Meta Communication Therapy: Nee Kiite! is a Strategy game, developed by Yoshidayama Workshop and published by Media Entertainment, which was released in Japan in 2000.
The story follows a young promising Aukeman officer, Renair. Her job is to protect the border from bandits who attack civilians. Whilst doing her job, she finds herself fleeing the country, getting deeper into a plot that threatens the entire continent they live on, Kalias.
The project was declared cancelled in 2016 with 14 chapters (both routes).
In Anchorz Field you need to anchor off territory using harpoon firing tanks, in a similar style to how you would in QIX and battle against other bobble headed armies to take over an archipelago of islands. It contains a variety of maps with different terrain, such as mountains, which restrict movement. Combat is turn based, and the harpooning of territory works off vectors not restricted to cardinal directions. Before and during battle there are illustrated cutscenes with text explaining the story.
One Piece: Treasure Wars 2 - Buggyland he Youkoso is a Miscellaneous game, developed by Graphic Research and published by Bandai, which was released in Japan in 2002.
Kidou Senshi Gundam: Giren no Yabou - Tokubetsu-hen Aokisei no Hasha is a Strategy game, developed by Vanguard Works and published by Bandai, which was released in Japan in 2003.
Namco Super Wars is a tactical role-playing game developed by Namco and published by Bandai for the Wonderswan Color. It is a crossover game, featuring characters from several classic Namco titles.
The game is played on a square grid, on which both the player's and computer's units are placed. Each side takes turns moving and making actions with their units. Every character has a variety of attacks and special moves that can be selected when performing an action. Some of these consume Spirit Points, which slowly regenerate each turn. The game is divided into stages. Between each stage, the player is able to visit a shop and prepare his units before starting the next stage. Unlike most RPGs, characters do not gain levels for directly defeating opponents. Instead, completion of a map will reward the players with a number of level ups, which they can then distribute among their units as they wish.