The Delirium Vacation is a surreal first person puzzle game from Ex Conspectu. Delve deep into the expanse of your own mind and experience the internal war between your inner Demons and your inner...hedgehogs.
Single player, first-person puzzle game where you can spawn cubes and spheres while utilising switches, launch pads and boost pads to navigate through deceiving blocks to the next teleporter
Hi my name is RX-4, I am a robot, I can not control my body alone, try to help me go home please. Hmmmm ... I'm not going to hide it, I have no hope in you and I do not think you'll succeed. Already many people have tried to help me and have failed.
Catch the ball 3 is an awesome skillful brainteaser game. The game is originally the sequel of two popular web games Catch the ball 1 and 2. All you have to do is put the ball into the cup. Sounds easy, isn't? The way you do it is by creating lines that get the ball into the cup.
The Zeta Orbital is a first-person exploration game. Explore an abandoned space station, hunting down clues to the crew's mysterious disappearance while scavenging the resources you need to survive and, just maybe, escape.
This fantasy kung fu ping-pong mashup pays homage to classic retro arcade games while incorporating fighting game trappings like blocking, parrying, unique fighters, and special moves.
Blades of Gory is an easy to learn, hard to master, ultraviolent, 8 bit styled 2D fighting game. 8 warriors to choose from. 4 game modes. Arcade, versus, sudden death and 3 vs 3 tag team battle.
You play as a young thief who broke into the wrong house, he thought the place was empty because he saw the owners leaving with suitcases, but there was still somebody in the house. It could be dangerous so you have to get out fast.
Cirrata is a Metroidvania style indie video game about Keir, an anthropomorphic red panda who also happens to be a chef. The game is. inspired by the popular console games of the 90's. Fight waves of enemies and improve your reputation in town to grow the town's pub.
Imagine a labyrinth where walls move every time the player moves making it impossible to calculate your way to the goal in advance so you'll have to improvise.