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Most Popular Puzzle Games - Page 403

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  • Gorby no Pipeline Daisakusen

    1991

    Gorby no Pipeline Daisakusen

    1991

    Puzzle
    FM Towns Family Computer MSX2
    In this falling-block puzzle game, a small girl—wearing a Russian national costume of sarafan, kokoshnik, and valenki—pushes tiles representing segments of water pipe down a two-dimensional, vertical shaft; this shaft is the field of play. A second girl, also in national costume, waves semaphore flags to give the impression that she guides the placement of the tiles. The player must quickly rotate and place the tiles to catch and conduct a continuously-flowing stream of water from pipes on one side of the shaft to the other. When the player successfully links an inflow pipe on one side of the shaft to an outflow pipe on the other side, a row of tiles disappears, and the player earns points. If the player routes the water to a dead end, the game adds a layer of pipe segments for the player to clear. If the accumulating pipe segments stack to the top of the shaft, the game ends. By clearing the requisite number of rows, the player proceeds to the next game level.
  • Hirake! Ponkikki

    1992

    Hirake! Ponkikki

    1992

    Puzzle
    Family Computer
    Hirake! Ponkikki is a Miscellaneous game, developed by Minato Giken and published by Takara, which was released in Japan in 1992.
  • Bomb Sweeper

    2002

    Bomb Sweeper

    2002

    Puzzle
    Nintendo Entertainment System
    Bomb Sweeper is a clone of Nintendo's Game & Watch "BombSweeper" from 1987. It's a simple, addictive puzzler. You are John Solver, fearless bomb squad person, who has to save the city from Jack, a demented criminal who is trying to blow it all up with his bombs.
  • Lan Master

    2011

    Lan Master

    2011

    Puzzle
    Nintendo Entertainment System
    Lan Master is a puzzle game for NES, inspired by the game NetWalk. The goal is to connect all of the computers on each level. Rotate the pieces and connect the wires before the timer runs out! There are fifty levels in all, with increasing difficulty. A password system is included so whether you’re playing in an emulator or on a console, you can come back later and pick up where you left off. The game was entered into the NES Coding Compo 2011 and scored second place.
  • Kero Kero Keroppi no Daibouken

    1991

    Kero Kero Keroppi no Daibouken

    1991

    Puzzle
    Family Computer
    Kero Kero Keroppi no Daibouken is based on the popular Sanrio character Keroppi. Released on the Nintendo Family Computer console in Japan in 1991. Big Adventure is a children's puzzle game where Keroppi must rescue his girlfriend Keroleen who is locked up in a castle. To do so, he must solve the action based puzzles in seven differently themed worlds with four different types of stages (the surface of the maze, flying a plane, a Reversi-like level, and through a field of lava). All the items in the game are pre-determined; there is a need to memorize the pattern for each playthrough so that a player may advance through the levels more quickly once they have achieved a degree of expertise in the game.
  • Parallel World

    1990

    Parallel World

    1990

    Puzzle
    Family Computer
    Parallel World is a puzzle video game developed by EIM and published by Varie. It was released in Japan for the Family Computer on August 10, 1990. The player and his girlfriend must find their way back home after being sucked into an alternate universe. A magnificent castle full of 25 different game worlds block their progress, however, and they are filled with enemies on every stage. The player has an overhead view to destroy the enemies for extra loot. Given a strict time limit of 100 seconds to solve each puzzle, the game rewards fast puzzle solvers. The first player controls the male while the second player controls the female. Players only start with three lives and lose them when time runs out or when a monster comes into contact with him/her. Enemies in the game include springs, rollers, witches, and zombies.
  • Soreike! Anpanman: Minna de Hiking Game!

    1992

    Soreike! Anpanman: Minna de Hiking Game!

    1992

    Puzzle
    Family Computer
    Anpanman travels around the world helping people. But what is Anpanman? He’s a superhero whose head is made out of sweet rolls filled with bean jam. Soreike! Anapanman is a fun board game for the Famicom, based on a cartoon by the same name. It is relatively straightforward and simple to play, with no complex features or obstacles to overcome. There are eight maps and a ninth to unlock, and up to three human players can participate. Join Currypanman and Shokupanman as you try to beat Baikinman!
  • Honey Peach

    1990

    Honey Peach

    1990

    Puzzle
    Family Computer
    Honey Peach is an unlicensed strip rock-paper-scissors, or Ro-Sham-Bo, game for the NES/Famicom. Ports also exist for the publisher's own console, the Q-Boy, as well as for the Game Boy in the form of 4-packs. The goal of the game is to win two out of three rounds of rock-paper-scissors with a girl to get her to take off an article of clothing. There are six girls, each with three stages of attire before getting fully nude. After winning against a girl, you are given a password to the next match. You can enter the password in the beginning of the game after the start screen to go straight to your favorite girl.
  • Crackout

    1986

    Crackout

    1986

    Puzzle
    Family Computer Disk System Nintendo Entertainment System
    Crackout is a video game that was released for the Nintendo Entertainment System by Konami in 1991. It is based upon Atari's Breakout games of the 1970s. The object of the game is to clear levels by either destroying all bricks or defeating the enemies. There are four zones of eleven levels each. The zones are Cubic Zone, Mirror Zone, Tube Zone and Final Zone. This game differs from the original Breakout as it contained enemies on screen that could be hit to gain power ups. Powerups included a parachute to slow the ball down, multiple balls, or projectiles. There were also level warps in the form of "Konami Man", who would fly from top to bottom of the play area. There were typically 1 - 3 enemies on screen at once, appearing out of a trapdoor in the top corners, or let in through the side walls. Every few levels there was also a boss, ranging from a small dragon to a centipede. The bosses changed colour from Green to Blue to Pink, each time increasing in speed. Each level also contained a hidden letter which made
  • Magic Block

