This is a special game to celebrate 97 days of Covemountlikes. It's been themed around especially notable moments of the series, with extra attention having been paid to moments that haven't happened yet.
Nutopia is now booting... Picnic syndrome is a Meta puzzle game with light horror elements featuring file manipulation. Exploring "Nutopia" with Teddy the bear and hanging out with Vincent the wolf pup!
Take Something Literally 2 is a compilation of 25 original puzzles. In this game you just have to think outside the box. This game is abstract, conceptual and uses new interactivities. This new episode contains new features: new scoring system, new tip system and more funny rewards.
Take something literally is a compilation of 25 puzzles.
This game is abstract, conceptual, non-conform and uses new interactivities.
The rules are quite simple. Take the hints literally and just think outside the box. Be aware of your environment. Everybody can play and enjoy this game. You don’t have to be an hardcore gamer to play you just have to be logical.
Embark on an exciting math adventure with six lovable animal friends, each a master of their own math skill! From counting and addition to multiplication and division, explore 20 levels per topic, starting with simple visuals like fingers and dice, and working up to complex challenges with numbers up to 25x25. Earn stars for every correct answer, improve your score, and choose your own path to learning success. Visit each pal at their cozy home and let them guide you through fun, interactive quizzes designed to make math magical!
BingeWatcher is a daily game/trivia for cinema enthusiastics: each day at midnight, it will challenge you to find the title of a movie selected among the top grossing films of the played country.
To do so, the player have to reveal the details of the movie existing on its wikipedia page.
A third-person psychological horror game.
Wander the ghost town of Aivern as Ina, a lost soul with no memory of her death. Explore twisted remnants of reality—abandoned schools, decaying libraries, and the mysterious Mirror Station—as you piece together fragments of a forgotten life.
With dynamic lighting, reactive fog, and haunting environments, every step feels like walking through someone else's nightmare.
Uncover the truth.
Or become part of the silence.
I did this game for my final project in my Digital Multimedia class. This is an example of what you can learn in 10 weeks of ActionScript classes. It's nothing great, but I thought I might as well put it on here since I always wanted to submit something here anyway.
Bouncy Egg is a physics-based puzzle game where you have to move the springs, platforms, conveyer belts, and more to get your egg into the basket. The game has 40 levels to challenge your brain. Are you smart enough to figure out how to bounce the egg into the basket?
You're trying to find a new game at Mr. Lane's garage sale. It's getting late and hopefully your walk home is uneventful. Search the liminal space for cracks and holes and clues.