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New Colecovision Games - Page 5

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  • Power Lords: Quest for Volcan

    1983

    Power Lords: Quest for Volcan

    1983

    Shooter Arcade
    ColecoVision
    As superhero Adam Power, you’re the pilot of a space sled on patrol around the explosive Volcan Rock, and what better cover for the bad guys? An enormous laser-eyed space serpent is coiled around the mountain, and you have to take it down single-handedly. Once See the videoyou’ve baked the snake, you land your sled on the surface and have a shootout with Gryptogg, Raygoth and Arkus. Once you’ve beaten them back, you can explore the underground caverns, collecting their instruments of evil and exchanging fire with them again. When you escape from their maze, you advance to the next level and begin the fight anew. (North American Philips / Probe 2000, 1983 – unreleased) This Colecovision adaptation of the Odyssey2 game (now there’s a phrase you’re never going to see again), based on a less-than-blockbuster-successful series of comics and action figures, adds more depth to the game than the dear old Odyssey ever could’ve managed. But it’s hard to tell how much depth, as the game was never completed.
  • The Yolk's on You

    1983

    The Yolk's on You

    1983

    ColecoVision
    The Yolk's on You was a prototype game developed by 20th Century Fox for the ColecoVision system in 1983. This game was only a prototype.
  • Sector Alpha

    1983

    Sector Alpha

    1983

    Shooter Arcade
    ColecoVision
    Sector Alpha is a three-dimensional arcade-type search and destroy game. Robot penetrator space craft are invading from three directions and you must face and destroy them in each direction of the playing field.
  • Carnival

    1982

    Carnival

    1982

    Shooter
    ColecoVision
    The goal of the game is to shoot at targets, while carefully avoiding running out of bullets. Three rows of targets scroll across the screen in alternating directions; these include rabbits, ducks, owls, and bonus items. If a duck target crosses the bottom row without being shot, it will come to life and begin flying down toward the player. Any ducks that reach the bottom of the screen in this manner will eat some of the player's bullets. Objects also periodically appear among the targets that will give the player extra bullets or points when hit. A spinning wheel with eight pipes sits above the rows of moving targets; these pipes and all targets must be shot in order to complete the round. At the end of each round, the player receives bonus points for all bullets remaining in his supply. He then plays a bonus round, where a large white bear with a target walks across the screen. Each time the bear is shot, it rears up for a second, then begins walking more quickly in the other direction. The object is to shoot the
  • Ken Uston BlackJack/Poker

    1982

    Ken Uston BlackJack/Poker

    1982

    Card & Board Game
    ColecoVision
    Feeling Lucky? Pull up a chair and play a few hands of Blackjack or Poker. Minimum bet is $1 and maximum is $499 at the BlackJack table, whereas over on the 5-Card Stud Poker table the sky is the limit. Up to 4 people can play simultaneously, or if you're a little shy you can always go one-on-one with the dealer. Speaking of which, don't forget to give Max, your dealer, a nice tip, or you never know what kind of cards he'll deal out in your next hand.
  • Donkey Kong

    1982

    Donkey Kong

    1982

    Platform
    ColecoVision
    This is the ColecoVision port of Donkey Kong. The main differences with the original arcade game are the absence of 50m, cutscenes and enemy placement.
  • Final Test Cartridge

    1982

    Final Test Cartridge

    1982

    ColecoVision
    Final Test Cartridge was designed as a full system test of the ColecoVision in 1982.
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