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New Games - Page 13565

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New Most Popular Top Rated
  • Breakout 3

    1982

    Breakout 3

    1982

    Arcade
    Sinclair ZX81
    Breakout 3 is based on the arcade game Breakout but instead of the bat on the bottom of the screen, the bat is on the left side of the screen. The aim is to hit bricks on the right of the screen to make them disappear but if you let the ball past the bat then you lose one of three lives. Before the start of the game you can choose whether to play with one or two bats, and playing with two bats has them parallel to each other a small distance apart. There are also three types of games to play and they are: Practise Game: A normal game with the choice to choose the speed of the bat (1-4) with 1 being the slowest. Progressive Game: Every time you hit the ball it speeds up and also removing a set of bricks makes the ball faster. Acceleration Game: The ball will speed up for every 10th brick disappearing and it speeds up when all the bricks have been removed.
  • Bat Cage

    1982

    Bat Cage

    1982

    Sinclair ZX81
    Bat Cage is an action game where the player has to capture bats while fighting off other bats that try to rescue them. The playing field consists of a bat cage in the bottom and above it a bat flap around and there are also eight bat eggs bouncing around. The player controls a bar that can be moved around freely. It is used to capture the bat eggs which are taken to the bat cage where they can hatch. As soon as the hatching begins the bat at the top of the screen will attack and try to rescue the egg. The player then has to use the bar to fend it off. It works a bit similar to Breakout as the bat will bounce back up again when it makes contact with the bar. The player then scores points as long as the egg hatches. Ultimately the attacking bat will give up and retreat and the player can move on to the next egg that needs to be captured. As the game goes on the player will reach bonus levels and the number of attacking bats will increase. The game is over when the bats stay at the top of the screen and no longer att
  • Asteroids

    1982

    Asteroids

    1982

    Shooter Arcade
    Sinclair ZX81
    Asteroids (Software Farm) is a clone of the Arcade version which sees your craft in the middle of an asteroid field and you must destroy all the asteroids to survive. The asteroids start off large and when you shoot one then it splits into two, and shooting an asteroid this size splits it into two again before being destroyed with another shot. Occasionally an alien craft appears moving across the screen and this can be destroyed for extra points. If you are hit by an asteroid or the alien craft then you lose one of three lives. You are able to turn your ship 360 degrees as well as move forward. There are three skill levels (1-3) and four players can play with each player taking it in turn when the last player is killed.
  • Asteroids

    1982

    Asteroids

    1982

    Shooter Arcade
    Sinclair ZX81
    Asteroids (Silversoft) is a clone of the Arcade version which sees your craft in the middle of an asteroid field and you must destroy all the asteroids to survive. The asteroids start off large and when you shoot one then it splits into two, and shooting an asteroid this size splits it into two again before being destroyed with another shot. Occasionally an alien craft appears moving across the screen and this can be destroyed for extra points. If you are hit by an asteroid or the alien craft then you lose one of three lives. You are able to turn your ship 360 degrees as well as move forward.
  • Airline

    1982

    Airline

    1982

    BBC Microcomputer System ZX Spectrum Acorn Electron Sinclair ZX81
    Airline is an economic strategy game, with the player taking the role of a Chairman for L-AIR, an air company whose business starts off with £3 million. He has 7 years to increase his net assets to £30 million. The player can charter, buy or sell aircraft, as well as managing staffing, maintenance and insurance. Situations in game (like hijacks, air crashes and sabotage) and costs (of fuel and aircrafts, tax demands etc.) are realistic. The graphics are simplified, made ​​up almost entirely of tables and texts.
  • 2K Games Pack

    1982

    2K Games Pack

    1982

    Sinclair ZX81
    2K Games Pack is a collection of six games and programs. The collection consists of: Snail: You have $50 and the choice to bet an amount of money on one of four snails to reach the other side of the screen first. Advice: A program which gives you a statement to take as advice. Dice: You and the computer take it in turns to throw a dice and the winner is the one with the highest score after 10 throws. 31: The computer gives you a number and you decide whether to receive another one with the aim to get closer to 31 than the computer. Sketch: A program allowing you to draw pictures and shapes with a cursor. Reverse: A puzzle game where you have to put 10 mixed up numbers in order by selecting how many numbers from the left will be reversed.
  • 1K Games

