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New Games - Page 13145

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New Most Popular Top Rated
  • Battle Trek

    1982

    Battle Trek

    1982

    Turn-based strategy (TBS)
    Atari 8-bit
    Space based strategy game in which you control several functions of your ship like shields, wepaons etc. in order to win battles.
  • Spider Maze

    1982

    Spider Maze

    1982

    Atari 2600
    This rare game from K-Tel Vision was probably sold exclusively in Canada. It is easier to find in PAL format, as it had more distribution overseas. Game play is similar to Donkey Kong. The player controls an "adventurer" and has to reach the treasures the evil octopus hid away. Each level consists of a series of platforms that are interconnected by ladders. The only action the player can take besides moving around is pressing fire to make the hero jump. This is necessary to get across the gaps between some of the platforms. At the same time, the player has to avoid the smaller octopi as well as clouds of poison gas which move around the screen randomly. Once the player reaches one of the treasure chests at the top of the screen they won the level and a new round starts. Game can also be played by two players in an alternating fashion.
  • Guardian

    1982

    Guardian

    1982

    Shooter Arcade
    Atari 2600
    Guardian is an arcade action game for one or two players. In an intergalactic war, an enemy ship called Dromeda is attacking your home planets and you need to defend them! The planets are located at either the top or the bottom of the screen, and are defended by a shield. Dromeda is in the middle of the screen, and will be launching explosive devices at the planets. You control a spaceship which is the last hope to save the planets. Unfortunately, your ships lasers are unable to reach Dromeda, so you you must shoot the explosives as they come in. If you miss any explosives, they will destroy part of the shield. If a large enough hole forms, an explosive could get through and destroy an entire planet. The game ends when all of your planets have been destroyed.
  • U-Boat Command

    1982

    U-Boat Command

    1982

    Simulator
    Apple II
  • Nightmare Gallery

    1982

    Nightmare Gallery

    1982

    Shooter Arcade
    Apple II
    Centipede clone.
  • Berzerk

    1982

    Berzerk

    1982

    Shooter
    Vectrex
  • Computer Foreign Exchange

    1982

    Computer Foreign Exchange

    1982

    Simulator Strategy
    TRS-80
    Adaption of Avalon Hill's board game of the same name. Players compete against each other in winning a preset amount of money by trading and selling assets.
  • Mouskattack

    1982

    Mouskattack

    1982

    Arcade
    Atari 8-bit DOS Apple II
    Pac Man variant.
  • Pathfinder

    1982

    Pathfinder

    1982

    Arcade
    Atari 8-bit
    Clear a moving maze of radioactive waste while radioactive contaminated enemies try to stop you.
  • Kangaroo

    1982

    Kangaroo

    1982

    Atari 8-bit Atari 5200
  • Gorf

    1982

    Gorf

    1982

    Atari 8-bit Atari 5200
    The game itself consists of four levels: •The first level has you behind a defensive shield, defending against an alien attack. The level is a top-down view, with your ship & shield on one side and the aliens on the other side; The second level is similar to the first, only your defensive shield is gone, and the enemies tend to swoop down over the level as opposed to those row formations. Bonus ships also tend to appear in this level; The third level is a change, and has you entering hyperspace. Your only goal is to survive to the end of your journey. The viewpoint switches from a top-down view to a behind-the-ship view, and in effect you are heading "towards" your destination. Alien vessels flying in circular formation try to stop you; The fourth and final level is similar to the first again, with some key differences. You do not fight a wave of enemies, but a single one. A mothership with a glowing weak spot, similar in some ways to the mothership level in the game Phoenix. Hitting the weak spot will instant
  • Choplifter!

    1982

    Choplifter!

