It's 42°C. You have no air conditioning, because you live in Europe. You have a remote job, a useless fan on the way from GreedCo, and 14 days to survive in a Paris apartment that has become an oven. Good luck.
A Colony-Sim in a dungeonpunk-fantasy world where you build outpost near ancient ruins, support adventurers, and tax their loot. Expand your outpost, survive waves of dungeon-born monsters, and ultimately conquer the depths before they consume the outpost.
G-Rebels: An action-packed combat flight sim in a dystopian open world full of intrigue, free exploration and dangerous missions. As part of an elite unit, it is your job to ensure law and order. A secret mission calls everything into question: are you on the right side or part of a conspiracy?
CD Market is a music industry management sim where you build a record label on your own terms, from vinyl to digital. Stay small, or grow into something bigger. Discover artists, shape careers, and survive decades of changing formats, trends, rivals, and crises.
You build it with your hands.
Uptime drops you onto the floor of your own cloud provider, first person. Buy the servers, carry them to the rack, seat them with a satisfying click. Run the cable yourself: pull it off the spool, find the port, watch it lay across the floor with real sag. Power on. Sign your first customer.
Underneath all of it is a real simulation. Every server, switch, cable and port is a live entity in a deterministic engine, not set dressing, not a bar filling up. When something breaks, it breaks because the model says it should.
In Metro Architect, you will design, expand, and optimize realistic metro and subway networks inspired by real-world transit systems. Build stations, manage trains, reduce congestion, and keep your city moving.
"Jiaozi & Shopkeeper" is a simulation game themed around cooking dumplings. You will become a dumpling shop owner, making dumplings, managing the shop, and improving your skills; you'll encounter friendly fellow shop owners and comfortably grow your business from a novice to a thriving business.
HOA Sim is a comedic suburban patrol game where you enforce neighborhood rules as an overzealous homeowners association officer. Cruise the streets, inspect properties, issue citations, and chase your daily fine quota while balancing speed, accuracy, and pure petty power.
"I got reincarnated... as a hamster! My owners are three sisters: a charming cosplayer, a straight-laced and caring one, and one with a sharp tongue and a sweet side. I'm being showered in love... but who will I fall in love with?"
'Just A Regular Night Patrol' is a first-person simulation game. Over the course of 8 days, review and execute your daily tasks based on the instructions. No jumpscares or anomalies. The goal is to simply be an ordinary night security guard and complete your shifts without making mistakes.
In Trainz Simulator World Tour you drive powerful trains across the USA, UK, and Australia with 4 detailed routes, 16 gameplay sessions, and iconic locos from steam to diesel. Your adventure starts now!
Hyperscale is a comedy idle tycoon about running an AI startup whose garage chatbot somehow acquired a board of directors. Cash from tapped server racks is poured into GPUs and coolant while a model trains toward parameter counts whose suffixes eventually give up on numbers; racks overheat, rival labs ship at the worst moment, and the benchmarks are rigged, mostly by the player.
When hype peaks, a funding round resets everything for a permanent multiplier and a proud new model name, escalating from garage chatbot toward an ambiguous ending. Everything is fictional parody, the full game is reachable without paying, and optional purchases buy speed rather than content.
Penguin Lifter is a game where you work as a penguin lifter. You'll work outdoors, far from civilization, surrounded by cute creatures - penguins. It's just you, the snow, and the penguins...
Buy mysterious (possibly cursed) goods from the dark web by night, then sell them in your curio shop by day. Balance profit against consequence and assemble an artifact capable of causing the apocalypse. All in a day’s work.
Liftoff Inc. is a comedic idle tycoon about a backyard rocket startup with one folding chair and a five-year plan that just says Mars, written in crayon. Rockets are built piece by piece and physically grow on the pad; payload capacity follows simplified real rocketry, from engine thrust and specific impulse to tank mass, fairing size, and delta-v margin, and failed launches cost nothing but produce fireworks.
The launch complex grows to three simultaneous pads and a factory row, missions climb a destination ladder from sounding flights to an exo frontier, and a spin-off prestige system converts each company into permanent legacy shares, mission patches, and research certifications.