The Gold Classics Pack (Golden Classic Course Pack in Japan) is a downloadable Coin Rush pack released on November 27th, 2012. It was made to celebrate the world coin total reaching 300 billion gold coins in New Super Mario Bros. 2 for the Nintendo 3DS. The pack consists of level designs inspired by past Super Mario games such as Super Mario Bros. and Super Mario Bros. 3. As a direct consequence of the circumstances behind its creation, it came out as the sixth pack, while the original sixth pack, Coin Challenge C, as well as the planned seventh DLC pack, Platform Panic Pack, were released as the seventh and eighth DLC packs, respectively. It is rated one out of five stars, meaning "very easy". This pack uses 2 blocks from the SD Card's memory. From its release until the end of January 2013, the Gold Classics pack was free to download
The Gold Mushroom Pack is the first of two Coin Rush packs for New Super Mario Bros. 2 released on October 25th, 2012. The pack consists of courses filled with large amounts of coins and Gold Mushrooms. It is rated two out of five stars in difficulty, making it the easier pack of the two released in late October 2012.
This pack uses 2 blocks on the SD card when bought alone.
The Nerve-Wrack Pack is the third of the three Coin Rush packs for New Super Mario Bros. 2 released in Japan, Europe, and Oceania on October 2nd, 2012, and in North America on October 4th, 2012. The pack contains challenging courses with no Checkpoint Flags, meaning no additional seconds can be added to the time limit. It is rated five out of five stars in difficulty, making it the second most difficult downloadable Coin Rush pack, after the Impossible Pack.
This pack uses 2 blocks on the SD card when bought alone.
Coin Challenge Pack A (named Challenge the Record A in Japan) is the first of three Coin Rush packs released in Japan, Europe, Oceania on October 2nd, 2012, and in North America on October 4th, 2012.
The Mystery Adventures Pack (known as Mystery Adventure Pack in Europe and Australia) is the ninth Coin Rush downloadable course pack released for New Super Mario Bros. 2, and is one of the two final packs, released on December 20, 2012. The difficulty rating is three out of five stars. The courses in this pack are centered around exploration to obtain a high coin total.
Previously known as Sonic Boll, it is a crossover fangame where Sonic the Hedgehog and friends meet characters from the Mario franchise in the environment of Super Mario Bros. The codename “Boll” comes from an old injoke and doesn’t really stand for anything.
Super Mario Flashback is a fan game developed by Mors. It is an unofficial game that tries to adapt features from both the 2D and 3D Super Mario platform games.
Toadette Strikes is a fan game by Thunder Dragon, sequel to Toad Strikes Back.
It is a side-scroller platformer with mechanics borrowed from the Super Mario series, mainly Super Mario Bros. 2.
Toad Strikes Back is a fan game developed by Thunder Dragon. It is a side-scroller starring Toad, with mechanics borrowed from the official games of the Mario series, such as Super Mario Bros. 2.
The game received a sequel in 2015, Toadette Strikes.
Mario 64 x Banjo Kazooie is a romhack of Super Mario 64 currently being developed by Kaze Emanuar. It intends to port Banjo-Kazooie levels to the Super Mario 64 engine and gameplay.
Super Donkey Kong 64 is a rom-hack made by Kaze Emanuar, which was released in April 2016. The hack is a re-creation of Donkey Kong 64 using the Super Mario 64 engine. It features eight levels from DK64, and several new power-ups. There is only one overworld, DK Isle, which is an island in the shape of a giant DK head.
Sonic Robo Blast is an early Sonic fan game from 1998, created by Sonikku, real name Johnny Wallbank, of Sonic Team Junior. It is one of the earliest Sonic fangames to exist and led to the founding of Sonic Team Junior as well as the eventual creation of it's sequel, Sonic Robo Blast 2.