The user controls a trampoline. This trampoline can be moved across the bottom of the screen, horizontally. "Bob" jumps on this trampoline, and each time Bob hits the trampoline, he jumps higher than the previous time. On the top of the screen, there are some items that can be collected. When Bob hits the edge of the trampoline, he jumps to the side: you will have to move the trampoline to catch him the next time, because he will fall off and die otherwise. The objective is to collect a number of items at the top of the screen. When you have done so, the level is finished, and you proceed to the next level. If Bob falls on the ground (besides the trampoline), he dies. Bob has a number of lives; each time a level is finished, one extra life is added. If Bob has no lives left, the game is over.
Abandon 2 is a Breakout game with an unique approach.
Like any other Breakout game, your job is to remove all bricks in the level with a ball you control via your paddle, while avoiding the loss of the ball when it goes outside the screen. Once all bricks are destroyed in a level, you proceed to the next one. When all your lives are gone, you have lost.
The unique thing about this Breakout is that you don't just control one single paddle (which is usually on the lower side of the screen), but you control actually four paddles simultaneously (on each side of the screen is one paddle).
The paddle control is so made, that you can easily move all four paddle just with your mouse. But the result is, that only two paddles are normal (left to right; up to down). The other two are reverse (moving the mouse left to right will move the paddle right to left).
The game itself offers two game modes, Classic and Extreme. Classic is the actual Breakout game, where you play through 12 levels. Extreme is basically Classic minus
You begin in a maze on the lower left corner. You can move anywhere but cannot pass through walls or the outer perimeter. If you press fire, you can see a spotlighted area of the maze and by holding down the button, you can move the joystick around to see more maze. You must find the exit before the timer, which begins counting down as soon as you move, reaches zero. In the maze, there is a box that will give you more time. If the timer reaches zero, game is over. Once you exit the maze, you get any remaining time as your score. If you never used the spotlight in that maze, your score is doubled.
Manhole-e is an e-Reader video game released in 2002 by Nintendo. It is a remake of the 1981 Game & Watch video game Manhole. In order to play the game the player had to scan a single card with two barcodes using the e-Reader. The game was included free of charge with the e-Reader. It should also be noted that a version of the game was included in the E3 2002 Promo Pack, though the actual card looked differently, sporting the E3 logo. The actual game contained within, however, was the same.
This was the only Game & Watch e-Reader game to be released. Nintendo initially planned to release a variety of games under a Game & Watch-e Collection label, though their plan was never fulfilled, perhaps due to the unpopularity of the e-Reader.
This card represents a "direct" port of the game, thus Classic Version. Other versions (Color and Collector versions) of each game in the collection were being produced but were never released.
Wingnuts MotoRacer brings exhilarating motorcycle racing to your iPhone and iPod touch. Experience a unique, arcade-style racing game that uses the device's built-in accelerometer for intuitive motion-sensitive controls. Simply tilt your device left or right to steer your bike with precision as you race towards the finish line.
In this adrenaline-fueled racing adventure, navigate through a series of checkpoints while dodging traffic, outsmarting rival biker gangs, and soaring off thrilling jumps. Enjoy stunningly scenic courses set in locations around the world, all in the palm of your hand. Immerse yourself in the fast-paced action of Wingnuts MotoRacer and keep your focus sharp – just don't get too distracted by incoming calls!
UAV Wars is a 3D arcade action game where you remotely pilot a UAV to take down rival drones and secure a defense contract. Developed independently with Microsoft’s XNA toolset, it launched on Xbox 360 in 2008.
Stan is in hell. He lives the day-in, day-out workaday life of a cube jockey. A last-minute meeting request pushes him over the edge. As Stan, you wander the office space finding ingenious ways to hurt him until Stan's health is completely drained. He has but five minutes—if he can't do it by then, he's doomed to sit through yet another boring meeting. You're Stan's only hope.
Irem Arcade Classics is a compilation of three arcade games by Irem, released exclusively in Japan for the Sega Saturn and Sony PlayStation. The game consist of 10-Yard Fight, Spartan-X (Kung-Fu Master) and Zippy Race (Motorace USA)
Become history's greatest circus acrobat in the enchanted land of CarneyVale! Perform aerial displays of flawless flings, death-defying stunts and fantastic flips with ragdoll physics action as Slinky the puppet in a show that will captivate your audience.
Tap Tap Dance is a rhythm game for the iPhone, based on the Tap Tap Revenge engine. Like Tap Tap Revenge, players must tap on the correct note as it reaches the bottom of the screen, or shake the iPhone in a direction indicated by arrows.
Tooth Invaders is a video game released by Commodore International for its VIC-20 home computer in 1981 and later for the C64 in 1982. It was developed in association with Camelot Marketing Group in order to positively reinforce the pros of brushing, flossing, and healthy dental care. Seen as a fun way to teach children the importance of dental care, players fight as "Plaqueman" to fight plaque using a toothbrush and dental floss. It was also made in association with the American Dental Association, released during National Dental Month, and supported by dentists.