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Most Popular Xbox 360 Games - Page 349

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  • Soul & Sword

    1993

    Soul & Sword

    1993

    Role-playing (RPG)
    Super Famicom
    Soul & Sword is a 1993 Japanese-only video game on Super Famicom developed by Pandora Box. It is a prequel to Traverse: Starlight & Prairie. Being a non-linear role-playing game, the quests can be done in any order although some of them have prerequisites. Most are completely optional, but change the ending. The quests can be abandoned and returned at will. The game features a time system and the characters are actually aging, though their statistics stay the same. This system is also used for money loans, as you will receive penalties when you don't pay back before the end of the year.
  • Wizardry I-II-III: The Story of Llylgamyn

    1999

    Wizardry I-II-III: The Story of Llylgamyn

    1999

    Role-playing (RPG)
    Super Famicom
    This rare game, never released outside of Japan, combines the original Wizardry trilogy into one game, updating the graphics and music from the Famicom and PC originals. Players who complete a chapter can transfer their party to to the next chapter.
  • Down the World: Mervil's Ambition

    1994

    Down the World: Mervil's Ambition

    1994

    Role-playing (RPG)
    Super Nintendo Entertainment System Super Famicom
    Down the World: Mervil's Ambition is a Final Fantasy IV-like role-playing video game where the player takes the role as Mervil as he tries to become the most successful man in his world. This game was released for the Super Famicom in the fourth quarter of 1994. During the course of the game, he fights rough monsters, goes on perilous quests, and becomes tougher as he acquires stronger equipment and fights evil forces. The first fifteen minutes of the game is completely non-interactive, including the random monster fights.
  • Slayers

    1994

    Slayers

    1994

    Role-playing (RPG)
    Super Famicom
    Slayers is a role-playing video game adaptation of the Slayers light novel series developed by BEC and published by Banpresto for the Super Famicom (SNES) exclusively in Japan in 1994. Powerful, avaricious sorceress Lina Inverse travels around the world, stealing treasures from bandits who cross her path. Her latest victims, a band of thieves, wait in ambush in a forest, thirsting for revenge. When Lina is about to effortlessly pummel her would-be attackers, the swordsman Gourry Gabriev suddenly announces his presence. Assuming Lina to be a damsel in distress, the foolish yet magnanimous man confronts the brigands in order to rescue her. After defeating them posthaste, the oblivious cavalier decides to escort Lina to Atlas City. Though not very keen on this idea, she ends up accepting his offer. However, without realizing it, Lina has chanced upon a mighty magical item among her most recent spoils. Now two mysterious men are hunting the young magician and her self-proclaimed guardian to obtain this powerful objec
  • Fushigi no Dungeon: Torneko no Daibouken

    1993

    Fushigi no Dungeon: Torneko no Daibouken

    1993

    Role-playing (RPG)
    Super Nintendo Entertainment System Super Famicom
    Torneko No Daibouken is a overhead view game similar to Hack, what might be called a "dungeon crawl". Torneko must venture into the mysterious dungeon gathering treasure. He may equip any weapons and shields he finds there, as well as gather up items such as spell scrolls, staffs and herbs with a variety of effect. A variety of enemies, familiar to the Dragon Quest series, await him. If Torneko successfully exits the dungeon, he is able to sell any of the items he has collected. This money then goes to improve the quality of his shop and living quarters. As the game progresses, Torneko is able to store special items in the vault, which he is then able to bring with him on subsequent trips to the dungeon.
  • Ultima: The Black Gate

    1994

    Ultima: The Black Gate

    1994

    Role-playing (RPG)
    Super Nintendo Entertainment System
    The Avatar is once again summoned to the land of Britannia and this time he has to investigate ritual murders that have occurred in the town of Trinsic. Meanwhile, a new philosophical/social doctrine is spreading through Britannia, promoted by the mysterious Fellowship. The story of this version of Ultima VII is essentially the same as in the original PC version. However, the dialogues have been greatly reduced and/or simplified. This applies also to the size of the game's cities and other locations, the amount of items to pick up, interior details, etc. Combat also underwent significant changes. The battles in this version are action-based; the player has to click on the enemy repeatedly to win. Unlike the PC version with its party management, the Avatar is traveling and fighting solo in this release.
  • G.O.D: Mezame yo to Yobu Koe ga Kikoe