    1982

    1K Games

    1982

    Sinclair ZX81
    1K Games Pack is a collection of 11 games and programs on one tape. The collection consists of: Slot machine: You have 10p and you play a slot machine for 1p a go trying to get three numbers the same (10p) or the numbers add up to seven (5p). Etch and Sketch: This a program that allows you to draw pictures and shapes with a cursor. Slalom: Gates move down the screen and you have to align yourself to go through them without hitting them or missing them altogether. Catch me if you can: You must move an X to catch a O that moves about the screen. Space Pirate: You must attempt to dock your spaceship as it moves down the screen with another ship that moves left and right across the screen. Spacefire 1: You are on the left of the screen while the computer is on the right, firing bullets at each other attempting to hit the other player. Spacefire 2: Same as 1 but now the computer moves left across the screen. Car Crash: You must drive your car down the screen avoiding the other vehicles and the sides of the road.
  • Autochef

    1982

    Autochef

    1982

    Simulator
    Sinclair ZX81
    Sim of a catering business.
  • Dodgems and Connect 4

    1982

    Dodgems and Connect 4

    1982

    Arcade Card & Board Game
    Sinclair ZX81
    Dodgems and Connect 4 is a double games pack that contains: Dodgems: You move a vehicle around lanes eating dots while avoiding another vehicle because if you hit it then you lose one of three lives. Your vehicle is always moving forwards but you can change lanes through openings of the lanes. Before the game you can select the speed of the game (1-9). Connect 4: A strategy game where a player either plays the computer or another player on a 7 x 6 grid dropping counters down each column. The idea is for a player to make a row of four counters in a vertical, horizontal or diagonal line to win the game.
  • Pinball

    1982

    Pinball

    1982

    Pinball
    Sinclair ZX81
    Pinball recreates a pinball table where the aim is to keep hitting a ball to score as many points as you can with two flippers. The table is equipped with bumpers and letters spelling TIMEX, as well as two lanes that when entered give bonus points. There are also two outside lanes that when entered lose the ball and if the ball also passes the flippers then you lose one of five lives.
  • Berserker Raids

    1982

    Berserker Raids

    1982

    Turn-based strategy (TBS)
    Atari 8-bit Commodore C64/128/MAX DOS Apple II
    You have to defeat the Berserkers, automated war machines programmed to kill all life they encounter.
  • Turboflex

    1982

    Turboflex

    1982

    Puzzle Arcade
    Atari 8-bit
    Turboflex continues the Deflex formula by Jeff Minter. The objective is to hit a target with a ball within a set amount of time, To do so the player places deflectors or bats in the location the ball is at the time of placement and the ball immediately changes direction. The ball moves across the screen in either a horizontal or vertical direction, the player places one of two type of barriers in the location the ball is at any given moment and it immediately changes direction from horizontal to vertical (or vice versa). The type of barrier placed determines if he bounces up/down or left/right. Once the ball hits a barrier, it changes direction, so the next time the ball hits it, it will send the ball in the opposite direction. There are five different modes of play, static targets and four types of moving targets (a mixture of fast/slow and with reverse). The difficulty increases with each phases of play, up to level 5.
  • Deflex / ROX

    1982

    Deflex / ROX

    1982

    Shooter Puzzle Arcade
    Commodore VIC-20
  • Deflex V

    1982

    Deflex V

    1982

    Puzzle Arcade
    Commodore VIC-20
    'Deflex', aka, Deflex V is a port of Jeff Minter's title for the VIC-20. This game was released on the same cassette along with another Minter title 'Rox' by publisher DK'Tronics.
  • Rox II

    1982

    Rox II

    1982

    Shooter Arcade
    Commodore VIC-20
    One of the earliest titles developed by Jeff Minter, this pre-Llamasoft title was sold by dk'tronics along with the Deflex V in multi-game cassette's for the Vic-20. An enhanced version would later be release for the 8K VIC-20 as Rox III.
  • Typo Attack

    1982

    Typo Attack

    1982

    Shooter
    Atari 8-bit
  • Planet Defender

    1982

    Planet Defender

    1982

    Shooter
    VC 4000
  • Munch & Crunch

    1982

    Munch & Crunch

    1982

    Arcade
    VC 4000
  • Leapfrog

    1982

    Leapfrog

    1982

    Arcade
    VC 4000
  • Demon Attack

    1982

    Demon Attack

    1982

    Shooter Arcade
    Intellivision
    The Intellivision version changes up the graphics and adds a boss that was not present in the original game.
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