The Sims FreePlay is a strategic life simulation game developed by EA Mobile and later with Firemonkeys Studios. It is a freemium version of the The Sims for mobile devices. In the game, players build houses, control virtual people called Sims to satisfy their needs and wishes, and let them complete different kinds of actions to gain "Simoleons", "LifeStyle Points" (both of which are currencies in the game) and XP. Unlike other Sims games, The Sims FreePlay runs in real-time and takes real time to complete actions. All actions must be instructed by players, unlike in the computer version, where Sims can have some degree of autonomy. Players can currently progress through 55 levels to unlock new content and create up to 34 Sims. In the game, only married sims can have children and there is a limit on the amount of allowable couples.
Metal Gear Acid is a turn-based collectable card game. It was the first game in the Metal Gear series for the PSP. A Java ME version for mobile phones was released by Glu Mobile in 2008 titled Metal Gear Acid Mobile.
Acid focuses on turn-based tactics, using a trading card-based system to control the main character's movements and actions. Acid in the name stands for "Active Command Intelligence Duel". The cards are not truly collectable, as the game is complete with a single purchase. However, the game does feature deck design and deck optimization elements. The game allows for multiplayer gameplay by wireless ad-hoc connections of two PSPs.
Before each round, the player can customize the deck of cards used by the main characters. Most cards are based on elements spanning the entire Metal Gear series, such as weaponry, characters, and even the Metal Gear itself. When the game is started, the player's hand can consist of a maximum of six cards. The maximum number of cards in a deck increases with overall progress
A dark/sad/weird/funny first person exploration game. You play a man on his last night alive as he obsesses over a mysterious painting. More of a story game in that it emphasizes mood and character over gameplay. Takes ten minutes to play and has "next-gen" features like a shrimp tank.
Although this version of Need for Speed: Carbon - Own the City shares its name with its counterparts, the game is completely different. Unlike the other versions there is no canyon racing or drift racing.
The goal of the game is to build up a gang of the best racers and take over all the city's territories. The driving is all city-based similar to the open world of Need for Speed: Most Wanted. The tuner culture/car customization features started in Need for Speed Underground are also present.
There is a light story, presented as comic book style illustrations, that unfolds as the player take over territories and complete chapters.
Lead your motorcycle gang on an epic journey across the country in this brutal driving combat adventure. Earn money by completing races, assassinations, robberies, and other challenges in your path. As you collect loot, you'll upgrade your character, your bike, and your weapons.
DayZ is a multiplayer open world survival horror modification (mod) designed by Dean Hall for the 2009 tactical shooter video game ARMA 2 and its 2010 expansion pack, ARMA 2: Operation Arrowhead. The mod places the player in the fictional post-Soviet state of Chernarus, where an unknown virus has infected most of the population, turning people into violent zombies. As a survivor with limited supplies, the player must scavenge the world for supplies such as food, water, weapons and medicine, while killing or avoiding both zombies and other players, and sometimes non-player characters, in an effort to survive the zombie apocalypse.
Senran Kagura Shinovi Versus is the third video game in the Senran Kagura series, and is the sequel to Senran Kagura Burst. The game revolves around three female ninja groups from dueling shinobi schools. The single-player mode of the game has a roster of 20 characters, 10 from the original game, and 10 new ones. The new playable characters are from the story's Gessen Girls' Private School and the Hebijo Clandestine Girls' Academy. The game included various weapons for the player character to use, including giant pancakes, and attacks consist of both light and heavy versions. Completing the story lines for each of the game's schools gives the player access to Homura's Crimson Squad, a group of playable characters consisting of the character Homura's team from Senran Kagura Burst.
After a deadly circus fire shatters his world and tarnishes his name, Dropsy the Clown finds himself on a journey of self-discovery through a story that harnesses powerful themes of love and kindness. With his father gravely ill and the world turning its back on a once happy-go-lucky clown, Dropsy will need to help those in need, hug total strangers, and unravel dark and shameful secrets from his past on the way to redemption. Oh, and Dropsy can also talk to animals.
