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Most Popular Shooter Games - Page 270

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  • Awoken Madness

    2019

    Awoken Madness

    2019

    Shooter
    PC (Microsoft Windows)
    Huge metal/runic fortress built into the mountains, with a high monster count.
  • A Past and Future Secret

    2013

    A Past and Future Secret

    2013

    Shooter
    PC (Microsoft Windows)
    Medium-sized medieval stronghold surrounded by rocks and lava. A classic-style level in the spirit of Beyond Belief.
  • Armageddon 2

    1996

    Armageddon 2

    1996

    Shooter
    PC (Microsoft Windows)
    Small Metal level.
  • 37th Relic Retrieval

    2019

    37th Relic Retrieval

    2019

    Shooter
    PC (Microsoft Windows)
    Huge nonlinear IKbase level with over 900 enemies.
  • Sewer Jam 2

    2022

    Sewer Jam 2

    2022

    Shooter
    PC (Microsoft Windows)
    17 stinky sewer-themed maps (+ custom start map) running on a pre-release version of Alkaline 1.2 (already included), "created by a bunch of cool people" over a 4-week period.
  • Quake Brutalist Jam

    2022

    Quake Brutalist Jam

    2022

    Shooter
    PC (Microsoft Windows)
    35 "concrete murderzones" inspired by modernist architecture, all made over 2.5 weeks by a variety of first-time mappers and veterans. Most maps make heavy use of Makkon textures. Built on Copper 1.19
  • Coffee Quake 2: Double Shot

    2023

    Coffee Quake 2: Double Shot

    2023

    Shooter
    PC (Microsoft Windows)
    132 short speed-maps + custom start map and end map, each made in two hours by 36 mappers for vanilla Quake. There were four episodic themes: Egypt, Runic, Koohoo, and Elder, and each episode is accessible from the start map hub.
  • Ceremonial Speedmaps

    2020

    Ceremonial Speedmaps

    2020

    Shooter
    PC (Microsoft Windows)
    13 SP maps inspired by Ceremonial Circles.
  • Prototype Jam 3

    2022

    Prototype Jam 3

    2022

    Shooter
    PC (Microsoft Windows)
    28 levels + custom start map, offering a variety of map sizes and gameplay themes. All maps were made in 1-2 weeks, using the Prototype textures by Khreathor. Built on Copper v1.19
  • Quad Run

    2022

    Quad Run

    2022

    Shooter
    PC (Microsoft Windows)
    An assorted pack of 15 levels made in 48 hours for a community speedmapping jam, all centered around the Quad Damage powerup.
  • Slip Tripping

    2022

    Slip Tripping

    2022

    Shooter
    PC (Microsoft Windows)
    Retro style speedmap about dimension traversal for vanilla Quake.
  • Slipgate to a Lost Dimension

    2022

    Slipgate to a Lost Dimension

    2022

    Shooter
    PC (Microsoft Windows)
    A small single classic-style map inspired by id base maps but with some eldritch monsters.
  • Witch House Mixtape

    2020

    Witch House Mixtape

    2020

    Shooter
    PC (Microsoft Windows)
    Small to medium-sized wiztech level, industrial structures and crumbling brick buildings blending together.
  • The Slipgate Duplex

    2004

    The Slipgate Duplex

    2004

    Shooter
    PC (Microsoft Windows)
    Professionally constructed remake of E1M1 with some additional areas.
  • Februus Depth

    2004

    Februus Depth

    2004

    Shooter
    PC (Microsoft Windows)
    Large underground catacomb level.
  • Biotoxin

    2001

    Biotoxin

    2001

    Shooter
    PC (Microsoft Windows)
    czg's entry for the second 100brush contest: a small industrial map with Quake2 textures.
  • Numb Nimbus

    1999

    Numb Nimbus

    1999

    Shooter
    PC (Microsoft Windows)
    Large brick/metal void map.
  • Memento Mori

    1999

    Memento Mori

    1999

    Shooter
    PC (Microsoft Windows)
    A well made, pretty huge and nicely balanced medieval level. Somewhat confusing from time to time though.
  • Overgrown

    2020

    Overgrown

    2020

    Shooter
    PC (Microsoft Windows)
    11 SP maps with an "overgrown" theme. Comes with a few custom skyboxes.
  • Bloody Slipgates

    2008

    Bloody Slipgates

    2008

    Shooter
    PC (Microsoft Windows)
    E1M1rmx with a twist: a certain amount of red keys scattered throughout the map have to be collected in order to proceed, making the gameplay largely non-linear.
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