Steamy dreams that continue every night, and the dangerous yet tempting man who appears in them… Waking up from another unspeakable secret dream, with a flushed face, what unfolds is a weird mansion?!
Thrown amongst various demon lords each bubbling with desire, can you survive their world?
In the Armenian Orthodox church, it's said that a person's soul wanders the earth for 40 days after they die.
This story is in memory of our father, who passed away 39 days ago.
Say hello to the eerie world of "Horror School: A Scary School Simulator Story," a first person anime horror game set in an abandoned classrooms at midnight. As the clock strikes twelve, the corridors come alive with malevolent squad and scary playtime lurking in the shadows.
Who Wants to Be a Murderer? is a psychological horror game set in a TV game show straight out of the 90s. You'll face a series of challenges that will put your morality and sanity to the test.
You're a high school student with exceptional athletic abilities who's wanted by all the sports clubs at school. But this year, you don't want to spend your days sweating in the summer heat—instead, you want a relaxing year and a girlfriend. That all goes out the window, however, when you accidentally injure a member of the baseball team, which leads to you subbing in as a replacement. Your outstanding performance ends up attracting the attention of the other team managers, who immediately ask you to join their clubs. You decline their offers, but what will you do when these beautiful managers waste no time in asking you out in return for playing for them?
15 year old Haruta Ichihara conducts a ritual to summon the demon girl Lyrae, not seeking her services or power, but desiring for his soul to be consumed. However, instead of complying, Lyrae proposes assistance to Haruta—not through soul consumption, but by unraveling the murder he’s been accused of.
Prequel to "Karamu".
On the eve of his tenth birthday, Rakuo Kumode undergoes his family’s “initiation rite.” When he bucks against his family traditions, he has an encounter that will change the course of his life forever.
At Suzaku High School, there has been generation after generation of witches that hold special powers. Ryu Yamada holds the special power to copy a witch's power and he's been using this to solve the many issues that pop-up at the school. One day, Ryu and his friends are hanging out at the Occult Club as usual. But when Miyabi brings up a rumor involving time travel, Ryu brushes it off as being unrelated to witches and their powers. On the way home from school, just outside the gates, Ryu feels someone tap on his shoulder. He turns around, but there's nobody there. Thinking it must have been his imagination, he continues on his way home only to find his house is gone! It turns out, he's travelled in time!
Progakkos were used to protect young people after a disease called "Blackout" emerged in a near-war situation between two countries. Adam starts living in Progakko, but doesn't trust the people around him, until he meets a girl who changes his life.
Arnaud just wants to be left alone.
Turned into a vampire against his will long ago, he's nonetheless managed to carve out a largely peaceful existence in an abandoned manor—a peaceful existence routinely interrupted by the vampire hunter Julien, seeking blood for blood.
Over the years, animosity has morphed into a strange sort of respect, and on one stormy night, Arnaud is greeted with a sight he never expected: his mortal enemy Julien, gravely injured on his doorstep.
Will Arnaud take him in, or will he use this opportunity to grasp the peace he's been seeking for years?