Super Mario Bros. for the Game & Watch was a game that was released on the Crystal Screen and New Wide Screen unit. While the exact date of its release is unknown, it can be confirmed that it was released sometime in June of 1986 and March of 1988. A special edition of the game, which came with a winner certificate, a license card, and battery cover stickers, and a copy of the game in a Diskun-shaped case was given away in August of 1987.
This unofficial project ports most of Sonic Unleashed's daytime levels from the Xbox 360 version into Sonic Generations on PC. It also includes any improvements that are deemed as necessary to accomodate to the better control scheme, higher resolution graphics, and much smoother framerate.
Parkour Master is a 3D platformer emulating a free-running environment. Players are challenged to complete eight levels and a tutorial as fast as possible, competing the in Parkour Masters tournament.
Super Mario Bros. 3Mix is a large-scale hack that changes and adds lots of features to Super Mario Bros. 3, and pays homage to many past and (relative) FUTURE Mario titles, while attempting to remain faithful in spirit to the look and feel of Super Mario Bros. 3:
- All new levels (and a few “remixed” Mario 3 levels somewhere in there)
- Many new songs added from other Mario games (kept some SMB3 classics!)
- Play as Mario, Luigi, or Toad (cosmetic only) in any configuration
- New power-ups (Penguin replaces Frog, Carrot replaces Tanooki)
- Star Coins (which are used to unlock portions of the game)
- Ability to re-enter past worlds (with level completion intact)
- Ability to re-enter past levels (to get all of your Star Coins)
- Alternate exits in some levels
- Ability to save progress
- Many new enemies, typically some special ones for the world theme
- All new bosses (many are “remixes” of bosses from other Mario games)
- All kinds of gameplay changes to meet the theme of a level/world
Sonic the Hedgehog 3D is a free fan game about a famous SEGA mascot, Sonic, and it is made on Build Engine with additional EDuke 32 port. The game was inspired by two classic Sonic series: Mega Drive/Genesis and Sonic Adventure series.
South Park: Cartman's Authoritah is an unlicensed side-scrolling 2D platform game where the player plays as Cartman, a character from South Park. He needs to beat the enemies and finish the game. In the game he will find Cheesy Poofs and after collecting 100 Cheesy Poofs he receives an extra life. There are bonus levels that contain more Cheesy Poofs to collect. There are also different weapons that help the player to kill the enemies easily.
Alters the enemy placement in the game by adding enemies to even more places. It also alters the placement of some of the special environment gimmicks like portals or rising/lowering blocks. The enemies and bosses themselves won't be affected.
Alters the enemy placement in the game by adding enemies to new places. It also alters the placement of some of the special environment gimmicks like portals or rising/lowering blocks. The enemies and bosses themselves won't be affected.
Mega Man must make his way through the city, confronting several mini-bosses and bosses (including the elephant, dragon, rock, and shark sub) in order to confront Dr. Light's "arresting officer", Fake Man.
This mode gives the player the ability to play as Proto Man (also known as Blues in Japan), who has the "Proto Buster," the ability to slide, and use his "Proto Shield" for defense. However, Proto Man takes twice the damage, has twice the recoil, fires slightly lower shots (he can hit enemies Mega Man would normally miss on the ground) and cannot access Dr. Light's Lab to purchase supplies. There is no story for this version of the game.
Endless Attack Mode will be added to the Game Menu. Try to get as far as you can in a stage without end. (Distance measured in "screens.")
Mega Man must make his way through an "endless" version of Dr. Wily's fortress, facing difficult enemies, challenging rooms, and all eight of the Robot Masters. Players start out with no extra lives, parts or energy tanks, but have all of the special weapons. There are 42 levels of about 3 screens each, including boss areas, and the game randomly determines how these are generated.
Marvel 2099: One Nation Under Doom was a cancelled game for the PlayStation developed by Mindscape Inc. It was to be loosely based on the "One Nation Under Doom" storyline in Marvel's Doom 2099 comic. It was envisioned as a 2D side-scroller with 3D rendered characters.
This game was made to promote the western-Canadian family restaurant chain "Humpty's" and their Kids' Club.
In this 1998 DOS platformer, Humpty must rescue his little buddy Hammlet from an evil wizard by traversing various areas including a forest, a marine cave, a mountain, and a maze-like castle.
The game was sold and distributed for free at certain locations. Despite having a rather limited release, it impressively touted pre-rendered 3D visuals and a first-person 3d maze in its final area.
This open-source, freeware remake of the Spanish platform game Conquestador replaces the graphics and sounds with more modern assets, while remaining faithful to the original gameplay. The player controls Redhan, a knight in a quest to defeat three powerful warriors and collect the magical stones from their enchanted breastplates to destroy their master, an evil dark lord that wants to conquer the world.
3D action adventure in the truck to find a legendary diamond. Silver mines and on the stage, such as snowy mountains of suspicious, the distinctive five-stage, take the truck to operate the boys and girls, multiplied by the voice, you'll go together to breathe. It also has "Love Mode" competed with each other in the compatibility between the couple.