A follow-up to the Metal Max games, Metal Saga is set in the same post-apocalyptic world as its predecessors - a world populated by bounty hunters, rangers, bandits, and mutant monsters. You take the role of a bounty hunter who has to travel the world, looking for "wanted" people. Accompanied by a soldier, a mechanic, and a cyborg dog, the hero must survive a journey west that will ultimately take him to remote places and lead him to battles against evil.
Metal Saga has a less linear story line that one would normally expect from a Japanese RPG - a story line that develops according to the missions you decide to take, which in their turn lead to new events and finally to different endings. The combat system features traditional party management and turn-based battles, with the addition of Metal Max's trademark tank combat. When you acquire tanks for your characters, you can use them in battles. Tanks get damaged and broken, but you will be able to customize them by finding parts scattered across the world and asse
Pathologic (known in Russian as Мор. Утопия) is an award winning 2005 psychological horror video game developed by the Russian studio Ice-Pick Lodge. It was published in Russia and other CIS-countries by Buka Entertainment. The game was published in the UK on 18 August 2006 by G2 Games. The game was remastered for Microsoft Windows and self-published in 2015 as Pathologic Classic HD, with a remake/sequel, Pathologic 2, coming in 2019.
Sneak into a world of underground assassins as Harman Smith, a man who manifests 7 deadly personalities, the killer7. Take control of this distinct murderers' row as they hunt down the sinister Kun Lan to thwart his plan of world dominance.
What caused the hellspawn havoc in a remote science base? Could it have been a strange shipment sent from UAC teleport research center, a place called as 'Alien Tech'? It's time to find it out.
A single player mod set in a high-rise office building. Terrorists are taking over the building and working their way up to your location, you then begin a desperate race to save the other employees and stop the terrorists before its too late!
There are four overall areas the player (as Lt. William Holt) will be sent to: France, North Africa, the Soviet Union and Belgium. Each area has a set of missions for the player to complete. While some objectives will be detailed from the start, exploration of the area will cause Holt to discover more missions. Each mission consists of five elements: a primary objective, secondary objectives, killing a German officer (Nemesis battle in the game), obtaining documents from the officer and escaping. If all are completed, a gold medallion will be given. Missing one or two will gain a silver or bronze. Most missions involve Holt fighting alongside allied NPCs and working towards a common objective, often based on historical events during WWII. However, as a member of the OSS, Holt also has secondary objectives for each level, including finding documents and eliminating important German officers, such as henchmen belonging to the antagonist Graf Von Schrader.
In Pranksters a city is plagued by rowdies which play pranks on innocent people. Now the player takes the role of a male or female kid to set things right. There are basically two goals per level: Drive away all rowdies and gather enough money for the bus. This is done by playing either nice tricks, e.g. washing off graffiti, or bad tricks, e.g. using a banana peel so someone slips.
The usage of tricks influences the village's morale either positive or negative, when it gets too low the game is lost. To do tricks the player has to use and combine items he finds on the streets. These depend on the character's gender and are randomly distributed. When pranksters get a hand on the player they pummel him and he loses life energy.
Scythe 2 is a 32-level megawad for Doom II. Released by Erik Alm in June of 2005. It was re-released July 10th 2009 with the three missing levels. It has been regarded by many as a spiritual successor to Scythe rather than a direct sequel. While the original featured small, action-packed levels, Scythe 2 is filled with large, complex and detailed maps, and is sometimes compared to the style of Alien Vendetta.
Zaero: Episode 1 is a three-level PWAD for Doom II, released in June 2005 by Steven Searle. Built for the ZDoom source port, Zaero is heavily inspired by Quake II and features a similar aesthetic, with the gameplay enhancements being reinforced by the addition of several custom enemies through DECORATE. Planned to be the first entry with more maps to come, no sequel ever materialized.
A cross between Sim City and Lemmings; dig up alien pods on far off worlds around the galaxy. Creative solutions to the puzzles are encouraged through open level design.
The Island 2 is a single-level PWAD for Doom II. A sequel to farlowj's previous map, The Island, it once again features a similar setting as before, with large outdoor coastal areas and forested landscapes, but this time with a greater emphasis on indoor locations, including a cave system and a large UAC underground complex.
Enthusia Professional Racing is the driving simulation that emphasizes skill behind the wheel, not under the hood. The game emphasizes pure driving skills and ensures that winning is a result of ability, not how much money you spent tuning a car. It's real-world racing at its finest. Earn the #1 ranking by competing in races scheduled throughout the entire calendar year in Enthusia Life mode Weather effects that change driving dynamics, including rain and snow.