Shapeshifting Alien Trespassers have invaded Earth!
Their vile species, known as "Third-Worlders", hails from the third planet of a nearby star system, and have now unleashed their rampaging hordes, consuming everything in their path, seeking to turn all of Earth into a dumpy Third-World Hellscape!
You play as Johnny Righteous, a mild-mannered computer programmer working at the Department of Defense on a top-secret Defensive AI, known as Sentinel, before it was mysteriously cancelled. Now, using the last copy of Sentinel's code, it is up to you to turn back the tides of the invasion.
Can you save civilization from the brink of collapse, and restore our High-Trust society?
Or will evil Alien Shapeshifters win World War 3 by waging a Third-World War?
Lead your small caravan on a great journey across the ancient world, in a story-driven RTS where protecting your family and friends matters more than conquest.
Online Texas Hold'em with publicly verifiable fair dealing. We never manipulate outcomes to drive spending. Every hand is decided by player judgment, strategy, nerve, and timing. Play with friends, read opponents, manage your chips, and personalize your table with themes and card backs.
In A Matter of Pain, you oversee a vast institutional complex dedicated to the administration of the damned. Souls arrive bearing guilt. Damnation is an industry like any other. It requires middle management. Your duty is simple: process souls efficiently and keep the system running.
A spatial puzzle strategy game where cards create building shapes. Fit them into tight, constrained grids, expand your city, and use cards to bend rules and unlock actions. Min-max adjacency, terrain, and line bonuses to meet ever-increasing city council demands and engineer massive combo turns.
Chesscent is a pixel art turn-based strategy roguelite that blends classic chess with rule-breaking cards. Face impossible rivals, embrace defeat, and unlock new permanent abilities to change the outcome of the match.
Tower Defense + Auto Chess + Naval Battle Choose from the legendary captains of the Age of Sail – Blackbeard, Francis Drake, Horatio Nelson, Zheng Chenggong… and more. Command 10+ ships. Position your fleet. Broadside fire. Enemies come in waves on fixed routes.
A turn-based roguelite of risk and strategy. Build your deck, survive deadly tournaments, and test your luck against friends or bots in local and online play.
Plasma Dome is a tactical tower defense with roguelite progression and no predefined paths. Defend your city from an aerial assault of geometric entities from another dimension.
Balls & Gamble is a casino-inspired incremental game where you shoot a LOT of balls, earn money, buy upgrades, gamble, unlock new balls, and eventually break reality itself.
Build bizarre Pauls. Break the run. Choose Your Paul is a strategic roguelite auto battler where you choose a unique Trainer, capture strange creatures called Pauls, craft powerful synergies through positioning and upgrades, and push through branching routes filled with battles, elites, shops, events, and bosses.
Idle survivor meets shared world. Your Hold produces resources 24/7. Your expeditions push back a fracturing reality. 25 regions. 8,000 zones. One world. Every player matters. Success and failure is shared by your entire region.
Dice Rogues is a tactical roguelite with infinite possibilities where you upgrade your dice and harness unpredictable rogue faces (X2, baguette, croissant, etc.) to bend fate, outplay the House, and survive a new roll each run.
When Weird Hill begins to fall, a strange school club becomes the town’s last line of defense. Build towers, manage resources, trade with survivors, command unusual heroes, and protect the heart of the town from escalating zombie waves.
The year is 1247. A vast frontier of scattered islands lies unclaimed — connected only by open sea and the ambitions of those bold enough to sail it. In Inselnova, you are a governor. You start with a single island and a handful of resources, then build farms, mines, and barracks, research technologies, and raise armies and fleets. Raid your neighbours, spy on their defences, trade on a player-driven marketplace, or forge alliances and dominate the rankings. Rule through council affairs that shape your realm’s identity, sail on branching story expeditions, and discover gods whose blessings and curses can turn a war. Builds and research run on real-time timers that keep going while you are offline — a slow-burn game made for short sessions and long progression. No downloads, no pay-to-win. A modern reimagining of the classic German island-warfare game Inselkampf, built for mobile and desktop alike.
:steamthumbsup: - Objective defended the Core from endless waves of enemy's, level-up, collect resources and data, to improve, research and upgrade your chance of survivability...