Neural Gear is a pseudo-3D scrolling shooter similar to Space Harrier. You play as Emi T. Fonon, a futuristic soldier from the years after World War IV, who wears a bio-powered suit that can fly back in time and destroy time travelling robots. Each level goes back to an earlier date and has more numerous and powerful enemies.
The game is completely controlled with the mouse. Left clicking fires the main weapon - yellow energy balls, while right clicking fires a sub weapon, which is chosen at the start of the level. There are four sub weapons to choose from: SPC that shoots powerful blue energy balls, Rockets, Homing Missiles and the most powerful sub weapon in the game "???" which is actually a bomb that can instantly kill all enemies on screen, including bosses but it also take out around 500-600 health.
An interesting feature of this game is the health system. The timer at the top of the screen also acts as the health bar and it decreases faster when you get hit. Enemies come in large groups, sometimes in f
Legend says that there exists an ancient world known as Verle a Zohll, powered by the mysterious energy Verbias. The treasure hunter Connor Macguire and his assistant Rania venture into deep space in search of riches. Their ship is trapped in Verle a Zohll, and the two begin to explore the strange world, hoping to find the source of Verbias. On the way they will have to defeat robotic legions of a malevolent professor who pursues his own agenda.
In this top-down multidirectional shooter adventure, made by Glodia exclusively for the Sharp X68000, the player navigates Connor through maze-like environments, shooting at frequently respawning enemies in eight directions. A second character participates in battles on his side, controlled by computer AI; general tactics can be assigned to that character by the player through conversation. Each of the two characters can hold up to four weapons, using various types of energy ammo that can be found in treasure chests or dropped by enemies. Weapons can be switched at any tim
Tritorn Final is an Action RPG developed by Lee Way and published by XAIN Soft for the Sharp X68000 home computer in 1989. It is the final entry in the Tritorn trilogy.
Exact's Geograph Seal, released for the Sharp X68000 computer in 1994, is a precursor to Jumping Flash! Rendered in 3D polygons, it was the earliest first-person shooter with platforming mechanics. It also allowed the player to aim the weapon, and took place in free-roaming outdoor environments rather than the corridor labyrinths of contemporary FPS games like Doom.
In this doujin arcade action game by E. Hashimoto, you play a warrior tasked with defeating the great evil of his land. Jump, slash, & dash across five increasingly difficult levels, each with secrets & bosses! Originally made for the Sharp X68000, Hashimoto would later remake the game for Windows in the 2000s.
Knight Arms: The Hybrid Framer was part third-person rail shooter and part side-scrolling platformer, released by Arsys Software for the Sharp X68000 computer in 1989. It featured some of the most advanced pseudo-3D sprite-scaling seen on a home system of the 1980's.