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New Xbox 360 Games - Page 251

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  • Shin Seikoku: La Wares

    1995

    Shin Seikoku: La Wares

    1995

    Role-playing (RPG)
    Super Famicom
    Shin Seikoku: La Wares is a Japan-exclusive video game for the Super Famicom that was released in 1995. The hero Chiffon fights with his sword in order to save Kitan Kingdom from the evil "Renpoushi" on different stages in a world where a gigantic machine knight develops an intense battle. In battle, players can fight by riding on the giant knight "Souhei" by means of attacking with a weapon.
  • Rejoice: Aretha Oukoku no Kanata

    1995

    Rejoice: Aretha Oukoku no Kanata

    1995

    Role-playing (RPG)
    Super Famicom
    The game is a role-playing game about four thieves who live in a village together with some serious and some comedic content. They rob people and explore ancient ruins in search for treasure. A flood wiped away the villagers and Trezno (one of the thieves) washed up on a seashore somewhere. The Demon King Howard has kidnapped Trezno for his own nefarious plans and the rest of the thieves must stop his evolving plan.
  • Last Bible III

    1995

    Last Bible III

    1995

    Role-playing (RPG)
    Wii Super Famicom
    Last Bible III is the final entry in the Last Bible trilogy. Unlike the first two games, this game was not released on a portable system. The game follows Ciel, a boy who leaves his home town to travel to go on a journey.
  • Lady Stalker: Kako kara no Chousen

    1995

    Lady Stalker: Kako kara no Chousen

    1995

    Role-playing (RPG)
    Super Famicom
    An isometric RPG, Lady Stalker was the sequel to the more adventure game focused LandStalker.
  • Wind's Seed

    1995

    Wind's Seed

    1995

    Role-playing (RPG)
    PC-9800 Series
    Wind's Seed tells the story of sister and brother, Mina and Otto, who possess the unique power of "call", allowing them to focus spiritual energy in order to cast magical spells. Once they arrive in a small village, they are asked to go to the Western forest, presumably to help gather some healing plants. However, they soon learn that it was a trap, and must defend themselves in order to survive...
  • Digital Devil Story: Megami Tensei II

    1995

    Digital Devil Story: Megami Tensei II

    1995

    Role-playing (RPG)
    Super Famicom
    A remake of Digital Devil Story: Megami Tensei II released in the Kyuuyaku Megami Tensei bundle.
  • Digital Devil Story: Megami Tensei

    1995

    Digital Devil Story: Megami Tensei

    1995

    Role-playing (RPG)
    Super Famicom
    A remake of Digital Devil Story: Megami Tensei released in the Kyuuyaku Megami Tensei bundle.
  • Oni V: Innin no Tsugumono

    1995

    Oni V: Innin no Tsugumono

    1995

    Role-playing (RPG)
    Game Boy
    The final Game Boy release in the Oni series.
  • Daihoushinden

    1995

    Daihoushinden

    1995

    Role-playing (RPG)
    Sega CD
    Daihoushinden (大封神伝) is a Sega Mega-CD RPG released exclusively in Japan.
  • Megami Tensei Gaiden: Last Bible Special

    1995

    Megami Tensei Gaiden: Last Bible Special

    1995

    Role-playing (RPG)
    Sega Game Gear
    Megami Tensei Gaiden: Last Bible Special is an RPG for the Sega Game Gear. Special is the only entry in the series to feature 3D dungeon exploration mechanics similar to Wizardry and Etrian Odyssey. Outside of spell and item names, as well as some party mechanics, it has very little in common with other titles in the series.
  • Dragon Ball Z: Super Goku-den - Totsugeki-hen

    1995

    Dragon Ball Z: Super Goku-den - Totsugeki-hen

    1995

    Role-playing (RPG)
    Super Famicom
    Meet a naive young monkey-tailed boy named Goku, whose quiet life changes when he meets Bulma, a girl who is on a quest to collect seven "Dragon Balls." If she gathers them all, an incredibly powerful dragon will appear and grant her one wish. But the precious orbs are scattered all over the world, and Bulma needs Goku's help (and his super-strength)! With a magic staff for a weapon and a flying cloud for a ride, Goku sets out on the adventure of a lifetime...
  • Manji: PSY Yuuki

    1995

    Manji: PSY Yuuki

    1995

    Role-playing (RPG)
    PC-9800 Series
  • Surging Aura

    1995

    Surging Aura

    1995

    Role-playing (RPG)
    Sega Mega Drive/Genesis
    Surging Aura is a 1995 Sega Mega Drive RPG by Sega with art by Japanese illustrator Mutsumi Inomata.
  • Love Quest

