Geometry Wars: Waves was developed by Stephen Cakebread of Bizarre Creations, released as a bonus mini-game as part of Project Gotham Racing 4 on Xbox 360. The game is a variant of Geometry Wars: Retro Evolved where the player is given one life to survive continual waves of orange rockets that pace back and forth across the edges of the play-field for as long as possible.
Chicken Shoot is a shooting gallery game with adventure elements where you blow the chickens away. In each mission the player can collect a number of things and can receive many extra points for different actions. Climb behind the trigger and help our distressed farmer friend obliterate hordes of no good cluckers. This classic shooter uses a cartoonish feel, some great comic sound effects, and catchy original songs to fashion a world where hunting fowl is a blast. Great animation takes you through forests and villages, through deserts and mountains, winging winged adversaries and piling up points. As the missions progress in difficulty, you'll soon find yourself challenged to the limit of your Kentucky Fried skills! Colorful, fun, enticing, and addictive, this is one game that is sure to leave your sunny side up.
Centipede: Infestation is a video game developed by WayForward Technologies and published by Atari, SA for the Nintendo Wii and the Nintendo 3DS. It is a re-imagining of the Centipede video game franchise.
Centipede: Infestation is set in a post-apocalyptic world, and features a "run 'n' gun" shooting style gameplay with a mix of tower-defense style objects. The player's goal is to fight off giant bugs while seeking to use special seeds to bring plant life back to the world. Players control a character named Max as well as secondary character named Maisy who possesses a collection of special needs. She is often in need of rescue. The game has co-op gameplay,and a wide variety of weapons and stages. The co-op part of the game features a selection of characters to choose from and it is much easier to get through the game with a friend.
The game takes place in the year 2062. A baddy named Moribund Kadaver has assumed control of a cryogenics plant near Monstro City. Kadaver is apparently a former mortician who has dabbled in cryogenics ever since he purchased Deadly Enforcement Aggressive Destruction Incorporated, aka DEAD Inc. Now he has the power to unleash mutants called Psykogenix on the population of Monstro City! The Military Ascertainment Department (MAD) has decided to call upon the world's most vicious mercenaries: the Skeleton Krew.
Skeleton Krew has you choosing between three members of the deadly organization: Spine, Joint, and Rib. The object of the game is to make it through four planets on your way to stop Kadaver's nefarious plans.
Slap Fight MD (スラップファイト) is a 1993 shoot-'em-up game developed by Toaplan and MNM Software for the Sega Mega Drive and published by Tengen exclusively in Japan and South Korea. Two games are available: a port of Toaplan's 1986 arcade shoot-'em-up Slap Fight with the choice to use either remastered music or the original sound, and a separate game called Slap Fight MD, that has the same gameplay mechanics but new art, levels, weapons, and music (composed by Yuzo Koshiro). The option to switch between Slap Fight and Slap Fight MD is in the Options menu under "Game Mode," with Normal enabling Slap Fight and Special enabling Slap Fight MD.
Falchion is an ace pilot in the Space Defense Force, and the pilot of a space ship known as Divine. On his way back to his home planet, daydreaming about girls, Divine's computer picks up a transmission from a nearby planet. Answering the transmission, it turns out to be a distress call from a beautiful woman on the Water Planet. "Save me..." she pleads, "and I will lend you my power." Falchion, lonely bachelor in space that he is, can't say no to a pretty face, and flies off towards the Water Planet.
Heavy Unit: Mega Drive Special (ヘビーユニット メガドライブスペシャル) is a 1990 Sega Mega Drive shoot-'em-up developed by Kaneko and published by Toho exclusively in Japan. It is a port of Kaneko's 1988 arcade shoot-'em-up Heavy Unit. Humans have developed an artificial planet, "Le Tau," which is being attacked by aliens, and only the Heavy Unit transforming ship can stop them. A and C shoot; rapidfire is an option. B drops a bomb, which you have an unlimited supply of but must collect as a powerup. Among the various powerups is one, labeled T, that transforms your ship into a mecha and back, which plays identically, except its bombs will home in on enemies.
Curse is a 1989 shoot 'em up game developed by Micronet for the Mega Drive video game console. It was a sideways scrolling shoot 'em up spread across five levels. Although an American release was planned, it was never officially released outside Japan.
The game is a very standard horizontal scrolling shoot em' up with only one type of available weapon and a bomb weapon. Players took on a fictional campaign in a World War II setting as a USAAF fighter pilot in a titular P-51 Mustang against the Nazi Luftwaffe and the Imperial Japanese Navy Air Service.
A prediction is that before human civilization, there was once an advanced civilization on Mars. A sorceress destroyed the civilization and everything that was remembered of it, except a chip called "INFINITY". In 2100, millions of people were starving due to massive food shortages and has caused civil wars around the world. Centuries later, however, the world government had sent colonists to Mars which began to solve these problems. At a nearby farm, the Infinity chip was discovered and it revealed all the technology of the advanced civilization. In 2309, a Declaration of Independence has been sent to Earth. Large armies have been amassed on Mars, and a gigantic armada was waiting for any attack from Earth. The Earth government sends out a fleet of battleships followed by a special air raid unit called ACID; ACID is equipped with a new fighter ship known as the Mosquito. Their mission is to enter Mars, stop the rebel violence, locate and destroy the rebel leader, whoever... or whatever it may be...
