Dragon Skulle is an action-adventure game for the Commodore 64 developed and published by Ultimate Play the Game in late 1985. It is a sequel to The Staff of Karnath, Entombed and Blackwyche, and the final title to feature the aristocrat adventurer, Sir Arthur Pendragon. The game was created by brothers Dave and Bob Thomas.
Life as a Pharoh for Zoser has been a prosperous and peaceful time in Egypt until in his tenth year a great famine has swept the land causing hardship and death for his loyal subjects. Years have passed with still no solution to the problem and now his subjects who worshipped him have lost patience and are now gathered outside his temple in Memphis. The Pharoh has turned to his wisest man, Imhotep for help but the only solution to be found is for the wise man to find a Princess with the sacred books called the Souls of Ra. Problem is her location is only known to the God of Wisdom, Throth and to reach him in to ask for directions in his land called Thebes, Imhotep must cross the lands of the Jawi Nomads which are hostile and heavily armed.
You play the role of Imhotep as you attempt to cross the hostile lands before finding the location of Throth and finally the Princess over a number of levels. You start the game on a bird flying over the landscape which is a horizontally side view scrolling shooter as you avoid
Scarabæus is a 3D adventure game made by Andromeda in 1985. It is also known as "Invaders of the Lost Tomb" in North America.
The game starts with the player landing his spaceship near an Egyptian tomb. He wears a spacesuit and is followed by a dog. His aim is to collect the ancient treasure of Scarabæus, a smaragd in the shape of a dung beetle kept inside the tomb. Although it's not shown in the presentation, the explorer gets bitten by a spider upon entering the temple. The tomb contains several vials with an antidote, and several others with poison, and the explorer must solve some puzzles that will reveal which ones he can drink and which ones he must avoid. He also must survive hostile monsters that will try to kill him.
The game is divided into three maze-like floors, each with its own goals. The ultimate target is to survive and recover the Scarabæus, held in the Pharaoh's Tomb. Along the way, the player needs to keep an eye on the explorer's health, shown on the instruments on the right of the screen.
In Heart of Africa, the unofficial follow-up to The Seven Cities of Gold, you play the part of an adventurer who is to continue a quest started by another explorer, Hiram Primm whose expedition has been reported missing while looking for the lost tomb of Pharaoh Ahnk Ahnk. Find the tomb and you will stand to be the sole beneficiary to Primm’s estate. The only information that you have to go by is Primm’s unpublished paper on the legend of Ahnk-Ahnk and his African diary.
The quest begins near a large port town and here you can find stores which will allow you to purchase items which are necessary like ropes and shovels. You start the quest with only $250. Use the map provided to find important landmarks and locations which the natives may name when giving you directions. The natives hold the key to your success. Not all natives behave the same to strangers. Offer them gold, copper, or other gifts to win their friendship. But be careful, not all natives see your offering as a sign of friendship. They each have
This is a tale of good vs evil. The Wise Ones maintained order and peace for many , many years until the coming of the Dark Hordes. These evil creatures had one aim, to create havoc and mayhem wherever they went. They stole the Wise One's three artifacts of power, the Rod of Light, The Hammer of Vib-Ra, and the Casket of Vib-Ra. Robbed of their powers the Wise Ones were unable to hold the Dark Hordes at bay.
Legend tells of a warrior who will enter the Dark Hordes fortress, the Castle of the Dead, and who will not only retrieve these artifacts but who will also relocate them to their rightful homes thus restoring the power of the Wise Ones and ridding the land of their evil.
This game is a two part adventure. Episode One is the exploration of the Dark Hordes' fortress and escape with the artifacts. Episode two, which can only be accessed once episode on has been completed, concerns the restoration of the artifacts to their rightful homes.
The text parser allows simple sentences and multiple commands to be entered
Six tough events await in this joystick-waggling successor to Track &Field.
The full sequence of events is - swimming, skeet shooting, gymnastics, archery, triple jumping and weightlifting. You must complete each event in order to be allowed onto the next one.
Swimming involves moving left and right as fast as possible, while pressing fire when a breath is required. Skeet shooting and archery both come down to timing - though elevation and wind factors affect the latter. Gymnastics involves timing a succession of presses to ensure that the jump is long and the landing graceful. The triple jump involves one press for each part of the jump, whereas the weightlifting involves merely brute strength.
If the player wants to go to the next event or round, they will have to qualify by beating increasingly difficult maximum times or minimum targets.
Spooks is an action-adventure game where the goal is to collect eight musical boxes and play them at the exit. The game is set in and around a large mansion which is haunted by four ghosts against which you can defend by throwing large or heavy objects at. Around the mansion there are many rooms and many items whose function you need to figure out in order to complete the game. Adding to the suspense is the need to be on alert for the ghosts as they move quite fast and also that when in inventory menu you only get a short time to make your decisions.
You and your team of archeologists have fallen into the "catacombs of the zombies." There's no time to look around; these guys are after you, and they mean business! Your only salvation is that you have discovered the secret to the "make-break." Grab them, and you can break through walls when you get stuck, or create a wall behind you - if you are being chased. The longer you survive, the faster you have to move. Explore alone, or two archeologists can work together or compete in a frenzied trek through the catacombs.
This game, according to the manual is Darwin's Theory of Evolution turned into a fabulous musical fantasy. There are eight levels of evolution, each having three phases:
Phase 1: Freeze all organisms into energy clusters. To freeze them you have to arrive at an intersection of web strands before an organism gets there. As it approaches hold down the fire button. Do not touch a painted path the organism leaves behind or touch an organism before it reaches the intersection or you will be sent back to the start of this phase.
Phase 2: Stabilize all energy clusters. Go over them with the fire button. You don't have to be at an intersection for this. Their don't leave a painted path but you do. Touching this sends you back to the start of this phase.
Phase 3: The transitional phase that moves you to the next level with a musical reward. Music, lights and color. A new epoch is about to begin.
The game is viewed in a 3D perspective with the web stretching into the back of the screen. You appear as a note starting righ
Blagger goes to Hollywood to steal the latest movie of famed director Speilbum. But his attempts are thwarted by a wide variety of movie characters, like Tarzan, James Bond or several comics book characters.