In Joining Hands the player places creatures named 'peablins' on a board of hexagons. Each peablin has 1 to 6 hands each; when two peablins are adjacent to each other, they join hands. If all hands of a peablin are joined, the peablin is happy.
But there are other kinds of peablins -- some can move their hands, some cannot; some cannot be moved at all; some are only happy if they have no neighbors, while others scare adjacent peablins. The game contains over 150 boards, with all kinds of shapes and restrictions. The goal of the game is to place the peablins so all their hands are joined (if possible, collecting stars in the process).
Arraynium is one of the new puzzle brain challenge, match games that everyone should try out. One thing we guarantee is that you’ll always want to do better even on the levels you’ve already passed. It’s the challenging and interesting nature of this lovely puzzle game that will urge to do that.
Brain Deluxe is an addictive game for all the family. Push your brain to the limit by completing all the puzzles of each level to advance through the game. With more than 160 levels of multiple difficulties the fun is guaranteed.
A fishbowl is a small world. Battle it out between your friends or family. Race for food while avoiding mines and gaining power-ups to be the first to satisfy your hunger. Do you have what it takes to survive the bowl?
An Xbox LIVE Indie Game in which players must place falling pieces onto a hexagonal grid. Pieces represent parts of a planetary environment and players must make sure to place them in a way which ensures a stable environment.
This cartridge contains 16 game variations for one or two players. Each program calls for concentration and retentive powers. In the first group of programs, a paper chase is held across the screen: players have to locate a concealed flag and are given frequent hints in the course of their search. In the second group, various symbols are concealed on the screen in pairs, and these too have to be located in the memory card game.
The computer selects a four digit number at random, which is unknown to the player. The secret code is broken by trial and error and by reasoning. 16 programs for one or two players.
Like Mathematics I, 1 or 2 players can tackle addition and subtraction of various standards. But this cartridge will go further and take on multiplication and division too.