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New Games - Page 12069

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New Most Popular Top Rated
  • Yuppi's Revenge

    1988

    Yuppi's Revenge

    1988

    Simulator Strategy Tactical
    Commodore C64/128/MAX Atari ST/STE DOS Amiga
  • Exploding Fist +

    1988

    Exploding Fist +

    1988

    Fighting
    Commodore C64/128/MAX ZX Spectrum
  • Wanted

    1988

    Wanted

    1988

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga Amstrad CPC
    Vertical scrolling shooter, similar to GunSmoke
  • Sex Vixens From Space

    1988

    Sex Vixens From Space

    1988

    Adventure
    Commodore C64/128/MAX Atari ST/STE DOS Amiga
    Sex Vixens from Space is an adult adventure game controlled through text commands.
  • Mafdet and the Book of the Dead

    1988

    Mafdet and the Book of the Dead

    1988

    Fighting Platform Adventure
    Atari ST/STE Amiga
  • Pulse Warrior

    1988

    Pulse Warrior

    1988

    Shooter Strategy Tactical
    Commodore C64/128/MAX ZX Spectrum
  • P.O.W.

    1988

    P.O.W.

    1988

    Shooter Arcade
    Amiga
  • Postman Pat

    1988

    Postman Pat

    1988

    Racing
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Sinclair ZX81 Amiga Amstrad CPC
    Kids TV favourite Postman Pat aims to stamp his authority on the games scene by delivering a first-class licensed game. Your job is to guide Pat and his van around a particularly busy day of work.First you go to the post office where Mrs Goggins will give you the letters or parcel to be delivered.You will also have to help herding Peter Fogg's sheep, and do all this against a time limit. The game includes a rendition of the show's music, as well as two difficultly levels - according to the inlay the easy version is for children, and the harder one for 'the serious gamer'.
  • WWF Wrestlemania

    1988

    WWF Wrestlemania

    1988

    Sport
    Nintendo Entertainment System
    star 5.7
    First WWF game to be published on 8-bit and 16-bit gaming platforms
  • Score 3020

    1988

    Score 3020

    1988

    Pinball
    ZX Spectrum Amstrad CPC MSX
    A military themed pinball game.
  • Batty

    1988

    Batty

    1988

    Commodore C64/128/MAX ZX Spectrum Amstrad CPC
    Batty is a Breakout style game complete with all the mainstay powerups found in a game like Arkanoid, but definitely earned its place as a cult classic. You could also play together with a friend at the same time.
  • Electric Crayon Deluxe: Dinosaurs Are Forever

    1988

    Electric Crayon Deluxe: Dinosaurs Are Forever

    1988

    Point-and-click
    Commodore C64/128/MAX DOS Amiga Apple II
    This computer coloring book is another part in the Electric Crayon series and it has 26 pictures of different Dinosaurs to color. Pictures could be colored from a palette of 16 colors. A mix button would "mix" the current color with the 15 other colors and give a total of 256 colors. Choosing a color and clicking in the picture do a color fill in the area clicked. The finished, or in progress, coloring was automatically saved to disk. Player may also remove all colors applied previously to start coloring from the very beginning. Pictures could be printed with, or without, a monthly calendar, description, message, banner, etc.
  • Dracula in London

    1988

    Dracula in London

    1988

    Adventure
    DOS
    This game is based on the classic novel by Bram Stoker. You have the ability to control up to six characters in your search for Dracula himself.
  • Mike Read's Computer Pop Quiz

    1988

    Mike Read's Computer Pop Quiz

    1988

    Quiz/Trivia
    Commodore C64/128/MAX
    BBC Radio 1 DJ Mike Read presented a pop music quiz show, which is recreated here with questions from the 50s to the 80s. You can play against the computer or another human; either way, select a specialist subject and 2 team-mate graphics (all representing white people). The overall style and presentation are very similar to Elite's earlier A Question of Sport license. In the first round you select one of twelve random questions from the Jukebox, each of which has four options. A correct answer earns you two points, while an incorrect answer gives your opponent the chance to steal for one point. In round 2 you get three clues to name a star - you get three points for guessing from one clue, two points from two, and one point if you need all 3. In round three, choose an Easy question (from your category) for one point, or a Hard one (from someone else's) for two. Round four asks you to Guess The Year that a set of events happened in, with scoring the same as round 2. Then comes the quickfire round - answer up to nin
  • Paladin

    1988

    Paladin

    1988

    Role-playing (RPG) Strategy Turn-based strategy (TBS)
    Atari ST/STE DOS Amiga
  • If It Moves, Shoot It!

    1988

    If It Moves, Shoot It!

    1988

    Shooter Arcade
    DOS Amiga
    A top-down shoot 'em up for DOS and Amiga.
  • Shoot-Out

    1988

    Shoot-Out

    1988

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum
    Shoot-out is a traditional arcade western shooter and it takes place in the desert landscape of Gulch Creek. Each level is composed by two distinct scenarios. The player will play as Quick Hand Luke.
  • Hellfire Attack

    1988

    Hellfire Attack

    1988

    Shooter Arcade
    Commodore C64/128/MAX ZX Spectrum Atari ST/STE Amiga
  • Mavis Beacon Teaches Typing!

    1988

    Mavis Beacon Teaches Typing!

    1988

    Commodore C64/128/MAX
    The first installment of the Mavis Beacon series.
  • Akanbe Dragon

    1988

    Akanbe Dragon

    1988

    Strategy
    MSX
    Akanbe Dragon can be seen as a forerunner to the company's long-running Super Robot Taisen franchise. On a one-screen playfield, you have a group of dinosaurs opposing a computer-controlled group of beasts. As in chess, you move your creatures around the board, each creature having different movement patterns and range; some move only diagonally, others move only short distances in the cardinal directions. When two creatures end up on the same square, a fight commences. Unlike the Super Robot games, these fights are totally interactive action sequences seen from a side view. You must move your dragon to evade enemy fire and try to shoot down the opposition. Each creature has different stats such as speed, jumping height, strength and shot. Depending on the square the fight takes place on, the milieu changes, which can be both a hindrance and a boon for different units. Akanbe Dragon comes with a level editor for creating your own scenarios, and a continue option is also available if you lose the scenario.
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