Travel throughout various time periods to save your fellow comrades. Collect power-ups to help you defeat a variety of enemies and end-bosses. Uses rotary joysticks to allow player to fire in a variety of directions.
As the title states, this is the home conversion of the arcade rail-shooter based on the film Terminator 2: Judgement Day. Up to two players shoot through future and present levels as robotic killers reprogrammed to serve the human resistance.
Both players wield a machine gun with infinite ammo that lowers its firing rate (overheats) as it is continuously fired. A secondary weapon (missile launchers in the future, shotguns in the present) has limited ammo but deals heavy damage. Powerups inside the game world include secondary weapon ammo and coolant for the machine guns, and are shot to be collected.
T2: The Arcade Game features seven levels based on specific scenes or general concepts in the film. The first four levels act as a prelude, as the player guns down waves of metal Terminators across a post-apocalyptic Battlefield, a besieged Human Hideout, and through the security checkpoints of the enemy supercomputer SkyNet. After destroying the computer, players travel back in time to protect John and Sarah Connor
Collar x Malice is a visual novel, and follows Ichika Hoshino, who is patrolling Shinjuku, Tokyo. She is attacked, and a collar with poison is placed around her neck; following this, she becomes involved with the "X-Day Incident", which is being investigated by five former police officers.
Fight against the aliens with your pinball skills!
Imagine a living pinball machine...with aliens and outlandish worlds to throw at you. And turbo-charged, speed-of-light pinball action. You control the flippers and ball speed to defeat the Slime, the Tentacloid and Scorpion. Go for the eyes! This is full-tilt, out-of-this-world action! Surrealistic graphics plus true-to-life, earsplitting arcade pinball sound. Achieve the maximum possible score of 10 less than 1 billion and the game ends with the destruction of the table and a congratulatory message.
The game is the first installment in the Crush Pinball series. It was followed by three sequels, Devil's Crush, Jaki Crush, and Alien Crush Returns.
In Shivers, an adventure puzzle game designed by Marcia Bales, the player takes a dare from friends to spend a night in professor Windlenot's "Museum of the Strange and Unusual". The museum had yet to be opened and has been abandoned and forgotten ever since the professor has mysteriously disappeared 15 years ago, along with 2 students who are suspected to have wandered inside the museum. A collection of ancient South American vessels, believed to contain evil spirits, are removed from their display, opened and scattered all around the museum, with the spirits lurking in every corner. It is your task to find all the matching vessel parts, and capture them again before they can entirely drain your life essence. However, the task becomes harder as the entire museum is covered with puzzles which need to be solved in order to proceed.
Requiem: Avenging Angel is a 3D, first-person action game of biblical proportions set in a world under siege. A holy war rages on Earth between Heaven's Chosen Soldiers and Hell's Fallen Angels.
Nancy Drew: Curse of Blackmoor Manor is a first-person perspective, point-and-click adventure game. The player is Nancy Drew and has to solve a mystery. Explore rich environments for clues, interrogate suspects, and solve puzzles and mini-games.
Hi-Octane is a racing/vehicular combat video game released in 1995 for the PC, PlayStation and Sega Saturn developed by Bullfrog and based upon their earlier Magic Carpet game code.
It is notable amongst racing games for its wide and open tracks, and the resulting freedom offered to the player, and also for its excessive speed. It suffered in the marketplace due to thematic similarities with the better received Wipeout by Psygnosis and the generality of its graphics engine made for a very short depth of view compared to contemporary racing games.
Hi-Octane is rumored to begin life as something several Bullfrog programmers coded in free time, and then decided to improve the game and market it under the auspices of Electronic Arts. Another version of the legend is: EA set Bullfrog under pressure to release Dungeon Keeper or Magic Carpet 2 - but they weren't able to. So they released Hi-Octane, a quickly done game.
In a Gamasutra article it was mentioned that "PC and Saturn racing game Hi-Octane, was developed in j
Fade to Black is an action-adventure game developed by Delphine Software International and published by Electronic Arts. It is the sequel to the 1992 video game Flashback. The game was released for DOS and PlayStation; planned Nintendo 64 and Sega Saturn versions were cancelled.
The objective of the game is to complete all 50 rallies without running out of fuel. There is no limit to how many vehicles a player can receive to complete a rally, as long as they have fuel. However, the destruction of the vehicle will subtract a small amount from the player's fuel tank. In the arcade, Genesis and Lynx versions, players could start the game at a higher rally, with additional opportunities to jump several levels from time to time. Players can continue their game from where they left off; however, the player has only one chance to complete the 50th and final rally. For completing the final rally the player gets one million points as a bonus. Players can get fuel in four ways: green globes, red globes, a checkpoint, and the rally point.
