It is an e-Reader card that was released exclusively alongside Domo-kun no Fushigi Terebi, in the same box. When scanned, it loads the Meisou Domo minigame. This Domo-kun no Card-e card was not available in a card pack and doesn't need the main game to work.
Donkey Kong 3-e is the e-Reader port of the NES version of Donkey Kong 3.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Golf-e is the e-Reader port of the NES game Golf.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Urban Champion-e is the e-Reader port of the NES game Urban Champion.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Mario Bros.-e is the e-Reader port of the NES version of Mario Bros.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Ice Climber-e is the e-Reader port of the NES game Ice Climber.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Donkey Kong-e is the e-Reader port of the NES version of Donkey Kong.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Tennis-e is the e-Reader port of the NES game Tennis.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Pinball-e is the e-Reader port of the NES game Pinball.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Donkey Kong Jr.-e is an e-Reader game released in 2002. The game is a port of the Nintendo Entertainment System video game Donkey Kong Jr. and was part of the first batch of classic NES ports for the e-Reader.
Clu Clu Land-e is an e-Reader game released in 2003. The game is a port of the Nintendo Entertainment System video game Clu Clu Land and was part of the third batch of classic NES ports for the e-Reader. The player could play the game by scanning five cards, each one with two barcodes excluding the fifth one, which only had one.
Baseball-e is the e-Reader port of the NES game Baseball.
It was distributed as a set of five e-Cards which had to be scanned with the peripheral in order to play the game on the Game Boy Advance.
It is part of a series of ports of NES games for the e-Reader.
Balloon Fight-e is a port of Balloon Fight for the Game Boy Advance released for the e-Reader.
This game is emulated from a slightly modified version of the original game, so there are very few gameplay differences. The main difference between this version and the original is the lack of multiplayer, as the option has been entirely removed, with Balloon Trip now taking the place of Game B. The other difference which is shared by virtually all NES to Game Boy Advance ports was the "squished" resolution, as the system's screen was lower resolution than the NES' output.
Super Mario Advance 4: Super Mario Bros. 3-e is an expansion pack in the form of separate physical cards for the Nintendo e-Reader. The cards could have new levels (Level Cards), items (Power-Up Cards) and demo gameplay from the developers (Demo Cards).
It was released in bundles separated in two series. The North American version has a complete pack of the cards for each series, but has fewer cards available than the Japanese version, which were released in random smaller packs.
Excitebike-e is an e-Reader game released in 2002. The game is a port of the Nintendo Entertainment System video game Excitebike and was part of the first batch of classic NES ports for the e-Reader. The player could play the game by scanning five cards, each one with two barcodes excluding the fifth one, which only had one.
Ditto Leapfrog is a Pokemon e-Reader game for the Game Boy Advance. In order to play Ditto Leapfrog three different Pokémon e-Reader cards must be scanned. The cards required are: Ditto (#51), Granbull (#61), and Snubbull (#101).
In Ditto Leapfrog a Kingler Pokémon will throw fish type Pokémon from the background to the foreground. The player must move Ditto (Who is in the foreground) left or right in order to make the fish Pokemon bounce off and into the water. Once three of the fish Pokemon have been missed the game will be over.
Punching Bags is available on the E-reader once you scan the long strips of Tyrogue #27, Hitmontop #28, Marowak #25, Phanpy #29, and Hitmonchan #26 from the Aquapolis set.
The game consistences of the Pokemon, Tyrogue punching bags in order to rank up points and combos thru well timed punching or kicking. As the game progresses the punching bags start to become more abundant, and the timing a lot tighter to score higher points.
Manhole-e is an e-Reader video game released in 2002 by Nintendo. It is a remake of the 1981 Game & Watch video game Manhole. In order to play the game the player had to scan a single card with two barcodes using the e-Reader. The game was included free of charge with the e-Reader. It should also be noted that a version of the game was included in the E3 2002 Promo Pack, though the actual card looked differently, sporting the E3 logo. The actual game contained within, however, was the same.
This was the only Game & Watch e-Reader game to be released. Nintendo initially planned to release a variety of games under a Game & Watch-e Collection label, though their plan was never fulfilled, perhaps due to the unpopularity of the e-Reader.
This card represents a "direct" port of the game, thus Classic Version. Other versions (Color and Collector versions) of each game in the collection were being produced but were never released.