The project from iddqd.ru the community, basis of which are maps, made in a speed- mapping course, on which only 4 hours were allowed (each speedmapping contest - 4 hours length). Of the 33 maps in this megawad, all but 14 were part of these speedmapping contests.
This is a five map hub for Zdoom (recommend playing in GZDOOM). The Gameplay is largely arena based with some hard fights thrown in to try and challenge players.
Realm of Shades is a episode replacement PWAD for Doom II created by Pedro Francisco Puicón (NokturnuS). It is NokturnuS' first public release, and is an episode containing seven levels utilizing some custom textures.
Join the elite troops at the forefront of the combat with the Pea Dot DLC. This Erbsenmuster camouflage, commonly known as the pea dot pattern, worked to improve the camouflage characteristics of the uniform.
BYOC (Bring Your Own Class) is a modification for Doom 2 that aims to collaborate creators from a private community to have them Bring Yheir Own Classes in ZDoom derivative sourceports like: Zandronum. While it's made for online, Co-op play, this can be played offline as well.
In the mod there will be both well known characters that you know and love (e.g. Doomguy from Doom, Dr. Doomguy from Dr. Doom, Peppino from Pizza Tower, Heavy from TF2, Serious Sam from Serious Sam, Sir Dan from Medievil, Quote from Cave Story and PTG from PTG) and some original author created characters!
Confinement 256 is a 60-level (plus 3 hub and secret maps) megawad for GZDoom released in June 2017 after a year of development. The project originally started as a solo megawad designed by Devon Barnett (Xyzzy01), with the first 20 maps made by him, but later evolved into a complete community project with 39 map contributions from various authors.
The megawad took inspiration from other projects such as Congestion 1024 and Claustrophobia 1024. All maps submitted were designed under the limit of a 256 by 256 square space in the level editor.
Tobichiyon X is an Azumanga Daioh fan-game featuring Chiyo as the protagonist and Chiyo-Father as every enemy encountered in the game. It is a shoot-em-up primarily drawing inspiration from Ikaruga. The scoring system follows the player collecting star drops from enemies killed, these stars double as points and also bomb usage. Players must collect stars one after another without allowing them to fall off-screen to chain points together, doubling until the player reaches the star cap before resetting. It is vital that the player carefully chooses which enemies to kill as killing the wrong enemy will lead to stars falling out of reach, thus resetting the counter. Certain mini-boss like enemies will drop 3 stars upon death, with each star retaining the current score multiplier.
Beer Drinkin' Terrorist Hunter is challenging, fast-paced, 2d shooter. Inspired by games like Wolfenstein 3d, Doom, and Duke Nukem. Fight your way to downtown by collecting and unleashing a full arsenal of 2d weapons. Visit places like the mall, downtown, and a factory. Fight on highways, in warehouses, and on rooftops. Shoot a variety of enemies including bosses.