James Bond returns! Relive the timeless gameplay that defined a gaming generation as you guide 007 through a global adventure. Use stealth and force as you see fit to complete your objectives, enjoying achievements and upgraded features that bring Bond to a new age.
Welcome to Detroit. Gang violence has become an epidemic, forcing all civilians and police to leave the city. All that remains are soldiers of the Bloods and Crips. The city has become an abandoned battlefield where gangs engage in large scale firefights known as "Hood Warfare".
Darkness has settled over the world, and our hero must find a way to survive against the waves of evil forces. Stack up, gear up, and create countless combinations of unique builds to become stronger than your enemies. Find the antidote and save the world!
Isaac Clarke has landed on the Island with the survival skills needed. Includes 1 Outfit, 2 Back Blings, 1 Pickaxe, 1 Built-In Emote and Quests to earn up to 1,500 V-Bucks.
Terrianis its a short set of boom maps inspired a bit by Crumpets. These maps follow aesthetics of ruins, castles, temples and overall mystical landscapes. My main goal with these layouts was trying to archive interconectivity, as if the hold level its just one big place where everything its joined together.
This DLC contains one Legendary Hunter, two legendary weapons, and one Legendary tool: Luz Mala (Hunter), Del Ojo (Vetterli 71 Karabiner Deadeye), Raíz Mala (Caldwell Conversion Chain Pistol), and Premio del Tonto (Choke Bomb).
A port of Syphon Filter, enhanced with up-rendering, rewind, quick save, and custom video filters.
Missions include stealth, assassination and all-out combat, plus a wide range of mini-games, including evasion, retrieval and demolition.
As I have Seasonal Affectiveness Disorder I decided to make a map to emulate the feeling - this was on a day freezing rain kept my homebound and covered the city in ice.
Four (4) map episode with a variety of medieval / wizard / runic themes in a classic style, made for vanilla Quake. Some levels are rather non-linear and large. Map source is included.
Originally designed for a community project, Well, me Neither is a short Doom 2 adventure through a possibly flesh-infested neighbourhood. It didn't quite fill the project's rubric, but I still feel it scrapes by just enough to deserve a second lease on life.
Spirits’ Creek is a third-person horror adventure where, following an avalanche, you play as a father looking for his daughter. Battle supernatural creatures, tame the elements and solve the mystery surrounding the events in order to survive the night.
Apotheosis X pushes the boundaries of what's possible aesthetically with the marathon engine whilst retaining its low resolution 90's charm.
The campaign features engaging combat that scales with player skill and aggression, with a roster of new enemies and weaponry that compliments the original games' nuance and high skill ceiling.