The game stars popular cartoon character Bugs Bunny who finds and activates a time machine after taking a wrong turn at Albuquerque. He ends up in Nowhere, home of a sorcerer named Merlin Munroe ("Moyle" to Bugs, or "Merl" but in Bugs accent). Merlin then informs Bugs that he is lost in time and that he must travel through five different eras of time (spanning 21 levels in total) in order to collect clock symbols and golden carrots that will allow him to return to the present.
Superman: The New Adventures, often referred to as Superman 64, is a 1999 adventure video game developed and published by Titus Software for the Nintendo 64 video game console. The game is based on the television series Superman: The Animated Series. Superman was first released in North America on May 31, 1999 and in Europe on July 23, 1999.
As the leader of the special ops group Dark Talons, lead your squad mates on a series of dangerous missions as you discover the NEC plot against your homeland, Terra Nova. Operate behind enemy lines as you gather data, attack enemy camps, capture enemy leaders, take over space stations, and more. Combat happens on land, underground (huge caverns), and even in space. There are plenty of weapons to outfit your gear, even some hand-to-hand weapons. You can also add perks and flaws to further customize your gear. Stealth is a major concern in some missions. The game play feel is very different from the Mechwarrior series.
Set in Dream Pod 9's Heavy Gear universe (it actually rivals the Battletech universe in complexity, though not nearly as famous), this game requires 3D accelerator with its "Dark" 3D engine. The gears are capable of very human-like movements, such as kneeling, crawling, and jumping.
About: Plunge into a world of adventure and freedom and discover the excitement of sailing, the thirst for gold, thundering cannons, and savage pirate attacks.
A fascinating quest will drive you to the four corners of the Earth and new adventures will await you in each port along your journey. You will accumulate fortune for yourself and for your country, either by force or through your shrewd business dealings.
As an accomplished warrior and a skillful negotiator, only strategy will serve to forge your reputation. You may even succeed in becoming more admired than the king and more feared than the most barbaric of pirates!
Bust-A-Move Pocket, also called Puzzle Bobble Mini, is a Neo Geo Pocket Color version of the Bust-A-Move (Puzzle Bobble) series of puzzle games. It was released on the Neo Geo Pocket Color by Taito in 1999.
The format is similar to Bust-A-Move 2 for the PlayStation. The game's Puzzle mode includes a feature that saves initials of those who have completed the level in the fastest time. The game contains a survivor mode where the player has to burst the oncoming bubbles, making sure they don't reach the bottom line which spells the end of the game. Also present is a vs CPU mode, where the player can compete against a selection of eight characters.
Z-Axis and Take 2 Interactive's Alexi Lalas International Soccer brings the global sport to your PlayStation. Players are greeted with two options -- a friendly match and the tournament. The former is simply a single game against a friend or the computer. In both modes, players have the option to choose from 70 actual international teams complete with real rosters.
The real meat and potatoes lies within the tournament aspect. Once a team has been selected, the objective is to guide them to the World Cup -- the supreme objective in soccer. After a team plays three matches, the knock-out tournament begins. Weaker teams that are prone to losing are then dropped from the tournament as the quarterfinals begin.
A small town along the sea. A slight tide smell in the air ... in such a town I met a girl. Girl's name is Suzu. That small incident changed the boring summer and turned it into an irreplaceable season that I won't be able to forget till the rest of my life...
Aisle started out as a game which would not need the usual meta-verbs... i.e. a game with only one turn. The initial idea was: How do I make a game with only one turn interesting? Give it lots of endings--in fact there are many 'endings' and (hopefully) every sensible action results in an 'ending'. There is no winning action. There is however more going on than just this and the more endings you see the more things should become clear.
Early April, Sendou Kazuki is invited by his friend, Kuhonbutsu Taishi, to come with him to Tokyo Big Sight. He is surprised to see thousands of people waiting in line to get in. Apparently they're at Comic Party, a giant doujinshi convention. Once inside, Kazuki meets some of the doujinshi artists and is surprised to find himself enjoying their work. Taishi convinces Kazuki to draw doujinshi after their visit because he recognizes Kazuki's skill as an artist, but Kazuki's childhood friend Takase Mizuki tries to talk him out of it because she believes otakus are smelly, dirty, and disgusting. Her reasoning doesn't help because Kazuki already made up his mind and begins to draw his first doujinshi.
Complete the puzzle game will fill the picture based on the number of horizontal and vertical squares. We offer a total of 500 questions and problems can enjoy hearty beginners to advanced. The addictive puzzle game once while doing ratchet simple rule, mode is also equipped with a polite explanation of worry beginners.
A crossword is a word puzzle that normally takes the form of a square or rectangular grid of white and shaded squares. The goal is to fill the white squares with letters, forming words or phrases, by solving clues which lead to the answers. In languages that are written left-to-right, the answer words and phrases are placed in the grid from left to right and from top to bottom. The shaded squares are used to separate the words or phrases.
Squares in which answers begin are usually numbered. The clues are then referred to by these numbers and a direction, for example, "4-Across" or "20-Down". At the end of the clue the total number of letters is sometimes given, depending on the style of puzzle and country of publication. Some crosswords will also indicate the number of words in a given answer, should there be more than one.
"Inoue Takehiko: Buzzer Beater" is an interactive comic book in which the player can only see the next scene or the previous one, the game allows to use an autoplay mode and allow save anytime. The game features some interesting moving effects during the different scenes.
Inoue Takehiko: Buzzer Beater is an interactive comic book in which the player can only see the next scene or the previous one, the game allows to use an autoplay mode and allow save anytime. The game features some interesting moving effects during the different scenes.
Monster Complete World (ソフトモンスターコンプリワールド). The player controls a young kid that have to start his journey buying a pet and after that he will explore the land in search of new pets. The battle system is like this: You order different kind of attacks to your pet and when you see that the enemy is weak enough you can try to catch it to join it to your party.
The monsters you catch will join your party and can be used in the next battles. The player can also buy different kind of goods to cure his pets or improve them.
Is a derivative game from beatmania series. It has a total of 20 songs, most of them brand new songs. It requires a Key Disc to play it because it's an extension. Normal, Hard and Expert are absent from the game. The player go straight to play the songs.