In the first DLC expansion, Underground, you dive into the underbelly of New York with up to three friends to save what remains. Explore the randomly generated mazes of subways, tunnels, and sewers to fight deadly enemies and recover powerful loot. Experience an all-new incursion and find the latest weapons, gear and more.
Restricted to an abandoned mansion on the outskirts of London in fulfillment of a promise to her father, lonely Cardia lives day to day isolated from the world. Her body carries a deadly poison that rots or melts anything her skin touches, prompting the locals to call her a “monster.” Her last conversation with her father two years ago, telling her to stay out of sight and never fall in love, is the furthest back she can remember.
One day, her quiet solitude is interrupted as the Royal Guards break in to capture her. It is then that Cardia meets Arsène Lupin, a chivalrous thief, who helps her escape the soldiers’ clutches. She soon finds herself on a journey with Lupin to locate her father, who holds the answers to her mysterious condition. The two are soon joined by four more interesting and handsome gentlemen…
Armored Core: Project Phantasma is a standalone expansion to the original Armored Core, released for the PlayStation in 1997. It focuses on arena-based combat, introducing ranked one-on-one battles against rival pilots Players customise a humanoid mech using interchangeable parts that affect mobility, firepower, and energy use. The game places less emphasis on mission variety and more on mechanical optimisation and combat skill. Its structure and mechanics helped define competitive elements that became central to later entries in the series.
Witness The Charnel House Trilogy, the chronicle of one fateful night aboard a train bound for Augur Peak. Three thrilling, horrifying adventure games in one, from the depths of the Sepulchre, starring Madeleine Roux, Peter Willington, Jonathan Grier, Jim Sterling, and Ben Chandler as Grub. With art by Ivan Ulyanov and Ben Chandler, and music by Jack de Quidt, nervous_testpilot and Bryan Henderson.
Neon Space is a fun and simple but at the same time highly addictive game.
The goal of the game is to drive your little space ship from one end to another, dodging numerous obstacles, solving puzzles, opening new passages with checkpoints and discovering unique game mechanics by yourself. There are 50 levels, and there is also a cool medal system so you can always try your best for that shiny gold medal. If the game becomes too hard you can make it easier with your two in-game abilities slow and blink.
Slow ability- allows for the player to slow down everything except for the player itself.
Blink ability- allows you to jump a short distance. If you manage to time it right, you can even jump through some of the obstacles in the game.
These cool little tricks will have to be used on some levels to push you a bit closer to that medal. To make sure the game doesn't become too boring, new mechanics and tricks are being added to some levels, just to keep it spiced up through the entire play time.
A hyper-realistic simulation with plenty of physical puzzles awaits! Did ever wonder what a leaping-laser-mouse-bomb would look like? Or better yet: what it's capable of?
Then be ready for your very own ultimate playground with possibilities you didn't know you could imagine.
Use physical systems to your advantage, no matter if it’s electricity, explosions, lasers, lightning, or wind. By tinkering with chips you can provide objects with individual properties, like floating, rotation or weight. Nothing is impossible. If you don't like that wooden plank, take your pick from 15 different materials and millions of colors. It is, after all, your own machine...
Additionally, we also let you use the Steam Workshop to gain access to an unending supply of puzzles and machines to implement into your game. And when you build your ultimate machine, you can share it with the whole world with a single click.
Frets on Fire is a free, open-source Finnish music video game created by Unreal Voodoo. Players use the keyboard to play along with markers which appear on screen, with the aim to score points, achieve a high point multiplier, and complete a song. Frets on Fire was the winner of the Assembly 2006 game development competition.
The game is written in the Python programming language, and is licensed under the GNU General Public License, although the game incorporates other free and open-source code under other licenses. The game's included song files and some internal fonts are proprietary, and their redistribution is not permitted outside of the Frets On Fire executable.
Nightmare House 2 is a free, horror-themed first-person-shooter game, and the direct successor of the first classic horror map pack for Half-Life 2, "Nightmare House" in 2005. Nightmare House 2 is based on the Source Engine by Valve.
The mod is to continue the bizarre story of the stranger who had the misfortune to crash his car outside an old house with a horrific past.
In the near future a terrorist mastermind, known only as ‘The End’, threatens humanity with nuclear armageddon. A special task force, the S.E.A.L.E.D team, are the only ones who can stop him: a group of young combatants with incredible abilities and each with a mysterious past.
Do you like hot dogs? How about horseshoes? Hand grenades? (everyone likes hand grenades) Anyway, we got all that, and guns. So if you like cooking, lawn games, and ordnance, this is the VR sandbox game for you.
