Pixel Piracy is a side-scrolling 2d, real time strategy/sandbox/simulation game created by indie developer Vitali Kirpu and produced by Alexander Poysky.
In the game, the player leads the life of a pirate captain. Recruit a crew, outfit and customize your ship and set sail on the open seas. There you’ll use any combination of aggression, diversion and trade to become the most infamous pirate crew of the seven seas! You can raid, pillage and plunder everything in your path, divert and lie to get what you want or trade for a quick buck. Remember to be careful though, death is everywhere and quite permanent! Adventure awaits…
Strife pits two teams of players against each other, both teams are based at opposite corners of the map in their respective bases. Bases consist of one central structure, creep spawn points, three generators and a hero spawning pool. The goal of the game is to destroy the central structure of the opposite base.
Players achieve this by selecting heroes with unique skills to combat the other team, both teams can select the same heroes. Each game, a player chooses one hero to be for the duration of the match. Every hero has four abilities that may be acquired and upgraded as the hero gains experience and levels up.
Air Buster has its roots in such scrolling shoots as R-Type, Gradius and Truxton. Its two-player simultaneous action is a relatively unique twist on the genre.
Welcome to the world of Lunar, where reigns the magic and dragons still live. Join Alex, a young adventurer and his companions Luna, Ramus and Nall, to save the land of the Magic Emperor Ghaleon tyranny. Explore dungeons, fight terrifying monsters, and collects local information of where to go along to the explosive confrontation with Ghaleon own.
Thor: God of Thunder is an action-adventure game developed by Liquid Entertainment and published by Sega in 2011. It serves as a tie-in to the Thor film from the Marvel Cinematic Universe. Players control Thor as he wields Mjolnir to battle enemies across the Nine Realms, facing iconic foes such as Surtur and Ulik while protecting Asgard from destruction.
The gameplay features melee combat, elemental powers, and environmental puzzles, with some differences across platforms. The console versions (PlayStation 3, Xbox 360) emphasise 3D action, while the Nintendo 3DS and Wii versions include more stylised and simplified gameplay.
The single-player puzzle levels in Super Monkey Ball: Banana Blitz have been designed to challenge gamers' skills like never before. For the first time in the Super Monkey Ball franchise, AiAi and his friends have the ability to jump when players flick the Nintendo Wii controller in an upward motion. The ability to jump has given game designers another dimension in which to expand the Super Monkey Ball gameplay experience and allows gamers a whole new way to interact with the franchise; this time in true three-dimensional fashion. The Party Games return with more variety than ever. An abundance of new Party Games have been designed to take advantage of the Wii controller in a multitude of ways. Gamers find themselves competing in a traditional game of ring toss, or even smacking pesky moles in a game of "Whack-a-Mole."
Spectrobes: Beyond The Portals is the sequel to popular anime-inspired, sci-fi action/role playing game series Spectrobes, for Nintendo DS. Spectrobes: Beyond The Portals continues the story of Rallen and Jeena, interplanetary patrol officers who discover, excavate, awaken and train mysterious fossilized creatures known as spectrobes and then use them to battle enemies. The story revolves around the origins of ominous portals that lead to distant dimensions and a new nemesis who hopes to destroy the spectrobes.
Digital Devil Story: Megami Tensei is the first game of the Megami Tensei series of role-playing video games. It is based on the novel Digital Devil Story by Aya Nishitani. Although Atlus has published a majority of the series, the first two games were created by Atlus but published by Namco (known as Namcot at the time), after it bought the video game rights to the Japanese horror novel series by Aya Nishitani, the first named Digital Devil Story. This game is a role-playing video game that features extensive dungeon crawling and focuses heavily on demons, which have gone on to become a trademark of the series.
There are three modes of play in the Wii version of the game. The first is "Classic" where everybody follows the on-screen Michael Jackson avatar. The second is "Duo" which is used for duets (such as "The Girl is Mine") or videos with two main characters (such as "The Way You Make Me Feel.") The player(s) can choose to dance as either Michael or the other character. The third mode of gameplay is "Crew," which features Michael and two backup dancers (five during some songs.) Players can opt to dance as any of the three. After performing songs, players will be able to unlock training videos in the "Dance School" where they are taught some of the more difficult moves from several of Michael Jackson's music videos and stage performances.