Gorf actually consists in the Arcade version of five different types of space shooters. The first one ist basically is a Space Invaders clone. In the second one a formation of space ships is hovering at the top of the screen while single space ships will disengage from the formation and dive down at you. The third variant is a Glaxian clone and only available in the Arcade version. In the fourth mini-game the enemy will come out of a circular hyperspace field and attack you. After having destroyed four of your attackers the game proceeds to the fifth game stage. Here a huge mothership is dropping bombs at you from the top of the screen. You defeat the mothership with a well placed projectile hitting it between its two major sections. After that the game starts from the gebinning on a higher difficulty level.
Flyff (short for Fly for Fun) is a fantasy MMORPG by Korean development company Gala Lab (formerly Aeonsoft & nFlavor). Flyff is a fairly typical party-oriented grinding game where no character can do everything; efficient play requires working in groups to level up by killing monsters, or Masquerpets. Its main distinctiveness lies in its flying system: flying is the normal method of transportation for characters above level 20.
Flyff is hosted in 13 countries and 10 languages and is played by over 30 million people.
GAMEPLAY:
Players control an avatar that spends most of its active time fighting and most of its inactive time running a shop. Character classes are chosen at level 15 and sub-classes at levels 60 and 130, referred to as the first, second, and third job changes. The job changes are obligatory—when a character reaches the requisite level, experience gain stops until the completion of one of the job quests. At level 120, the character can become a Master, returning to level 60 with enhanced powers an
The Colonel's Bequest is a character-driven graphic adventure game by Sierra On-Line. It was developed for Atari ST, Amiga, and MS-DOS in 1989. It was the first of the short-lived Laura Bow Mysteries series created by Roberta Williams.
The thrill and suspense of The Colonel's Bequest is unprecedented in animated adventure games. Never before has a plot been so complex, or characters so well developed. From the die-hard mystery fan, to the veteran 3-D adventurer, this game is not to be missed.
Cannon Fodder 2 is a military-themed action game with strategy and shoot 'em up elements. The player controls a small squad of up to four soldiers. These soldiers are armed with machine guns which kill enemy infantry with a single round. The player's troops are similarly fragile, and while they possess superior fire-power at the game's outset the enemy infantry becomes more powerful as the game progresses. As well as foot soldiers, the antagonists include vehicles and missile-armed turrets. The player must also destroy buildings which spawn enemy soldiers. For these targets, which are invulnerable to machine gun fire, the player must utilise secondary, explosive weaponry: grenades and rockets
Sword Art Online Re: Hollow Fragment is a Japanese role-playing game based on the Sword Art Online light novel franchise and a "Director's Cut" version of Sword Art Online: Hollow Fragment. It comes with new features, including an online play mode, additional bosses, the ability to play as a female character, among others.
Treasure Adventure Game is a freeware open-world, platform adventure game developed by Stephen Orlando. It includes a 1 hour original sound-track composed by Robert Ellis
Having received tremendous acclaim in its previous releases on PC and WiiWare, Cave Story, an indie side scrolling 2D action game, now makes its way into an all new dimension with Cave Story 3D for Nintendo 3DS. At once both a throwback to classic 2D action platformers and also the potential future of the genre, Cave Story 3D blends tight controls, superb level design, and excellent story and presentation to deliver a memorable, addicting retro experience!
Dead or Alive 5 Plus is a fighting game in the Dead or Alive series and the enhanced port of Dead or Alive 5. DOA5+ introduces new training options, such as Command Training to practice attacks, Combo Challenge to master combos, and a free training mode enabling players to focus on the particular attacks they want to learn. It also features cross-platform abilities, enabling the users of different PlayStation systems to fight online matches, to share downloadable content from the PlayStation Store with the original version, and to swap the save data between the PS3 and Vita. In addition to the normal control system, Plus features optional touchscreen-based moves in the Touch Play Mode, where the fights are seen via a first-person perspective view and the players touch, flick, and pinch the screen to attack their opponents. It also offers to the game's breast motion physics with three settings: stilled, "Natural", and "DOA".
Ugh! is an arcade/flight game developed by Bones Park Software Artistic and published in 1992 by PlayByte for the Amiga, Commodore 64 and DOS.
The game is a clone of Space Taxi. It features a caveman who, in order to appeal to his beloved future mate, controls a stone-age muscle-powered helicopter, picking up passengers and flying them to the desired location for money. The player must venture through 69 levels, and must evade natural obstacles as well as hostile Dinosaurs and "Birds" (actually pterosaurs). Collisions with obstacles, hard landings and touching obstacles with the helicopter's rotor inflict damage to the helicopter. Also, powering the helicopter exhausts the pilot, which may be recovered by picking up fruits knocked off Tree with Stone. Stone may be also dropped on a hostile monster, knocking it out for a short time.
Ugh! was later distributed as a shareware mainly from Bulletin Board Systems and magazine cover disks.
The Commodore 64 version of the game also features a two player hotseat mode, in