    1982

    Atari 8-bit Atari 5200
  • Radar Zone

    1982

    Radar Zone

    1982

    Strategy Arcade
    Arcade
    Encircle the rectangles in order to gain the points displayed in its middle but beware of the sparks which also run on the edges of the rectangles.
  • Wings Out of Shadow

    1982

    Wings Out of Shadow

    1982

    Strategy Arcade
    Apple II
    Wings Out of Shadow is a game named for a short story in the Berserker series by Fred Saberhagen, involving the hospital ship the Hope, its escort carrier Judith, and their complement of nine outnumbered fighter ships. Saberhagen wrote the in-game text.
  • Q*bert

    1982

    Q*bert

    1982

    Platform Arcade
    Odyssey 2 / Videopac G7000
    Q*bert is an isometric platform game with puzzle elements where the player controls the titular protagonist from a third-person perspective. Q*bert starts each game at the top of a pyramid of cubes, and moves by jumping diagonally from cube to cube. Landing on a cube causes it to change color, and changing every cube to the target color allows the player to progress to the next stage.
  • 3D Bowling

    1982

    3D Bowling

    1982

    Sport
    Arcadia 2001
    3D Bowling is a sports game where you are charged with the task of knocking over ten pins at the end of a lane with your bowling ball. When it is your turn, you are shown both a side-view of the lane as well as a view of the pins. The controls allow you to position yourself across the lane, then when ready, to step towards the foul line and release the ball towards your targets. On release, you may choose to hook the ball to the left or right. Stepping across the foul line results in a zero score for that throw. Otherwise, you will see the ball travel up the lane, and then switch to an "expanded view" of the pins as the ball arrives. Pins are reset after each strike, and if there are no pins standing after the second throw, you are awarded a bonus throw, allowing up to 30 points per frame for a total of 10 frames. There are both one and two player game options.
  • 3D Soccer

    1982

    3D Soccer

    1982

    Sport
    Arcadia 2001
    3D Soccer is a two-player only sports game for the Emerson Arcadia and compatible consoles. Each team is represented by a group of four footballers (less than the 11 for real-life soccer) scattered around the field. The two teams are differently coloured: white and blue. The nearest player to the ball from each team is highlighted as yellow or black, and you can only control this player. Game play involves collecting the ball with your player, dribbling it towards the goal at your end of the field (or preventing your opponent from doing the same) and then kicking the ball into the net.
  • Alien Invaders

    1982

    Alien Invaders

    1982

    Shooter
    Arcadia 2001
    Alien Invaders is a variant of Space Invaders . A 14x5 rectangular formation of enemy spacecraft appears from the top of the screen, and slowly gets closer to the surface of the Earth. You control a mobile missile launcher that can shoot up at the invaders, while the aliens try to bomb you. As in Space Invaders, there are fortifications which can give you some shelter from the bombs, and these are slowly worn away as they are bombarded. There is also an enemy mother-ship that appears overhead, which gives you bonus points. But unlike Space Invaders, there is only one wave. Once the main enemy formation is defeated, you can only gain more points by aiming at the mother-ships until the five minute timer runs out.
  • Astro Invader

    1982

    Astro Invader

    1982

    Shooter
    Arcadia 2001
    Astro Invader is a fixed screen shoot 'em up. The player moves their laser base across the bottom of the screen and has to shoot down the aliens that appear above. What sets Astro Invader apart from other early shoot 'em ups is that the aliens, after being dropped from their mothership, position themselves in columns. Once a column is full the lowest alien drops down and suicide dives towards the player. As they hit the ground they explode and the player must make sure they are not within the blast radius. In addition to the standard aliens there are also UFOs that appear in the middle and to the sides of the screen. These must be shot down as they will kill the player when landing, no matter where the player is positioned. The game is over when all three lives are lost.
  • Qix

    1982

    Qix

    1982

    Arcade
    Atari 5200
    In this game, you guide a marker which must draw rectangles and other weird objects in order to claim your territory, and you can either draw these rectangles fast or slow. Drawing the rectangles using the "slow" method awards you the most points. Once a rectangle has been made, it will be colored in to show that you have claimed your territory. While drawing the rectangles, you need to watch out for Qix (pronounced "kicks"), a series of colored lines that crawl the screen. In addition to Qix, you also need to avoid the Sparks who travel around the border, as well as any lines that you have made, as well as The Fuse, who travels along the line that you are drawing. Once you have claimed enough territory, you proceed to the next level.
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