Franklin wants to give his best friend, Bear, a surprise birthday party. Franklin is very busy getting ready for the party. He has to prepare the food, send out invitations, get the decorations and do some errands. He also has to get Bear to the party without giving away the secret. Franklin has to progress through 10 different levels to get ready for the party, solving problems and avoiding obstacles. Franklin finds it difficult to concentrate in his errands as his friends wants to play hide-and-seek.
Boxmaker is an action game that similar to Super Mario, it is more than a game that the players passing the different level of its game setting. You can also design your own game mission or take a challenge to the missions designed by others.
Initiate contact with another galaxy and launch a makeshift satellite into space before breakfast. That's nothing for Jimmy Neutron, the teenage super genius whose amazing inventions often get him into heaps of trouble. This time, it's up to you to get Jimmy out of his toughest tangle. You'll go through six levels, including Jimmy's house, the Asteroids, Yolkus Underworld, Yolkus City, and Retroland. Jet around on Goddard, Jimmy's proudest invention that can turn into the Goddard Pogo, Goddard Scooter, and the Goddard Sled. Can Jimmy's get himself through this grand adventure?
Paper Monsters is a 2D platformer developed by Crescent Moon Games. First released for mobile devices and later upgraded and rebuilt with a new engine as Paper Monsters Recut.
A solar-powered robot awakens in an abandoned data center. — In this short 3D platformer, your movement, health, and ammo all use precious solar energy. Plan your actions carefully to seek freedom, as every step may be your last.
Young Argos tries to free his people from the tyranny of Master Ghraul, who has ruled them through fear for years, helped by creatures from the very depths of hell.
Orochi terrorises the land! You are Sakura, youkai hunter, and you vow to protect your village and destroy Orochi, who inhabits the most vile of castles, The Akumanor!
The initial idea for this project was "what if I made Space Invaders an auto-run 2D platformer". I've never actually played Space Invaders but I know the main premise is just "shoot some guys". So in this game you must run around and kill as many enemies as possible. Killing enemies increases your score and you need a certain amount of points to complete each level. As for the moveset, you can jump and shoot (obviously) but you also get this double jump/boost move aswell as the ability to slow down for extra accuracy in your shooting. Oh and as I said before, you DON'T stop moving, ahahahahaaaa!!!
This project started sometime in January as a side-project and was mostly developed in my old school's library.