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New C64 Games - Page 37

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  • Vultures

    1983

    Vultures

    1983

    Shooter
    Commodore C64/128/MAX
    Vultures is an original (?) shoot'em'up with a slight Galaga flavour. Above your spaceship hangs a nest of space-vultures. One after one, they come down to shoot at you. Unlike Galaga, they don't wrap at the end of the screen, instead they "bounce" back and forth across it. Mind the vulture's course, because otherwise you might find yourself trapped in a corner with the inevitable collision as only way out. A good tactic to ameliorate your chances is to dodge the vulture's bullets and concentrate your fire on its mates that are left hanging above. When all the vultures are killed, their eggs start to hatch and spawn similarly devious creatures. Shoot them down, and you have passed the first level. Vultures has three speed settings and runs in medium resolution with a green background.
  • Crazy Caveman

    1983

    Crazy Caveman

    1983

    Arcade
    Commodore C64/128/MAX
    You try to survive on your way back home after being separated from your peers while hunting.
  • Pacmania

    1983

    Pacmania

    1983

    Arcade
    Commodore C64/128/MAX
    Not to be confused with Pac-Mania by Namco, this is a Pac-Man clone where the object is to eat dots and power pills. Several ghosts appear in their hideout at the center of the maze, and these ghosts will eventually make their way through the maze, chasing Pac-Man wherever he goes. However, eating the power pills cause the ghosts to turn blue, allowing Pac-Man to hunt a ghost down and then eat it for bonus points, which are also awarded for eating a fruit that appears somewhere within the maze. Warp tunnels are located at either side of the screen, and these can be used to get away from ghosts that are on Pac-Man's tail. Besides power pills, also scattered around the maze are white H icons. If Pac-Man comes in contact with any of these icons, he will be teleported to anywhere in the maze. Once Pac-Man eats all the dots and power pills in the maze, he will advance to the next one, whose structure differs from the previous.
  • Lemonade

    1982

    Lemonade

    1982

    Simulator
    Commodore C64/128/MAX
    The classic "Lemonade Stand" game brought to the C64, with instructions for students. Run a lemonade stand for 10 saturdays in summer. Try to make as big a profit as you can while managing costs and reading weather conditions.
  • Choplifter!

    1982

    Choplifter!

    1982

    Commodore C64/128/MAX
  • Grandmaster

    1982

    Grandmaster

    1982

    Commodore C64/128/MAX
  • Blade Runner

    1982

    Blade Runner

    1982

    Commodore C64/128/MAX
  • Cave of the Word Wizard

    1982

    Cave of the Word Wizard

    1982

    Commodore C64/128/MAX
    This edutainment game for the Commodore 64 required players to spell specific words in order to progress through the titular Wizard's cave. Successfully spelling words gives the player name-brand adhesive bandages useful for treating snake bites and scorpion stings. Failing to spell words correctly causes the wizard to drain energy from your flashlight. The game ends when you run out of bandages, run out of light, or if you can successfully collect all four crystals and escape the cave. The game impressively relied on the Commodore 64's ability to produce recorded voice clips. Whether it did so successfully is a matter of debate.
  • 3-D Man

    1982

    3-D Man

    1982

    Commodore C64/128/MAX
    A first-person maze game for Commodore systems.
  • Le Mans

    1982

    Le Mans

    1982

    Puzzle Racing
    Commodore C64/128/MAX
    "Le Mans" is a car racing game where you need to drive as far as possible in a certain time. By overtaking other racers (which partially have a bit of an unconventional driving style, which does not make it easier) without causing a crash, points are added to your account (1000 points per 10 cars). If you reach more than 20.000 points before the time has run out, you receive further time units and you can go on driving. Next to the normal track you need to master driving on ice, in curves, at night and on motorways. If you crash you need to drive into the mobile garage (PIT), which is at the left roadside, which costs you valuable seconds. Additionally the number of cars overtaken until now is set to zero.
  • Motor Mania

    1982

    Motor Mania

    1982

    Racing Arcade
    Commodore C64/128/MAX
    Motor Mania is a top view driving game where the screen scrolls vertically upwards as you try to drive your racing car for as many miles as you can. Starting at a gas station you are able to control your speed up to 80mph, brake and move left or right as you avoid other drivers and various obstacles. There are three types of roads to drive on and they are motorway, b-road and dirt and you must avoid hitting the sides and drivers or you lose one of five lives. On the side of the playing area are various dials and these are speedometer, fuel which decreases as you drive, and generator which shows your battery power and decreases if you don't drive full speed. You can also see your mileage driven, lives and if you have your spare tyre. Obstacles you encounter affect different aspects of your car and these are potholes which cause your steering to be erratic, road patches which slow you down, avalanches which means hitting a boulder loses you a life, and you will also encounter crossroads with vehicles moving across t
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