Halcyon 6: Starbase Commander is a retro sci-fi strategy RPG with a unique blend of base building, exploration and deep tactical JRPG style combat system with capital starships and their idiosyncratic officers, all captured in stunningly beautiful modernized pixel graphics. In Halcyon 6, an unknown alien force is carving a path of destruction towards Earth and you, as the Commander of an immensely powerful, newly discovered derelict starbase left behind by a precursor alien race, are the best chance for the New Terran Federation to stop the impending invasion.
Ridge Racer is an arcade racing video game named after the eponymous Ridge Racer video game series to which it belongs.
Ridge Racer has been described as a 'compilation' of the series, featuring tracks, cars and remixed soundtrack from previous titles in the 1990s.
Buzz!: The Big Quiz is the second in the Buzz! series of PlayStation 2 games developed by Relentless Software.
Initial promotional material had it named Buzz! The Uber Quiz, however Sony Computer Entertainment Europe announced the change upon the game's launch. The format is essentially that of the original: Buzz!: The Music Quiz. However, The Big Quiz covers an extensive range of general knowledge questions, including geography, history, sport, television, movies, as well as music.
The Big Quiz was released in the UK on 17 March 2006. In the same year it won a BAFTA for best casual and social game.
Buzz!: The Music Quiz is the first in the Buzz! series of video games created by Sleepydog and Relentless Software and published by Sony Computer Entertainment Europe's XDev for the PlayStation 2. In the game, players answer questions asked by the quizmaster (also called Buzz) using the four Buzz! remote controls. The game was part of Sony's "Fire It Up" campaign, which also includes the EyeToy and SingStar systems.
You're an Eskimo who wants to build an igloo to live in during the cold season. To do this, you must jump from ice-block to ice-block, while avoiding wildlife such as birds and crabs. Coming with contact with any of these will cause them to push you off the block and into the deadly water. Once you have built your igloo, you must enter it to proceed to the next level. Remember, you must build it before the temperature drops to 0°. You have four lives.
The player pilots a lone spacecraft, and must create "Sinibombs" by shooting at drifting planetoids and catching the crystals that are thereby released. Sinibombs are needed to defeat the game boss, Sinistar, an animated spacecraft with a demonic skull face. Sinistar does not exist at the start of the game, and is continuously under construction by enemy worker ships. Though time is crucial, attempting to mine too quickly will destroy a planetoid without releasing any crystals. Enemy worker ships are also gathering crystals (often stealing them from the player) which they use to construct the Sinistar. Enemy warrior ships can directly attack the player's ship. The player is given a head-start before the enemy ships have enough crystals to begin construction. Game ends when the player's ships are all destroyed.
Once the Sinistar is completely formed, a digitized voice makes various threatening pronouncements, including "Beware, I live!," "I hunger, coward!," "I am Sinistar!," "Run! Run! Run!," "Beware, coward!", "I
"Bounty Bob" is mining a radioactive mine in the year 2049. Help him "claim" all of the various stations (multiple screens). Avoid contact with the deadly mutant organisms by running away, or hopping over them. Collect various articles left by previous miners for bonus points.
Darkspore was a video game that borrowed creature editing technology from Spore. It was described as "a fast-paced, science fiction action-role-playing game in which the player battled across alien worlds to save the galaxy from the mutated forces of Darkspore". In addition to the creature editor, the game featured a unique squad-based mechanic, various multiplayer options, and a player versus player arena. The game was released in North America on April 26, 2011 for Microsoft Windows, and in Europe on April 28, 2011.
EA seemingly has removed the store page of Darkspore from Steam, meaning any attempt to purchase it through Steam cannot be made. The game was later relisted with EA saying that they would continue to support for the game. Those who have purchased it prior to the page's removal still have the game and could play it until the servers were shut down permanently on March 1, 2016. The game is currently unplayable due to its DRM scheme requiring a connection.
Mickey's Ultimate Challenge is a puzzle game for the Super NES, Game Boy, Genesis/Mega Drive, Sega Master System, and Game Gear. The Master System version, released in 1998, was the last game ever released for that console. All other versions were released in 1994. It was rated for all ages, aimed toward younger children, and was designed for only one player. Players move Mickey through the game by making him walk, jump, and go through doors. There are five major challenges, a segue, and a final challenge. It has met with mixed reviews from gaming magazines. It is also the first title developed by WayForward Technologies, under the name Designer Software.