DOOM: The Gallery Experience was created as an art piece designed to parody the wonderfully pretentious world of gallery openings.
In this experience, you will be able to walk around and appreciate some fine art while sipping some wine and enjoying the complimentary hors d’oeuvres in the beautifully renovated and re-imagined E1M1 of id Software's DOOM (1993).
Waking up in LS is a short exploration videogame where you play as a usual citizen in "Linha de Sintra", the area where a railway link connects Lisbon and Sintra.
As a resident of this unique area, you'll come across a cast of bizarre and outlandish characters, each with their own hilarious quirks and idiosyncrasies.
Explore Queluz´s train station, residential areas, and strange and surreal corners. You'll come across bizarre situations that will make you laugh out loud and shake your head in disbelief.
"Waking up in LS" is a game that will keep you entertained and amused for a couple minutes, with its pixel art graphics, and a irreverent sense of humour. Whether you like exploration games or just want to laugh, "Waking up in LS" will make you smile and leave you wanting more.
Play as Hermes, the Psychopomp, tasked with collecting letters left around the ruins and delivering them to trains running across the vast ocean. Fly, glide, and explore forgotten ruins.
Ok so basically there's this Jamie named Jamie and he lives with other Jamies but they all vanish in the middle of the night randomly so now he has to find them.
Part horror part interactive poem about overcoming, and bittersweet surrender.
A Butterfly is part of a larger project, BlueSuburbia, but was released as a standalone because it's very big.
A short atmospheric game about the meaning of life.
This is an adaptation of Andy Weir's short story, with permission of the author. It tries to be as close to the original material as possible, while offering an immersive interactive experience, with minimal 3D visuals and a dynamic ambient soundtrack.
You've awoken in a familiar place. You are being hunted for your misdeeds. With blood on your hands and weight on your conscience, you must collect the relics of your past, and confront your demons once and for all...
This is a short, atmospheric psychological horror where you play as a middle-aged man dealing with probably the most life-changing day in his life. You can briefly do routine family man tasks and live through the story.
The poop killer now strikes in the middle of Christmas... smellier and deadlier. Embark on this shitty adventure and try not to end up with poop stuck in your mouth. With three meaningless endings...
It's an average Saturday afternoon. You just got your paycheck from your degrading part time cashier job. A whopping 55 dollars and 62 cents. With your new found riches, you decide to hit up some local garage sales to see if you can get a good deal on any retro games. These relics, forgotten by time, remind you of a simpler world. A world of play, of laughter, joy, excitement. Concepts that are becoming more and more unfamiliar to you with each passing day that you waste away at that fucking cash register.
You climb into your beat up 2007 Saturn Ion with the rear bumper held on by ductape, and drive, stopping at each location to see what they have to offer. Clothes, books, kids toys, but no games. This average Saturday afternoon has now devolved into a disappointing Saturday evening. With the orange glow of the setting sun enveloping you in despondency, you decide to make one last stop before calling it a day. You step out of the car, hopes lower than ever, to see more of the same. Tables of neatly folded clothes,
Designed for children in kindergarten through sixth grade, Big Bible Town aims to teach biblical lessons and Christian values through interactive gameplay: Create and customize your own virtual town inspired by biblical settings, participate in scripture-based adventures, and engage in activities that reinforce moral teachings.
On a wonderful winter night, the moonlight bathes the silent streets, your own footsteps echoing softly. But wait... did you just hear someone whispering your name?
"It's okay, Sophia. There's no need to be scared. Would you be so kind as to satisfy the hunger of an old creature?"
In this eerie game, you assume the role of little Sophie, who forgot to do the laundry. Despite the warning never to venture into the nocturnal chore, an unsettling question lingers: what malevolent presence awaits in the shadows of the laundry room?