The chronicles of the Oooku, the women's quarters of Edo Castle, is remembered infamously in Japan as a classic kusoge, slang for a very bad video game.
The story revolves around discourse between some of the women in the Oooku over the current shogun, which eventually leads to the player needing to endlessly search around a huge amount of empty rooms and withstand annoying load times as you interview people for their testimonies. There's spelling errors throughout the entire game, as well as typographical errors that have the Edo era characters speaking very modern at unexpected times. The graphics were criticized as especially ugly in 2008 when the PS3 was gaining popularity, and the narrative is hard to follow as the text moves automatically with no text log. Everything is timed, and knowing what to do next is very difficult without a guide.
After gathering all your information throughout the year, you have a trial, which can result in different endings.
The Incredible Hulk is a free-roaming, open-world game, allowing the player to wreak havoc on the streets of New York City while playing through the story of the 2008 The Incredible Hulk film.
Fushigi Yuugi Suzaku Ibun is a simulation game for the anime and manga series Fushigi Yuugi. It's story is based on the original Fushigi Yugi. The game, though having most of the characters as returning characters from the original series, it has apparently replaced Miaka and Yui. It was released on 2008, in two editions: limited and full edition. The game was also ported to NDS on June 25, 2009 and placed on the same cartridge as Fushigi Yuugi Genbu Kaiden: Kagami no Miko.
Death Jr. II: Root of Evil is a 2008 action-adventure game developed by Backbone Entertainment the sequel to the PlayStation Portable video game Death Jr. The game has various differences from the first, including having a second playable character, Pandora.
Women's Murder Club: Death in Scarlet is the first game based directly on a James Patterson novel (as opposed to tie-in games to movies based on JP novels). It is a casual adventure title, release in 2008 by I-Play, and designed by renowned game designer Jane Jensen (famous for the Gabriel Knight series).
The 12th installment of the Tantei Jinguuji Saburo series. Jinguuji is asked to investigate the suicide of an elementary school girl from 20 years ago. When he meets the girl's principal he demands that Jinguji investigate of another new case.
The title also contains five games from the mobile phone series (No.6–No.10).
The main character and his friends are attending their class in a quiet academy like normal students when a UFO suddenly passes overhead. The whole academy begins to panic and a beautiful, female alien appears from the UFO. She claims she traversed vast reaches of space in order to tie the knot with Yuusaku. Meanwhile, Yuusaku is utterly confused. As she tries to press him into marriage, she uncovers his secret stash of porn and begins using knowledge of cosplay from that in order to seduce him.
The other heroine, his childhood friend, joins in the fuss over Yuusaku caused by the alien’s mother, friend, rival, and even space pirates. On top of all this, secret agents from another country begin targeting the Aliens’ advanced technology…
Cory in the House is an adventure stealth video game directed by Lyndon H. Moore III and written by Gerrin Tramis, based on the television series Cory in the House.
Cory in the House was developed by Handheld Games Corporation and published by Disney Interactive Studios in 2008 for the Nintendo DS.
The Earth is under attack by a horde of Alien Brain ... uh ... Thingys! Humans, succumbing to ray-guns, mind-control, and shiny flying saucers, have failed to defend their planet and let it fall easily into the clutches of the Big Brain and his army of Brain Thingys. The only hope left for mankind is three Teenage Zombies that have arisen from a graveyard disturbed in the invasion. The undead trio ignores their normal human victims in favor of the pulsing pink brains they see EVERYWHERE - all the while being lured to the ultimate lunch: THE BIG BRAIN! The Big Brain soon refocuses his efforts and resources to battle the Earth's greatest champions: The Teenage Zombies!
Teenage Zombies uses a whimsical style that focuses on, and parodies the Zombie genre, as well as 1950s style Science Fiction. This is presented in a comic book look featuring comic book panels, dialogue boxes and story telling. Gameplay involves side-scrolling adventures opening up to stylus mini-games, double-screen boss battles, and brain busting
New York Nights 2: Friends For Life is an interaction-based action-adventure video game developed by Gameloft New York and published by Gameloft. It was released for button-operated mobile phones and Android and iOS devices in 2008. It is the sequel to New York Nights: Success in the City.
A class project in Navigation, Game features Audio only gameplay, to simulate being blind and is set in a Monty Python-ish comical world where a group of blind Monks are initiating you into their society by having you perform several audio navigatory task to help you learn to SEE with your EARS. Game Plays through in about half an hour. Created by Kyle Audick & Erik Carlson UCLA D|MA 2008
This is The World's Hardest Game! Work your way through 30 incredibly hard levels, and if you can finish all of them you can compete for a spot on the world leader board!
Metal Gear Solid Mobile is a Metal Gear game for mobile phones. It was announced at the Metal Gear 20th Anniversary Party. It is available for download in Japan and North America. For now, the North American version of the game is exclusive to the Verizon network. On February 14, 2008, Metal Gear Solid Mobile won the "Grand Prix" and "Operator's Choice" awards at the 2008 International Mobile Gaming Awards.
The player controls Solid Snake using the keypad on the phone. Gameplay is a combination of Metal Gear Solid 2 and Metal Gear Solid 3. For example, the player can take pictures using the phone's digital camera and transfer them onto Snake's sneaking suit, creating an all new camouflage to wear. The camera also controls the in-game camera, and will also be able to aim Nikita missiles. Hanging off ledges and hiding in lockers will also be possible. VR missions are also included.