Shadow Basketball is an LCD game created for distribution at McDonald's restaurants. It was offered as a part of Happy Meals for a limited time in 2004. It was also repackaged under the name Shadow Hockey.
The objective of the game is to move left or right to an area where there is no defender or where a defender is in a unguarding position. When in this position press the right button to score a point. After scoring enough points the level will advance but if your player is blocked enough times the game will end.
A collection of six minigame challenges -- Shooting (shoot down clay pidgeons), Archery (score points with 10 arrow shots), Javelin (throw for the longest distance), Football (kick fieldgoals for completion and accuracy), Pole Vault (the best of three attempts are judged for height and finesse), and Hammer Throw (toss the hammer for distance).
American football is a sport played between two teams of eleven with the objective of scoring points by advancing the ball into the opposing team's end zone. Known in the United States simply as football, it may also be referred to informally as gridiron football, and even more rare, the "pigskin". The ball can be advanced by running with it or throwing it to a teammate. Points can be scored by carrying the ball over the opponent's goal line, catching a pass thrown over that goal line, kicking the ball through the opponent's goal posts or tackling an opposing ball carrier in his own end zone.
XS Jr. League Football is designed to provide a fun, pick-up-and-play adaptation of the popular sport, with colorful graphics and accessible gameplay for the whole family to enjoy.
NCAA March Madness 2005 is the 2004 installment in the NCAA March Madness series. Former Connecticut, Charlotte Bobcats, New Orleans Hornets, Washington Wizards, and New Orleans Pelicans player, and current NBA free agent player Emeka Okafor is featured on the cover.
The follow-up edition to Codemasters' multi-title soccer franchise (each dedicated to a single team in the UK and continental European football league and featuring unique presentation and other team-specific aspects), the 2005 series is powered by an accelerated game engine and new animation system to deliver faster and more responsive gameplay for precise control on the pitch. With twice the amount of official team content in each game, great skill moves and new game modes including Career, Practice and classic Scenarios (plus new clubs added to the line-up), the new Club Football 2005 range will bring players even closer to the heart of the action and the heart of their team.
Experience the look, feel, and passion of hockey in Gretzky NHL 2005. This game features players with detailed facial animations; EyeToy functionality, which lets you put your face in the game; and enhanced arenas complete with arena-specific game intros, goal horns, and interactive crowds. Gretzky NHL 2005 offers a variety of gameplay modes, including Tournament, with customizable tournaments; Franchise, where you can act as the owner; Online, with downloadable rosters; and Rivalry, which lets you revisit heated matchups.
You can perfect your technique in free fishing. Then use these skills to compete to be the number one Bass Fisherman and land that Monster Bass Fishing. You can also store your best six catches in the aquarium for later viewing.
Mario Power Tennis features variations of tennis matches consisting of characters, courts, and scenarios based on the Mario series. The range of courts includes the standard three types of tennis court, but consists predominantly of those themed upon games in the Mario series, known as "Gimmick" courts. As well as adopting the style aesthetically, these feature thematic elements that influence how the match will be played on that surface, such as the ghosts in the Luigi's Mansion court, which hinder movement when the character comes into physical contact with them.
Although standard tennis is available, variants of the sport can be played which adopt different rules and methods of victory. "Ring Shot" involves the player earning points by hitting the ball through rings of varying sizes, with the number of points dependent on the difficulty of the shot.[9] The player acquires the points whenever a winning shot is made adhering to standard rules; the match is won once the predetermined number of points is equaled or