A action game written by Ron Meadows and published by Datamost for the Apple II. The player's goal is to capture all the cash in the maze without being caught by enemy cars.
A reverse Pac-Man clone in which the playable character leaves dots instead of collecting them. Developped by TMQ Software and published by Datamost for Apple II and PC systems.
A Pac-Man variant in which the player moves this time through a split screen 2D/3D-maze collecting dots and avoiding the deadly Questers. Written by Bob Flanagan and Scott Miller and published by Datamost for the Apple II computers.
Three variants of the card game Gin Rummy can be played with this program that was developed by Art Carpet and published by Datamost for the Apple II computers.
A 2D action maze game in which the player controlls an eyeball and has to move bricks into segments of snakes to smash them. Designed by Hunter Hancock and published by Sirius Software for the Atari 8-bit and Apple II computers.
A action game published by Sirius Software for the Apple II computers in which the player, in the form of a spider, has to catch and eat flies by spinning web around them.
War is a turn-based strategy game for one or two players, set on a single-screen battlefield. Players command a diverse array of military units including infantry, tanks, planes, and engineers to invade enemy territory and eliminate opposing forces. The game features various terrain types such as forests, towns, rivers, and fields, which affect unit movement and strategy. Players can utilize flight units for bombing runs, deploy fast and powerful armored units, or rely on numerous but weaker infantry. Engineers play a crucial role by constructing and demolishing bridges, enabling troops to traverse otherwise impassable terrain.