Every year, on the date that commemorates the birth of Jesus, Santa Claus distributes presents to children to remind them of the greatest gift God has ever given us.
But this year, Santa has a little problem, and he'll need your help to fulfill his mission.
Embark on this fantastic adventure to save Christmas, full of challenges and excitement.
Amiha's Nightmare Castle is a non-traditional fangame. Having no effects, the game focuses on solving small puzzles to get out of the nightmare castle by lighting/interacting with lanterns to the north, south, east, and west.
A lonely writer wakes up in the middle of the night. He doesn't feel like he's about to fall back asleep, so he gets up to have a drink. Something doesn't feel quite right, though. What he doesn't know is that he's in a loop, stuck forever in an endless loop of the same mundane events at the hands of a mysterious ghastly clown figure. But not everything is as it seems. There are clues, riddles scattered around the false world of this insane dream, and it's up to you to guide the protagonist into solving the puzzles laid out before him and escape from the loop!
If you ever felt sorry for the ghosts, the orphans they left behind, and wondered what would happen when Pac-Man became the ruling elite, then this is for you.
Whilst researching to see if the ZX81 was capable of doing justice to an isometric game along the lines of Ant Attack! or KnightLore, Bob's Stuff coded a program to display a single height map of tiles, and it looked a bit like a maze.
Along with the code examples, he'd also been experimenting with the graphics required for such a game, and produced a cute little ghost. An idea then began to germinate... a maze, and some ghosts? Why not try a scrolling isometric Pac-Man?
He's still not sure if a full isometric game is possible (that's for another day) but a scrolling flat one certainly is, and he's really pleased with the results. It looks good, is fluid and responsive, and features most of the aspects of the original - including the (slightly bugged) A.I. and attack patterns. Having a ghost as the main character means that I've had to supplemented the co
The young Mizuno Mai is the result of a relationship between a spirit and a human being.
From the beginning of her life, she has been trapped in some mysterious and curious worlds defended by some living beings called "Guardians." Her birth broke god's rules and her grandfather will be chasing her to erase her existence and everything around her as part of a personal revenge. Because of that, and with a bit of help, she will be able to travel to the past, present and future, and grow in a lot of ways to face her fears.
Meanwhile, you will discover more than a simple reason like that. She will fight monsters, demons and a lot of other souls... and a mysterious God is behind all of that. Mai will try to uncover the truth of his strange world.
Embark on the adventure of your dream life as you craft, cast, fish, mine, battle and explore like never before. With the innovative Life system, your choices don’t just upgrade characters—they help shape your journey. Explore a huge fantasy landscape beside surly dark paladins, slick pirate captains, regal princesses, and others who share your taste for the unknown.
Join a cute family of Jelly and Ice Cream characters on an exciting journey. Drop safely between the platforms to fall down deeper and deeper.
You still have to keep everyone safe from the mean flies, but this time you have a huge range of power ups to help you fight back. Collect all the characters by picking up the coins in the game, or you can use your coins to build up the power ups!
Ohr Oni is an Ao Oni spinoff game created with the OHRRPGCE (Official Hamster Republic Role Playing Game Creation Engine), a program that was pretty popular in the late 90s/early 00s pre-RPG Maker years. It is made in the style of late-80s Famicom games like Sweet Home and MOTHER, so if you’ve ever wanted to be chased around by a very cute, chunky 8-bit Oni, then this is your chance. The game is veeeeerrrry short (for players on their second playthrough, it can be cleared in less than 15 minutes) and has two endings.
CraftFighter Game features many of your favorite Minecraft characters, monsters, and critters as playable fighter characters, each with their own suite of special moves! Built using the Craft Studio game-building engine – developed by Elisée – this highly polished game will entertain you for endless hours, even as you prove once and for all among your friends who is the superior fighter! Not too hot on the idea of fighting other players? Not a problem, the game features a single-player mode as well!
Draw, doodle and color anything you like with your PlayStationVita system and Paint Park Plus! Play solo or with your friends via Ad-Hoc mode, add a personal touch to photographs taken with your PS Vita, and Tweet your artwork for the world to see.