Godzilla: Unleashed is a fighting game featuring 23 of the classic Toho monsters from the past, including some brand new ones and the games namesake as well, Godzilla. Players will fight against each other in eight destructible cities, letting the player destroy everything from skyscrapers to small buildings and pick up power-ups from causing the destruction.
The storyline is different from others, a non-linear one which constantly changes depending upon the decisions the player makes before, during and after battles. The PS2 version only features two player simultaneous play.
The game takes full advantage of the Wii Remote and its Nunchuk attachment. For example, the player can make the character jump by lifting the nunchuk. Weapons are aimed by pointing the Wii Remote at the screen, and melee attacks are carried out by making a slashing motion with it. The zoom on sniper rifles will similarly be controlled by moving the Wii Remote towards the television. Split screen Chaos mode (standard deathmatch) is included.
The game features all the circuits that are on the 2009 calendar including the Marina Bay Street Circuit for night racing and the new Yas Marina Circuit. The game only features the 20 drivers that started the 2009 Formula One season, and does not include the driver changes that were made during the season. There are 15 driver aids each switchable on and off for first time and experienced players, and in the multiplayer version, the level of help changes according to the player's skill, by using a "Fair Play" system. The game features slick tyres,[6] as well as the newly-introduced KERS concept, although the game has the feature on all the cars, not just the few that actually used it in the motor racing series. The game offers several different gameplay modes: Quick Race, Time Trial, and a two-player split-screen mode on the Wii.
The ocean is teeming with life. Hundreds of real-life species are there to be discovered, from seahorses to giant whales.
Are the local fish sick or agitated? Players can view their health status and then use a tranquilizer-like tool to zap the ones in need of rehab with healing energy.
The game also includes a storyline that players can follow as they choose. The plot involves Oceana, a woman who investigates the ?Dragon?s Song,? which her father, a prominent ocean explorer, was searching for just before his death.
While at Nine Ball Island, players can become friends with a dolphin and teach it some new tricks. When ona dive, players can even bring along the dolphin, which players can hold onto for extra fast swimming.
For the first time in the series, friends who have broadband Internet access can connect and dive with one another via Nintendo Wi-Fi Connection, while using the Wii Speak? microphone to converse.
Lumines Electronic Symphony uses the new features of the PlayStation Vita such as the touch pad on the back, while keeping classic controls already known in the first Lumines on the front.
Lumines Electronic Symphony now uses animated 3D blocks instead of 2D sprites. The game will use the front touch screen controls to move and rotate blocks but will also support analog and D-pad controls.
In previous Lumines titles, a player unlocked skins based on their ability to successfully reach that skin. However, in Lumines Electronic Symphony, an experience point system has been integrated. Now all the points that a player receives in a session are converted into XP, so as the player levels up, additional skins and avatars will be unlocked.
Each avatar has a single player and multiplayer ability mapped to them. Players unlock more avatars and find the abilities that best suit their style of play.
Q Entertainment enlisted the design firm, BUILD (which was founded by former Designers Republic and Psygnosis members), to creat
Famous detective Hercule Poirot is back in typical style, turning up at just the right time to begin an investigation into the murder of a famous actress during what should have been the start of a relaxing holiday. Taking on the role of Hercule Poirot, players can scour a stunning tropical island for clues and delve deeper into the mysterious relationships between over 20 unique characters to search out the killer...
Crazy Climber is a coin-operated arcade game produced by Nichibutsu in 1980. It was also released in North America by Taito America Corporation by UA Ltd. in 1982 for the Emerson Arcadia 2001 and other video game consoles. It is one of Nichibutsu's most highly-acclaimed video games in its library. A precursor to the platform game genre, Crazy Climber was the first game revolving around climbing, specifically climbing buildings, before Nintendo's 1981 release Donkey Kong.
The action is played from a third-person perspective as players fight a number of armored soldiers, mutant creatures, and archenemies such as Sabretooth, Magneto, Wendigo, Lady Deathstrike, and Juggernaut. While Professor X is able to assist Wolverine with powers of telepathy, the surly comic book hero must ultimately carry out his adventure alone. To that end, players must tap into Wolverine's unique talents to overcome all manner of obstacles. Wolverine will be able to hunt and track his prey using his heightened sense of smell and ability to detect body heat. As Wolverine makes his way through the military compounds, he will need to avoid defense systems and guards, and find ways into locked rooms to discover the information he needs to survive.