    1995

    Love Quest

    1995

    Role-playing (RPG)
    Super Famicom
    Love Quest is a 1995 video game for the Super Famicom that was released exclusively in Japan. Initially, the game was planned to be released for the Family Computer. A prototype copy of this game was leaked into the public and has been sold for a price of 250000 Yen at an online auction that took place in 2008. The player begins the game as a young man with an Oedipus complex who searches for his bride who disappeared during their wedding. Instead of fighting "girls" (who vary in age, occupation, and appearance) in a random encounter, the player has to "win" their heart. Some of their "special attacks" includes the girls biting their nails and using their cosmetics. Items of armor must be bought at boutiques while weapons must be earned by progressing through the story. The video game is set in the backdrop of 20th century urban Japan. There is no sex or nudity; despite the "suggestive" themes of promiscuity that are present in the game. The same girls that "attack" the player also join the play to support and h
  • Nekketsu Tairiku: Burning Heroes

    1995

    Nekketsu Tairiku: Burning Heroes

    1995

    Role-playing (RPG)
    Super Famicom
    The young fighter Ryu was thrown out of his father's home, and this childhood trauma has been dominating his life ever since. His only wish is to surpass his father and to show him he has become a better fighter than him. Laila is a cheerful treasure hunter. She dreams only of valuable things, adventure, travels, and life in the capital city. Gaou is experiencing a personal tragedy: he wants to discover the mystery of the disappearance of a woman he loved, Asuka, aided by his best friend Froz. Naaga is a girl who wears a heavy armor, which - as she thinks - will prevent her from losing any battle. At present, she has problems since she owes a million gold pieces to her guild. What do those heroes have in common? As their ways cross, they will find out they are in fact pursuing one and the same goal...
  • BS-X: Sore ha Namae wo Nusumareta Machi no Monogatari

    1995

    BS-X: Sore ha Namae wo Nusumareta Machi no Monogatari

    1995

    Role-playing (RPG)
    Satellaview
    Bundled with the Satellaview system. The application on this cartridge took the form of a game; however, its actual purpose was to serve as an interactive menu system for the console subunit. On start-up the player would enter a name, selected either a male or female character avatar, and then move the avatar around a virtual town. Houses and shops in the town served as download locations where the player could directly download games, particular game data, or digital magazines. The download would write game data into temporary memory locations which would remain until the player downloaded a new game to take its place. Apart from downloads, players could also travel to in-game locations such as the Wall Newspaper Co. (かべ新聞社 kabe shinbunsha?) to read brief text-only postcard-like messages from St.GIGA and Nintendo that announced contest winners, revealed future games and future programming schedule details, and served to raise awareness for celebrity events relating to SoundLink Magazine performers' off
  • Chrono Trigger

    1995

    Chrono Trigger

    1995

    Role-playing (RPG)
    Satellaview Super Nintendo Entertainment System Wii Super Famicom
    star 9.2
    In this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.
  • Sangokushi Eiketsuden

    1995

    Sangokushi Eiketsuden

    1995

    Role-playing (RPG)
    PC-9800 Series Legacy Computer PC (Microsoft Windows) Mac Sega Saturn PlayStation
    "Sangokushi Eiketsuden" was released in 1995. This game is a simulation RPG in which players become Liu Bei and battle for the restoration of the Han Imperial court. The game progresses around the battle map. Players fulfill the victory conditions of each battle as they go from battlefield to battlefield to advance the story.
  • Eien no Filena

    1995

    Eien no Filena

    1995

    Role-playing (RPG)
    Super Famicom
    The game's story begins with Filena, a girl raised as a boy by her grandfather Zenna. Filena is raised as a boy because the Empire ruling the country forces girls into prostitution and turns boys into gladiators. After turning 16 Filena prepares to make her debut in the imperial coliseum, however before the battle she and her fellow gladiators are assigned concubines. Filena ignores her assigned bedmate, Lila, but Lila forces her way into Filena's room and learns the truth about her gender. Filena later fights through the gladiator ranks and discovers that their battles to the death are all scripted by behind-the-scenes writers. Filena then sets off with Lila on a quest to bring down an empire and reclaim her rightful place in a lost kingdom.
  • Majin Tensei II: Spiral Nemesis

    1995

    Majin Tensei II: Spiral Nemesis

    1995

    Role-playing (RPG)
    Wii Wii U Super Famicom
    Majin Tensei II: Spiral Nemesis is the second game in the Majin Tensei series. In Tokyo, 1996, a demonic invasion and coup d'état by a mysterious man transforms the city into the "demon capital". A group of people called Partisan stages a rebellion against the new government, but before long the situation escalates. What follows is a battle between parallel universes with time travel as a key element. As Naoki, the player makes choices that will ultimately determine how the crisis is resolved, and with what results.
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