Test your piloting skills and handle the most critical flight conditions known to man.
Cope with emergencies and incidents inspired by real life scenarios in a climactic adrenaline rush.
Start each engine individually, navigate between the equipment dashboard panels and be ready to solve over 5,000 possible situations in order to reach the highest pilot ranking.
The simulator includes 36 missions to accomplish, 216 challenges to pass, cartography and worldwide navigation with over 500 accurate airports replicas as well as real time weather conditions.
A compilation combining the sci-fi visual novel Chaos;Head Noah and its romantic spin-off Chaos;Head Love Chu Chu in a single release for the PlayStation Vita.
Star Wars: Commander is a free-to-play combat strategy game where fans will join either the Rebel Alliance or the Galactic Empire to recruit and lead an unstoppable force across the Star Wars galaxy.
Star Wars: Commander features the full array of vehicles, weapons and technology from the Star Wars universe. Players who rally to the Rebellion will call upon iconic heroes such as Han Solo, Chewbacca and Princess Leia to support missions for justice and freedom, while leaders of the Imperial forces will command AT-ATs, TIE fighters and Stormtroopers to gain control of the galaxy.
Star Wars: Commander also offers an original Star Wars storyline set within the Galactic Civil War of Episodes IV – VI, where “commanders” determine if it’s the Empire’s strength and relentlessness or the Rebellion’s heroism and resourcefulness that will win the war.
Save Churchill Part 2: Belly of the Beast is the intense second mission of a new three-part campaign for Sniper Elite 3.
In the outlying mountains of North Morocco a concealed facility is being used by Axis forces to create devastating new weapons of war and build an elite unit of the Führer’s most devoted soldiers.
Among them is Raubvogel, the elusive German sniper behind a plot to kill British Prime Minister, Winston Churchill. You must find out what you can about the planned assassination and stop these new weapons from leaving the remote facility.
Traverse an intricate maze of lofty canyons and walkways littered with enemy encampments and testing rooms. But be cautious, the soldiers guarding the canyon are some of the most formidable that you will have ever faced, and eager to test their terrifying new weapons...
Shadowgate is one of the most well-known and beloved adventure titles in gaming history. It quickly endeared players with its fantastic atmospheric soundtrack, perilous locations to progress through, countless puzzles to solve, and more ways to gruesomely die than gamers previously thought possible. Thrust into the role of “The Seed of Prophecy”, players travel deep into the castle, in hopes of defeating the evil that dwells within – the dreaded Warlock Lord.
This game is a re-imagining of the original Shadowgate, released for Mac in 1987 and later ported to the NES.
A mysterious force abducts the peaceful villagers of Panselo. As Gale, loyal denizen and survivor of the incident, set out to solve this mystery and rescue your friends!
Adventure, fight, and puzzle solve your way through the world of Phoenotopia!
One peaceful day in Alspiria, mysterious Towers suddenly appeared from underneath the ground. To regain peace to the land of Alspiria, the Monster summoners head out on a new journey. Attack the Towers with your hand-picked army of monsters in this sequel to MonTowers: Legends of Summoners!
Tux Typing is a free and open source typing tutor created especially for children. It features several different types of game play, at a variety of difficulty levels. It is designed to be fun and to improve words per minute speed of typists.
A CITY HAS APPEARED IN THE "CRATER."
Satellite imagery verifies that the city had not existed within the crater prior to 12 hours ago.
You have been randomly selected to investigate the city in the crater to search for anomalies, artifacts, or clues as to the nature of the city.
This is pretty different. I heard about the tragic suicide of Aaron Swartz last spring and made this game in ten hours. It loops around a lot; there’s some debate over what the ending of the game is, I guess, but my point is that there’s not an ending.
When I was twelve, I tried to kill myself. I’ve dealt with depression my whole life, but that was the last time I succumbed to suicidal ideation. It’s been nineteen years. This game discusses a lot of things pretty frankly— completed suicide attempts of friends, being rushed to the ER, using Christianity to prop up my self-discipline for a while, my fears for my children.
You can argue whether or not this is a GAME, I guess, but it’s definitely me.