Sutte Hakkun is a puzzle action game in the shape of a platformer. The playing character is an abundant-beaked bird resembling a penguin, named Hakkun, that is able to walk and jump but not to fly. The Rainbow of Happiness shined in the sky above Peaceful Islands: one day it broke apart and now Hakkun has to track down, collect, and put together all rainbow crystals to relive it. The gameplay hinges upon two elements: blocks and potions, the latter of several colours. Hakku makes its way through levels by changing the position of blocks — that will be done by swallowing them to release them on an other place then — and sucking potions — that are to be injected to blocks by the beak, endowing them with new properties consequential to the colour of the fluid — from jars. A level is cleared when the rainbow shards in it are collected. Neither a time limit nor enemy characters are there impeding Hakkun's way. Equally distinctive is the score system: a set number of points is given at the beginning of each level
Ancient Stone Tablets was a Japan-Only release for the Legend of Zelda: A Link to the Past. It was an add on made for Satellaview, a system that takes radio broadcasts and processes them into games live. The game came in four weekly broadcasts and made new additions to the original, such as weather, many new dungeons, and a new story.
The game was much like a Second Quest or Master Quest of A Link to the Past, sharing a very similar overworld with slight changes and entirely new dungeons. Unlike a Second Quest however, it has an entirely new story. Various actions earned the player points, and these points could later be traded in to Nintendo for different prizes.
Ancient Stone Tablets is different from most other Zelda games as the game's central heroes are actually the avatars of the player's ID for the BS-X Broadcasting System (Super Famicon), drawn into Hyrule, which is also true for BS The Legend of Zelda. The difference being that this time the player does not take the place of Link, but takes part in a new
BS F-Zero Grand Prix is a remixed version of the original F-Zero released only in Japan for the Satellaview attachment of the Super Famicom. It was released in four parts from late-1996 to early-1997, and was a SoundLink title where an announcer provided commentary during gameplay. As the original game was only three cups, a fourth cup called Ace League was added. Each cup had the courses in a slightly different order, and a new course not found in the original game served as the fifth track (with Mute City I being reused once at the beginning of the final week).
This is a simple one screened game that featured Kirby being the ball. It plays somewhat like pinball, where the player must hit the ball in one of the scoring slots, or if he fails to make it in any slot, he gets a strike. The goal is to get as many runs as possible, and just aim for a high score. The game technically plays forever or until the player gets 3 outs, but since there is a limited period for broadcasting the Baseball game, it only lasts as long. There is a 2-player mode available.
This is a breakout-style game where Kirby is the ball. The bat is a trampoline held by two Rick-like hamsters. The game uses a star-counter, which decreases periodically on its own. Hitting any one block will dislodge several stars which fall down from where the block was - catching one will increment the player's star counter by 5. If Kirby (the ball) hits the ground when the star counter is higher than zero, he will bounce once, so the player gets one more chance to catch him. Otherwise, the player loses a life. Every time Kirby touches the ground, the star counter is reduced by 10.
Once the player clears the first five stages, King Dedede appears in stage 6. This stage has no blocks, so the player's star counter cannot increase. Dedede throws hammers from time to time - if Rick is hit, the player will not be able to control him for a short while. Hitting Dedede enough times will defeat him.
Like every other sub-game in Kirby's Toy Box, this game could only be downloaded by the Satellaview during the brief peri
BS F-Zero Grand Prix 2 is the direct sequel to the original F-Zero game released for the Super Famicom via the Satellaview. Two versions were released - a non-SoundLink game and a SoundLink game. The original non-SoundLink version was released as BSF-Zero 2 Practice (BS F-ZERO 2 プラクティス) on June 1, 1997 (although the title screen remained the same). It contained the four courses first seen throughout BS F-Zero Grand Prix (a Satellaview remake of the original), along with a new course called Mute City IV.
BS Zelda no Densetsu was a remake of The Legend of Zelda that was released for the Satellaview attachment of the Super Nintendo Entertainment System in Japan.
Bundled with the Satellaview system.
The application on this cartridge took the form of a game; however, its actual purpose was to serve as an interactive menu system for the console subunit. On start-up the player would enter a name, selected either a male or female character avatar, and then move the avatar around a virtual town. Houses and shops in the town served as download locations where the player could directly download games, particular game data, or digital magazines. The download would write game data into temporary memory locations which would remain until the player downloaded a new game to take its place.
Apart from downloads, players could also travel to in-game locations such as the Wall Newspaper Co. (かべ新聞社 kabe shinbunsha?) to read brief text-only postcard-like messages from St.GIGA and Nintendo that announced contest winners, revealed future games and future programming schedule details, and served to raise awareness for celebrity events relating to SoundLink Magazine performers' off
Chrono Trigger: Jet Bike Special was a special addition to Chrono Trigger released on the Satellaview in 1995. It was simply the Jetbike mini-game as a stand-alone game.
Dynami Tracer is a Downloadable Game for the Satellaview that was released on January 27, 1996.
Dynami Tracer is a sci-fi dialogue-heavy adventure game about eight racers,
BS Fire Emblem: Archanea Senki-hen is a standalone game released in 4 parts, made in the same engine as Fire Emblem: Mystery of the Emblem, that take place between the prologue and the first chapter of Fire Emblem: Shadow Dragon.
The game was only released in Japan and was distributed with the Stellaview peripheral of the Super Famicom.
Each part of the game used one map with a time limit, the goal of the game was to collect as many points as possible before the time ran out without your Lord unit being defeated. Most of the games dialogue was voice acted and had some original characters along with characters from the Fire Emblem games Mystery of the Emblem, Shadow Dragon, and The Blade of Light.
The game was later included with the remake of Mystery of the Emblem as an extra mode, without the timers or the voice acting, for the Nintendo DS called Fire Emblem: New Mystery of the Emblem. This was also only released in Japan.