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New Games - Page 11732

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New Most Popular Top Rated
  • Samurai Mech

    1992

    Samurai Mech

    1992

    Role-playing (RPG)
    Mac Apple II
  • Lady Bono!! Dynamites

    1992

    Lady Bono!! Dynamites

    1992

    Platform
    PC-9800 Series
  • Decathlon

    1992

    Decathlon

    1992

    Sport
    Family Computer
    The game can be played alone or with a friend. It offers 2 different modes: Single game (play only one sport) or Full game (play them all). The player can compete in these sports disciplines: - 100-meters - Long Jump - Shot put - High Jump - 400-meters - 110-meters hurdles - Discus throw - Pole vault - Javelin throw - 1500-meters
  • Street Fighter II

    1992

    Street Fighter II

    1992

    Fighting
    ZX Spectrum
    ZX Spectrum port of Street Fighter II.
  • Street Fighter II

    1992

    Street Fighter II

    1992

    Fighting
    Atari ST/STE
    Atari ST port of Street Fighter II.
  • Street Fighter II

    1992

    Street Fighter II

    1992

    Fighting
    Commodore C64/128/MAX
    Commodore 64 port of Street Fighter II.
  • Warau Salesman 3

    1992

    Warau Salesman 3

    1992

    PC-9800 Series
  • Lemmings

    1992

    Lemmings

    1992

    Puzzle Strategy
    Amstrad CPC
    This version of Lemmings saw a reduction from 16-bit to 8-bit, reducing the graphics and sound quality by a considerable amount. SFX are also completely absent, and the intro cutscene has been cut.
  • Track & Field

    1992

    Track & Field

    1992

    Sport
    Game Boy
    A Track & Field game released as a tie-in to the Barcelona Olympic Games (but not officially licensed by the Olympics Comitee).
  • Lemmings

    1992

    Lemmings

    1992

    Puzzle Strategy
    Sega Game Gear
    Your task is to rescue the Lemmings across 120 levels of fast-paced puzzling. These creatures simply walk blindly through the world in the hope of reaching safety at the end of the level - unfortunately, these levels include steep drops, gaps in the ground, barriers, and rivers amongst other hazards. You are in control not of any individual Lemming, but of a cross-hair, which can be moved over any of the Lemmings. Along the bottom is a selection of functions that can be assigned to a Lemming, including climbing, floating, and bashing. You must click to select the appropriate function, then click on the Lemming to activate it. Each level has a different range of skills on offer, a different amount of Lemmings, and a different percentage target in order to progress.
  • Lemmings

    1992

    Lemmings

    1992

    Puzzle Strategy
    Sega Master System/Mark III
    A unique mind-boggling game of multiple skill levels. Take command of the wackiest collection of misdirected rodents ever seen on your screen. Featuring fantastically animated graphics and simple yet addictive gameplay.
  • Lemmings

    1992

    Lemmings

    1992

    Strategy
    Sega Mega Drive/Genesis
    star 7.3
    A unique mind-boggling game of multiple skill levels. Take command of the wackiest collection of misdirected rodents ever seen on your screen. Featuring fantastically animated graphics and simple yet addictive gameplay.
  • Muggo!

    1992

    Muggo!

    1992

    Arcade
    Muggo! is an AS-1 motion game developed by the Berkshire Motion Picture Company and published by Sega.
  • Paradream

    1992

    Paradream

    1992

    Shooter
    MSX
  • Sea Rogue

    1992

    Sea Rogue

    1992

    Simulator Strategy
    DOS
    Assume command of a five person treasure hunting team that searches possible underwater sites for sunken treasure and artifacts. Train the crew for different roles: divers that search the wreck while trying to stay out of the way of sharks, scientists that conduct research and examine historical artifacts and engineers that take care of the mechanical operation of your ship or submarine. Real-life shipwrecks are present in the game, including the Titanic. Of course, you have a rival for most of the game who is known as 'Evil Eddy' - the richest man in the world - and the goal of the game is to beat Eddy by becoming rich enough to purchase the ultimate submarine: the Sea Rogue.
  • Block Dizzy

    1992

    Block Dizzy

    1992

    Puzzle
    ZX Spectrum
    This game was created by a reader of Your Sinclair, Arno van der Hulst, and sent in to them for inclusion on their Cover Tape. It appeared with Issue 81, dated September 1992, as part of their Magnificent 7 series of cover mounted cassettes. The idea of the game is to plonk together three or more blocks of one colour, causing them to disappear from the play area. You can't alter the orientation of the blocks, but by pressing fire you can rotate the colours. Once you've connected enough blocks to reduce the number at the right hand side of the screen to zero, you move on to the next level. The instructions in the magazine state that choosing the 'Kempston Joystick' option in the menu won't work.
  • Terebi-denwa: Super Mario World

    1992

    Terebi-denwa: Super Mario World

    1992

    Arcade
    Arcade
    A redemption game released by Banpresto which uses a telephone as input.
  • Dragon Ball Z: Atsumare! Goku's World

    1992

    Dragon Ball Z: Atsumare! Goku's World

    1992

    Quiz/Trivia
    Terebikko / See 'n Say Video Phone
    An interactive movie/game for the Terebikko in the Dragon Ball franchise.
  • MovoD II

    1992

    MovoD II

    1992

    Mac
    One-on-one tank combat game on rails for the Mac.
  • Fate Master

    1992

    Fate Master

    1992

    Role-playing (RPG)
    Atari ST/STE
    On the planet Tafoi a war broke out: the Swocki ambushed the local Galluks, wiping most of the population. They are led by the Phenocles, an evil god. And, being a god, this is also a threat to the Alliance, which rules the galaxy. To get a picture of the situation, the Alliance decided to bring in an agent first before starting direct military intervention on Tafoi. In Fate Master the player controls commander Tsin-Fei to gather information and preferably solving the situation on the planet without military strike. In the flip-screen landscape the commander can discover and collect items, enter doors, and approach enemies. On contact with enemies the game flips to a fighting screen, in which the player can attack or flee. On attack, one of the equipped weapons like pistols or grenades, can be used and in turns the player and the enemy attack until one of the fighters run out of hitpoints. Defeating an enemy is rewarded with gold, which can be used at a vendors to buy new or better weapons. The character has four
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