Hellcats Over the Pacific is a flight simulator focusing on the Pacific Theater of World War 2. The player assumes the role of a Grumman F6F Hellcat pilot in both land and carrier-based missions using guns and bombs.
Hellcats used a special algorithm that Eric Parker initially programmed on a Sun SPARCstation to speed up the display of graphics on the screen. Hellcats offered amazing 256 colors at a time when 16 colors were the norm and (for the time) insanely smooth and fluid animations.
The game was a huge hit on the small Macintosh gaming market, selling more than 50,000 copies. It ranked for years in the "most popular games" sections of magazines like Inside Mac Games and won Macworld magazine's yearly award for the "Best Simulation Game".
A classic birds-eye view arcade shooter where the player controls a selection of airplanes from WW2 propeller planes with machine-guns to futuristic jets with energy weapons, bombs and missiles. The goal is to blow up pretty much everything (planes, tanks, ground structures, blimps and the occasional boss) while chasing the evil Baron von Schtopwatch through time-warps across a storyline laid out in short comic-style cutscenes.
Glypha III is in many ways a clone of the arcade classic Joust, but features several innovations.
As in joust, your character flies through a fixed screen and must hit flying enemies while positioned higher than them in order to kill them. If she comes in too low, she will die. When killed enemies drop eggs. These can be picked up for points. If they are not picked up, they will hatch into more dangerous enemies.
Here, the whole game is given an Egyptian theme. The character designs resemble hieroglyphics, the enemies are sphinxes and it set set in an Egyptian temple. The major change from Joust is barriers that open and close, changing the shape of the playing field, including lava appearing under the floor.
Harry the Handsome Executive is a shareware action game published by Ambrosia Software. Players must slip into the modestly priced loafers of Harry (the handsome executive) as he pilots his state-of-the-art swivel chair into battle against AOL disc throwing coworkers, killer robots, and the upper management of ScumCo itself.
TaskMaker's Sequel is a role-playing game developed by Storm Impact as a follow-up to the 1990s Macintosh RPG. Set years after the original, players assume the role of the new protector of Castle Hall, succeeding the previous TaskMaker. The game involves helping neighboring villages by retrieving and destroying objects from monsters.
Key features include character customization with gender and class options, a new world design with additional dungeons and villages, and improved graphics. The game was released with limitations due to development constraints and remained at version 1.0 until July 2008, when developer David Cook published a minor update on his personal website.
A 1993 first-person labyrinth shooter developed by Callisto for Mac OS. Its standout feature is that it could be played across the network with up to 8 different computers.
Embark on an epic crusade across all of space and time in real time. From humble beginnings, you and your ponies can explore and conquer thousands of realms by land and by sea.
Collect resources, build an army, and crush those who dare challenge you (or just plant flowers and raise ponies).
In Ironfell you can can gather stockpiles of resources to gain an unfair advantage over your enemies. The longer you’ve been playing for, the more resources you have, the stronger you are. And you take that full advantage into battles set in a massive persistent world.
Start a new rogue-like game every day or build an impregnable fortress that nobody can destroy.
Innovative if overlooked game which utilizes the fledgling Inverse Parser system, which anticipates communication choices. Crawford later further developed this design after this game was released.
Victory at all cost
It’s time to dust off the field marshal's baton and take command of any nation in World War II; the largest conflict in history. Thecritically acclaimed grand strategy game Hearts of Iron III lets you take charge - or delegate - at any level, from division to nation, through a variety of scenarios.
Included within the Hearts of Iron III Collection:
Hearts of Iron III
Hearts of Iron III: Semper Fi
Hearts of Iron III: For the Motherland
Hearts of Iron III: Their Finest Hour
Features
Lead any one of 100 different countries from 1936 to 1948
Explore the advanced Technological system with hundreds of categories
Interact with thousands of historically accurate military commanders and politicians
Realistic military command AI allows for unprecedented levels of interaction
Historical accuracy combined with an unparalleled level of freedom of choice
Experience the most detailed depiction of World War II ever created on a map covering the entire world
Flexible technology system with hundreds of cat