Dropsy is a non-traditional take on the classic point and click adventure formula starring the game’s perpetually carefree namesake clown as he explores a richly detailed world full of colorful characters and sinister secrets, doling out hugs along the way. Rather than lead players on a singular narrative path, players are free to choose which avenues of adventure they want to explore in an open world setting and can piece the puzzles and story together however they choose.
Guild of Dungeoneering is a turn-based dungeon crawler with a twist: instead of controlling the hero you build the dungeon around him. Using cards drawn from your Guild decks you lay down rooms, monsters, traps and of course loot!
The Oregon Trail is a computer game originally developed by Don Rawitsch, Bill Heinemann, and Paul Dillenberger in 1971 and produced by the Minnesota Educational Computing Consortium (MECC) in 1974. The original game was designed to teach school children about the realities of 19th-century pioneer life on the Oregon Trail. The player assumes the role of a wagon leader guiding his or her party of settlers from Independence, Missouri, to Oregon's Willamette Valley on the Oregon Trail via a covered wagon in 1848.
It’s 1986 in California and a group of friends will live the summer of their lives after a mysterious discovery in woods outside their quiet town. By uncovering an artifact whose powers they don’t fully understand, these remarkable kids will defy the laws of nature and somehow interact between two planes of reality: life and death. Their curiosity will trigger a series of unexpected events that will get them involved in a government conspiracy and a mysterious U.S. Army general with his own nefarious plans.
Crossing Souls is a vibrant action-adventure game about a group of neighborhood buddies that set out on a quest to save their town and our world from government conspirators and shadowy forces. Switch between these unassuming heroes on the fly to take advantage of each one’s unique attacks and abilities as you battle local authorities, evil specters, and creatures of unknown origin! Collect clues from around town and jump between two realms to solve the mysteries enveloping your quiet suburban home before
Beyond Eyes is an adventure game that follows a 10 year old blind girl named Rae. The game follows her as she tries to find her cat Nani. The world is white and empty but as you control her character through the game the world reveals itself in its true colours.
Hexcells Infinite is the third game in the series of ambient logic puzzle games.
It includes a new set of 36 puzzles as well as a random puzzle generator and now supports mid-level saving.
Aladdin, Jasmine, and the Sultan thought things would settle down with the evil Jafar finally out of the picture. Well, they were wrong. Jafar's twin sister, Nasira, has arrived to take revenge on Agrabah, and she seems mighty determined to succeed. She captures Jasmine and the Sultan, and now it's up to you to help Aladdin find the ancient relics needed to free them. The only problem is that the relics will also free Jafar. Uh, oh ... Based on the Disney ALADDIN series, this is a challenge for gamers of all ages.
Rare was a prominent second-party developer for Nintendo, and produced the Killer Instinct series exclusively for the company as their response to Mortal Kombat. Following the success of the 1995 Killer Instinct port for the Super Nintendo home console, Rare began a sequel for the same console. They transitioned development to the Nintendo 64 upon its announcement. Gold was scheduled as a launch title for the new console but was delayed until its North American release in November 1996. It received a wider release in May 1997.
It was also included in Rare's 2015 Xbox One retrospective compilation, Rare Replay.
Donald Duck: Goin' Quackers for PlayStation is based heavily on the version on Dreamcast/Nintendo 64, but features new graphics, redesigned levels and slightly different gameplay mechanics.
To save Daisy Duck from the evil sorcerer Merlock, Donald Duck must utilize Gyro Gearloose's teleporter. Due to a lack of power, the device can't teleport Donald to Merlock's temple (where Daisy is held) right away. Instead, Donald must successively install reflector dishes at high points at Duckie Mountain, Duckburg and the flying mansion of Magica De Spell before he can reach the temple.
The Path is a psychological horror art game developed by Tale of Tales originally released for the Microsoft Windows operating system on March 18, 2009 in English and Dutch, and later ported to Mac OS X by TransGaming Technologies.
It is inspired by several versions of the fairy tale Little Red Riding Hood, and by folklore tropes and conventions in general, but set in contemporary times. The player can choose to control one of six different sisters, who are sent one-by-one on errands by their mother to see their sick grandmother. The player can choose whether to stay on the path or to wander, where wolves are lying in wait.