Tetsujin returns in this sequel to Iron Angel of the Apocalypse. The story picks up shortly after the events of the previous game. After his showdown with the Scientist and the Android, Tetsujin finds himself disembodied. A mysterious corporation known as SCR gives you a new body, but their plans for your are mysterious.
The format of this game is mostly similar to the first. This is a first person shooter that relies heavily on video cutscenes to tell a story. The graphics engine has been improved greatly, giving this game a much faster pace than it's predecessor. Whereas the original used a combination of live actors and CG, this one uses CG to depict the humans as well.
The undead have been unleashed upon the world. Only a holy talisman can destroy them, but it has been broken into pieces and hidden in Monster Manor. Now you must venture into the cursed mansion and find the pieces so that humanity may be saved.
The game is a first-person-shooter where you have to destroy enemies like ghosts, skeletons and zombies using your only gun. Items scattered around the house include health packs, gun energy, treasure and keys that are used to open doors that block your way to the next talisman piece. The game has twelve levels.
You play a character known as Tetsujin. You are a cyborg/robot creation of an evil scientist. The scientist intended to use you to wipe out the human race, but instead you decided to turn against your maker and escape. The story unfolds as you fight your way to the top of a skyscraper to confront the mad scientist.
In Mazer, the player can choose from one of four soldiers tasked with freeing Earth from the oppressive rule of an alien race known as the Semag-Resal, who have a network of bases located all over Earth. To make matters worse, they have developed cyborgs that can perfectly mimic human beings that can infiltrate their rebel hideouts and exterminate them.
The year is 2019 and the alien invasion is here. In a surprise attack, the aliens decimate Earth's military forces. Mankind's only hope is the surviving orbital space carrier Omaha and its squadron of F-177 pilots. As the young and unexperienced member of the squadron, it is your job to drive the aliens from the planet.
From the cockpit of your F-177 fighter, you can destroy the aliens who attack in vehicles like large walkers or quick and small aircraft. Use your lasers or missiles, but watch your ammunition and fuel and refill them from a supply depot if needed. The ten missions take you all over the globe, from Cairo to Los Angeles to the Congo. Between missions, live-action cutscenes continue the story.
In the future, mankind has been enslaved in a virtual reality simulation known as Perfect. This simulation is controlled by an entity known as Perfect1 and it has to be destroyed in order to shut down the system. You are Immercenary Number Five, and it's your job to do it.
From a secret lab you log into the simulation which sends you to a place in Perfect known as the Garden. Every entity in the game has a certain rank that determines its offensive and defensive capabilities. You start at 255, the lowest rank, and must rise in ranks to defeat Perfect1, who holds rank number 1. To do so, you destroy higher-ranked Rithms, as the other entities in the game are called. To pass beyond certain ranks, unique Rithms high in the Perfect hierarchy have to be destroyed.
Different weapons and power-ups can be collected and spent offensive and defensive energy can be recharged at energy spires. In the center of the Garden is a place called DOAsys, which functions as a neutral zone and healing center. There you can talk to oth
Sewer Shark is an FMV-based shooter, and one of the first games released for the Sega CD. You move a crosshair around the screen and shoot targets. Occasionally, you can also choose to change directions at fixed points.
Of course the real attraction in a game like this is the story. In the future, maybe in the year 2000, people will be forced to move underground and live in tunnels. Unfortunately, these tunnels are infested with mutated rat / alligator creatures known as "ratigators." You are pilot of a Sewer Shark, a craft designed to navigate the Sewers and rid them of ratigators. It's a dangerous job, but if you clear out enough vermin you can win a one-way trip to Solar City and sunny beaches.
Time is running out for the corporate mogul Tiron Korsby. A microscopic probe has been injected into his bloodstream by corporate rival Axiom Corporation. A probe that with every beat of his heart is cruising towards his brain to execute it's diabolical mission: total mind control.
Your mission: track down and destroy the probe. Using the latest in micro-submersible equipment, you'll course throughout the strange and menacing world of the veins, arteries and organs inside the body heading for the final confrontation with the "Gray M" probe. Microcosm blows apart the barriers between movies and computer software.
It's a movie packed with furiously addictive gameplay, or a game with visuals to match anything Hollywood can produce? With Microcosm you have the best of both worlds.
Music and Virtual Reality are your only escapes in a world gone mad. Transform into a rock superstar on a 3D virtual quest where the Angry Red Planet, Mars, awaits your invasion. Or enter an eerie Haunted House with a few spectres of its own. Submerge yourself in our underwater biosphere, but beware, the reefs ahead hold many dangers. Music Video Clips and a hard rock soundtrack set the stage in this head-banging cyberfantasy adventure!
Sitting in the gunner position of a "GeoSword" fightercraft, you must shoot your way through the enemy armada and bring the fight to their base planet, Redeye. Altogether you'll have around 10 missions to get through before the galaxy is safe and your wingmen will help you along the way. And during those missions, you'll be expected to shoot out the sides of huge enemy battlecruisers, travel inside of enemy carriers and travel through the canyons of Redeye to deliver your payload.
The PlayStation and the 3DO versions offer the choice between an arcade mode and an enhanced mode. In the enhanced modes that flat polygons are remade in fully textured polygons and the black bars on the sides have been removed to turn the image into a fullscreen view.