    1991

    Magic Block

    1991

    Puzzle
    Family Computer
    Magic Block is a Puzzle game, developed by Mega Soft and published by NTDEC, which was released in Asia in 1991.
  • Magic Jewelry 2

    1990

    Magic Jewelry 2

    1990

    Puzzle
    Family Computer
    Magic Jewelry is a Puzzle game, developed by Hwang Shinwei and published by RCM, which was released in Asia in 1990.
  • Arctic Adventure: Penguin & Seal

    1989

    Arctic Adventure: Penguin & Seal

    1989

    Puzzle
    Family Computer Nintendo Entertainment System
    Go North to the Arctic and meet Mr. Penguin. He is one of the great pioneers of the icy climate and if I may say so, a survivor. His game is collecting diamonds scattered in the coldest corners of the globe. Guide Mr. Penguin through each round and help him with his diamond collection. You must collect all the diamonds and stash them safely in your igloo. Watch out! Those nasty seals have tusks as sharp as blades. If you can't crush them with a block of ice I suggest you dive out of their way. Hang on! This is only round No. 1. Now let's try getting through to round No. 50. If you manage to get through all of that, how about constructing your own personal custom-tailored round. Good luck!
  • Fisher-Price: Perfect Fit

    1990

    Fisher-Price: Perfect Fit

    1990

    Puzzle
    Nintendo Entertainment System
    Dropping down the Perfect Fit game chute are familiar, everyday objects such as letters, numbers, figures, and lots of familiar Fisher-Price toys. Inside the game board are outlines of these same objects, just waiting for you to move the pictures into their correct outlines. Play at your own level, from simple matches to matches requiring up-down or side-to-side flips. Play alone and better your time, or play against a friend or even the computer to see who's quicker. Whichever way you do it, it's great fun!
  • Thunder & Lightning

    1990

    Thunder & Lightning

    1990

    Puzzle
    Nintendo Entertainment System
    A "Breakout" type game with interesting characters such as Mr. Chin and the Thunder Warrior. Mr. Chin holds a stick over his head that acts as the paddle. If your ball hits one of the power-up carriers (Flying Saucer, Submarine or Airplane) you have to try and pick up the released power-up while continuing to keep the ball in play.
  • Trolls on Treasure Island

    1994

    Trolls on Treasure Island

    1994

    Puzzle
    Nintendo Entertainment System
    In this puzzle game, the player controls one of the trolls as they bounce back and forth across the screen trying to acquire the jewels on the playfield. The one caveat is that the players troll has to match the color of the jewel he or she is trying to collect. To become the correct color to snatch up the jewels, the player has to bounce across a paint can that will change your trolls hair to that of the same color as the paint can. The object in each puzzle is to retrieve all the treasures in a room without their character falling prey to the various enemies in rooms or running out of time.
  • Sesame Street Countdown

    1992

    Sesame Street Countdown

    1992

    Puzzle
    Nintendo Entertainment System
    Sesame Street: Countdown is an Edutainment game, developed by RSP and published by Hi-Tech, which was released in 1992.
  • Pictionary: The Game of Video Quick Draw

    1990

    Pictionary: The Game of Video Quick Draw

    1990

    Puzzle
    Nintendo Entertainment System
    The excitement of one of the America's most popular party games comes to the NES with Pictionary. Not only are the elements of the board game there, but so are several picture-based mini-games. Additionally, this version can be played solo, whereas the board game requires at least three people. The basic objective of Pictionary is for a person on a team to try and illustrate a word he or she has been given using only drawings. The team must guess what is being illustrated within a certain amount of time. As a reward for guessing the puzzle correctly, the team gets to advance on a board. The team that makes it to the end of the board first wins. In addition to the classic drawing aspect to the game, there are also four mini-games to be played in order for a team to win. These include "Attack of the Paint Zombies" (similar to Space Invaders), "The Warehouse Shuffle" (moving crates from one side of a warehouse to another as gremlins try to steal them), "Four Alarm Rescue" (catching people as they jump out of windows
  • The Great Waldo Search

    1992

    The Great Waldo Search

    1992

    Puzzle
    Super Nintendo Entertainment System Sega Mega Drive/Genesis
    The pictures are slightly animated images of Waldo scenes, the player has to scroll along the long picture to survey the scape while searching for Waldo and other objects. The directional buttons control a magnifying glass and is used in order to "find" objects. Waldo's dog Woof is also in each level and by finding him the player gets to play a small bonus game to collect points while controlling Woof on a flying carpet.
  • Dash Galaxy in the Alien Asylum

    1990

    Dash Galaxy in the Alien Asylum

    1990

    Puzzle
    Nintendo Entertainment System
    Dash Galaxy in the Alien Asylum was an action game for the Nintendo Entertainment System released in 1990 exclusively in North America. Players take the role of Dash Galaxy, a space scout who has been captured by a hostile civilization. Gameplay involves a series of floors with several rooms each. Keys must be collected to progress to higher floors and, eventually, an escape ship. Dash's only weapons are a limited supply of bombs and remote detonators. Good timing is crucial to completing the game, requiring navigation of trampoline jumps and roaming enemies. While the rooms are side-scrolling action puzzles, the floors have a overhead view and include more difficult block-moving puzzles which can fatally trap a player.
  • Nanda's Island

    2011

    Nanda's Island

    2011

    Puzzle
    Nintendo DS
    Revive the deserted island! Summon the clouds and use the limited amount of water each carries to restore the island's lush flowers to their former beauty. Draw and erase lines to guide the water's flow to the most needed areas and watch as once struggling vegetation beings to bloom again.
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