A game featured in Action 52. Try to get cry baby back to his crib, but be careful to avoid open electric sockets, poisons, and fire in the stove. There are things to help along the way such as cookies, lollipops, candy bars and pacifiers. If the baby meets any bad guys trying to kidnap him, he squeezes the bottle and shoots them.
A game featured in Action 52. They're not human. They have a mind of their own. They are hungry and they want you as their next meal. Get them before they get you.
Try climbing to the top of this one by throwing steamers and climbing them. On your way up you better watch out for the various pie throwing clowns, burning candles and bouncing balls, because if they get you you'll die a little each time.
Chill Out is the fourteenth game in the NES version of Action 52.
Old man winter is at the top and is your goal, but it keeps snowing and he's blowing. You must reach the top before you get snowed under.
Alfred n the Fettuc (Alfredo) is the ninth game of the NES version of Action 52. The full title of the game is listed as 'Alfredo and the Fetucini's' in the manual, but when starting the game from the menu it shows the title 'Alfred n the fettuc'.
This is a homebrought game, run on Gameboy Color. Original version: Taito - MSX, 1984. Created with GB-Studio 2.0.0 beta5!
The player takes the role of a yellow Volkswagen Beetle (Type 1) Choro-Q, with a surfboard carrier on its roof. The objective of the game is to assemble two more VW Beetles while contending with hostile Choro-Q cars that intend to impede the player's progress. The enemies can be eliminated by jumping on them.
However, the player has a limited amount of life to complete the VW Beetles, which must be assembled in the right order; First, the chassis, then the motor, and lastly the body. When one VW Beetle is completed, it leaves behind a power-up (indicated by a coin-like icon with a dollar sign ($) on it) that grants temporary invincibility, allowing the player to plow through enemy cars.
The level is completed by assembling both VW Beetles. The parts of the Beetles are on the edges of a three-level suspended platform system, and must be pushed off for assembly. The player can jump on the plat
Asymmetrical versus action game. The game is divided into two sides: the intruder side and the pursuer side. The intruder player aims for the goal at the right end of the screen in each stage. The pursuer player sets traps & controls enemy ninjas to prevent players from interfering.