An attempt for an artists project using the wellknown doom engine and
wellhacked internal formats. No blood-feast!
About 20 artists have been invited to exhibit in the virtual museum located
in the Brucknerhaus in Linz, where every year an exhibition for the worlds
greatest computer art contest, the prix ars electronica is celebrated.
So people around the world who cannot come to Linz this time participate at
the exhibition in the virtual Brucknerhaus. All the artists are there
virtually (at least there heads and projects). Some personally, some
computer generated. Max. 4 of them on the net, the other 20
as monsters. And have fun interacting with the different projects, be an
artist like Arnulf Rainer, Hermann Nitsch, Baselitz or Nam June Paik.
Untitled Game was made just as game modifications began to gain widespread recognition as an art form unto itself. JODI made the piece by altering the graphics of Quake as well as the software code that makes it work. Their mods reduced the complex graphics of Quake 1 to the bare minimum, aiming for maximum contrast between the complex soundscapes and the minimal visual environment. For the mod 'Arena,' JODI took this principle to the extreme: they completely erased every graphical element of the game, turning monsters, characters and backgrounds all to white. The more psychedelic 'Crl-Space,' the earliest of the set, is not based on a static image. Instead, it features a swirling black-and-white background. The game engine generates this effect as it continuously tries, and fails, to visualize the interior of a cube lined with black-and-white wallpaper.