    1996

    G.O.D: Mezame yo to Yobu Koe ga Kikoe

    1996

    Role-playing (RPG)
    Super Famicom
    is a console-style RPG with randomly encountered enemies whom you fight in turn-based combat viewed from “over-the-shoulder” perspective, similar to Phantasy Star IV. Gen and other party members develop special powers called “chakra”, which can be leveled up just like the characters themselves.
  • Song Master

    1992

    Song Master

    1992

    Role-playing (RPG)
    Super Famicom
    Song Master is a Role-Playing game, developed by Japan Art Media (JAM) and published by Yanoman, which was released in Japan in 1992.
  • Ryuuki Heidan Danzarb

    1993

    Ryuuki Heidan Danzarb

    1993

    Role-playing (RPG)
    Super Famicom
    Danzarb is a quirky sci-fi mecha RPG. It´s segmented into chapters or episodes, each having a minigame or puzzle for you to solve. In one, for example, you´re tasked with locating a bunch of ID card segments then you have to do a little sliding puzzle to put them together. In another, you collect clues to a time bomb defuse sequence from enemy soldiers, and you have to piece them together in a logic puzzle to decode the sequence.
  • Shinseiki Odysselya

    1993

    Shinseiki Odysselya

    1993

    Role-playing (RPG)
    Super Nintendo Entertainment System Super Famicom
    Shinseiki Odysselya is a Role-Playing game, developed and published by Vic Tokai, which was released in Japan in 1993.
  • Shinseiki Odysselya II

    1995

    Shinseiki Odysselya II

    1995

    Role-playing (RPG)
    Super Famicom
    Shinseiki Odysselya II is a Role-Playing game, developed and published by Vic Tokai, which was released in Japan in 1995.
  • Wondrous Magic

    1993

    Wondrous Magic

    1993

    Role-playing (RPG)
    Super Famicom
    Wondrous Magic is a Role-Playing game, developed by System Sacom and published by ASCII Entertainment, which was released in Japan in 1993.
  • Elfaria II

    1995

    Elfaria II

    1995

    Role-playing (RPG)
    Satellaview Super Famicom
    Elfaria II is a Role-Playing game, developed by RED Entertainment and published by Hudson, which was released in Japan in 1995.
  • Ys V Expert

    1996

    Ys V Expert

    1996

    Role-playing (RPG)
    Super Famicom
    Ys V was originally released in 1995. In 1996, Falcom released a second version of the game for the Super Famicom with a higher difficulty level, known as Ys V Expert.
  • Shin Seikoku: La Wares

    1995

    Shin Seikoku: La Wares

    1995

    Role-playing (RPG)
    Super Famicom
    Shin Seikoku: La Wares is a Japan-exclusive video game for the Super Famicom that was released in 1995. The hero Chiffon fights with his sword in order to save Kitan Kingdom from the evil "Renpoushi" on different stages in a world where a gigantic machine knight develops an intense battle. In battle, players can fight by riding on the giant knight "Souhei" by means of attacking with a weapon.
  • Milandra

    1997

    Milandra

    1997

    Role-playing (RPG)
    Super Famicom
    Milandra is a Role-Playing game, developed by Tomcat System and published by ASCII Entertainment, which was released in Japan in 1997.
  • Super Chinese World 3: Chou Jigen Daisakusen

    1995

    Super Chinese World 3: Chou Jigen Daisakusen

    1995

    Role-playing (RPG)
    Satellaview Super Famicom
    Super Chinese World 3 is a Japanese-only action RPG developed by Culture Brain. It is the third SNES Super Chinese game, being a sequel to Super Chinese World 2. It keeps the Beat'em-up battle system from the previous games, but gives the opportunity to play with other characters than Jack and Ryu, each having a different way of fighting.
  • Shiki Eiyuu-den

    1995

    Shiki Eiyuu-den

    1995

    Role-playing (RPG)
    Super Famicom
    Shiki Eiyuu-den is a Role-Playing game, published by Outrigger Koubou, which was released in Japan in 1995.
  • Haou Taikei: Ryuu Knight

    1994

    Haou Taikei: Ryuu Knight

    1994

    Role-playing (RPG)
    Super Famicom
    An action RPG that depicts the story of Adeu: a young boy training to be a paladin. He goes out on a quest to recover a legendary and mysterious weapon, the Earth's Blade, which has been shattered into 12 pieces.
  • The Last Battle

    1994

    The Last Battle

    1994

    Role-playing (RPG)
    Super Famicom
    A Super Famicom turn-based RPG from Teichiku with a heavy strategy element. Kurt, Mei, Borg and Regina fight to ensure the long peace between two kingdoms remains intact.
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