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New Games - Page 11243

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  • Super Mario Bros. DX

    1997

    Super Mario Bros. DX

    1997

    Platform Adventure
    Nintendo Entertainment System
    The aim of the project is to modernize the look of classic Super Mario Bros while remaining within the limits of the original programming and ROM size. There are no ASM hacks and no expanding the ROM–and no mapper! Just brand new pixel art (and a few things borrowed from later Mario games), palette edits, and metatile rearrangement. You can enjoy the original game with a fresh coat of paint, or try combining it with map or gameplay hacks that don’t change the graphics too much!
  • Edna

    1997

    Edna

    1997

    DOS
    Edna is a side-scrolling 2D adventure where player takes control of an old witch and needs to engage in a various puzzles to progress the levels.
  • Garzey's Wing

    1997

    Garzey's Wing

    1997

    Role-playing (RPG) Strategy
    PC (Microsoft Windows)
    Videogame adaptation of the Garzey's Wing anime.
  • Tattoon Master

    1997

    Tattoon Master

    1997

    Visual Novel
    PC (Microsoft Windows)
  • Fighters' Impact A

    1997

    Fighters' Impact A

    1997

    Fighting
    Arcade
    Fighters' Impact A is a 1997 update of the Fighters' Impact game. This version tweaks the gameplay mechanics, removing the unique combo system in favor of pre-determined combos.
  • Aero Fighters Special

    1997

    Aero Fighters Special

    1997

    Shooter Arcade
    Arcade
    Sonic Wings Special was ported to arcade as Sonic Wings Limited (Aero Fighters Special in North America). It runs on a Sony ZN-1 JAMMA board.
  • Soul Blade

    1997

    Soul Blade

    1997

    Fighting
    Super Nintendo Entertainment System
    A Taiwanese bootleg 2D demake for the Genesis and SNES of the 3D Namco fighting game of the same name.
  • Asterix & Obelix: Searching for the Black Gold

    1997

    Asterix & Obelix: Searching for the Black Gold

    1997

    Arcade
    PC (Microsoft Windows)
  • Poochie Puppy

    1997

    Poochie Puppy

    1997

    Simulator
    Handheld Electronic LCD
  • Hunting

    1997

    Hunting

    1997

    Shooter
    DOS
    Hunting is a Russian amateur DOS game, found online in 2022, where players shoot alien-invading rabbits using five different weapons. It features a first-person perspective, individual kill animations, and dynamic music. Ammo is limited, and the gameplay ends when it's depleted. The game is notably violent.
  • Redrum: The Shining 2

    1997

    Redrum: The Shining 2

    1997

    Shooter
    PC (Microsoft Windows)
    A highly detailed 3-D recreation of the Overlook Hotel. You play the part of Duke Nukem, U.S. Marines Special Operative, sent in to take care of the "Caretaker." Yes, that's right. The sequel to The Shining is a video game.
  • HotCarts

    1997

    HotCarts

    1997

    Racing
    Mac
    HotCarts is a 1-player go-kart racing game for Macintosh. The player races against three other opponents on a track. Split screen allows for 2-player games. There is a track editing program for creating custom tracks.
  • Hugo: Winter Games

    1997

    Hugo: Winter Games

    1997

    Arcade
    PC (Microsoft Windows)
    PC-only video game that was developed and published by ITE in 1997. It was the first of the Hugo Christmas-themed games ("Wintergames"), and was followed by Hugo Saves Christmas and Hugo: Scylla's Revenge. The game is a collection of simple minigames.
  • Sword

    1997

    Sword

    1997

    Shooter Platform
    Amiga
    Using dexterity skills and machine gun the player must go through eight expanded levels and beat four bosses. Contact with animals, knights, spikes, falling rocks or fall from the ground takes one life and move the hero back to the beginning of the level. Machine gun overheats if used for too long. The levels differ significantly from one another. Some are played in the dark (second and fourth), the other on continuously moving screen to the right (sixth, seventh) or to the up (fifth). In the sixth level player goes skiing in the winter scenery. After each completed level player receives a password.
  • Den' Rozhdeniya 2

    1997

    Den' Rozhdeniya 2

    1997

    Point-and-click
    PC (Microsoft Windows)
    Teddybear Finni needs your help with planning his birthday party. Collect items, presents, and fruits and invite your friends! This game was developed to teach russian kids the English language.
  • Sonic Brick

    1997

    Sonic Brick

    1997

    Puzzle Arcade
    PC (Microsoft Windows)
    Sonic Brick is an early Sonic fan game made in Kilk & Play by Johan Leion in 1997.
  • Myulk

    1997

    Myulk

    1997

    Simulator Adventure
    PC (Microsoft Windows)
    Myulk is a combined adventure and farming management game.
  • Prison Amok

    1997

    Prison Amok

    1997

    Point-and-click Shooter
    DOS
    Prison Amok is a shooting gallery-type game. Convicts are attempting to escape across a field, and your job is to shoot them. The game features location-based damage, and limbs can be shot off. Included are multiple types of guns.
  • Tun Shi Tian Di III

    1997

    Tun Shi Tian Di III

    1997

    Role-playing (RPG)
    Sega Mega Drive/Genesis
    Tun Shi Tian Di III, also known as Conquering the World III or Destiny of an Emperor III, is an unlicensed Sega Mega Drive RPG released by SKOB during the 1990s. Two versions of the game exist, the former with traditional Chinese text for sale in Taiwan, and the latter in simplified Chinese for sale in mainland China. Despite its name, Tun Shi Tian Di I and Tun Shi Tian Di II are not thought to have existed.
  • Minesweeper

    1997

    Minesweeper

    1997

    Puzzle
    ZX Spectrum
    On a grid, the player clicks in a cell and hopes that it is not occupied with a mine. If it isn't, that cell is filled with a number, which indicates how many mines there are in adjacent cells. Using logical thinking, looking at the relations between different number cells, the player can conclude which cells contain a mine and mark them as such. Once all cells are revealed, the player progresses to the next minefield.
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