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Most Popular Commodore C64 128 Max Games - Page 27

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  • Honey Bee

    2016

    Honey Bee

    2016

    Platform
    Commodore C64/128/MAX
    Queen Bee is very annoyed at the fact that honey production is very low. Many of her worker bees are just too damn lazy. Luckily, there's one reliable busy, but clumsy bee available for the job, and that is you, Buzzy. Queen Bee sends you out into the wild to bring back pollen so that bee farmers can produce more scrumptious honey for the villagers. In order to do this, as Buzzy, you must go to the flowers in each of the 16 screens and pick out pollen from one flower. You must then drop the pollen into the hive (from any height). Once you have pollen in your possession you are unable to pick any more up until it has been dropped into the bee hive. If you drop pollen in the wrong place, or lose a life, you will have to restart the current level all over again. Avoid crashing into buildings, rocks, flower stems, flowing water (waterfalls are okay though), tree branches, the ground, lava, and of course, the natural wildlife.
  • Ronald Rubberduck

    1986

    Ronald Rubberduck

    1986

    Adventure
    Commodore C64/128/MAX
  • Swamp Fever

    1987

    Swamp Fever

    1987

    Shooter Arcade
    Commodore C64/128/MAX
  • Fort Apocalypse II

    2010

    Fort Apocalypse II

    2010

    Shooter Simulator
    Commodore C64/128/MAX
    Public Domain sequel to Fort Apocalypse
  • Seaside Special

    1985

    Seaside Special

    1985

    Arcade
    Commodore C64/128/MAX
    You have to collect radioactive seaweed from Rotaway Beach, then travel to 10 Downing Street to throw it at the fake politicians.
  • Painterboy

    1986

    Painterboy

    1986

    Commodore C64/128/MAX
    Painterboy is a game for Commodore 64. Released in 1986, it is one of the first advergames produced in Finland. The game is advertising paints from Finnish paint company Tikkurila. It is based on "Father and Son" characters from Tikkurila's TV commercials of the time - though somewhat caricatured compared to the commercials, which had actors.
  • Fame Quest

    1984

    Fame Quest

    1984

    Strategy Adventure
    Commodore C64/128/MAX
    A friendly joust of duel to the death? Kill the dragon, run away or even talk to it? These are some of the questions you will have to answer on your Fame Quest. You enter this world as a lowly knight without sword or armour. By means of your skill and judgement you will accumulate fame (and money!). Given time you may aspire to be the mightiest warrior in the land, but beware - many encounters await you on your Quest. A game strategy for one player. with full graphics ad sound.
  • Leaderboard Executive Edition

    1987

    Leaderboard Executive Edition

    1987

    Sport
    Commodore C64/128/MAX
  • Jeep Command

    1986

    Jeep Command

    1986

    Racing
    Commodore C64/128/MAX
    Can you make it back to base through unchartered enemy territory? You can speed up or slow down and the faster you go the higher you jump. You have guns on the front and rear of the Jeep to explode enemy grenades and mega firebombs. Use the ramps to travel on the upper platforms. You must negotiate the long cavern avoiding the roof and grenades.
  • Mean City

    1987

    Mean City

    1987

    Shooter Sport Arcade
    Commodore C64/128/MAX
  • Burnin Rubber

    1983

    Burnin Rubber

    1983

    Racing
    Commodore C64/128/MAX
    Burnin' Rubber is an unlicensed Bump 'N' Jump clone. It is a futuristic top-down scrolling racing game where the track has no curves, but narrows and widens. There are potholes, breaks in the roads and islands that must be swerved around or jumped over. There are plenty of other cars abound, which try to run you off the road and can be bumped off the track also.
  • Ardok the Barbarian

    1986

    Ardok the Barbarian

    1986

    Fighting Adventure
    Commodore C64/128/MAX
    Asterix and the Magic Cauldron was changed to Ardok the Barbarianon the worldwide C64 release of the game because they lost their license. Most sources today only talk about the North American change
  • Revs+

    1987

    Revs+

    1987

    Racing Simulator
    Commodore C64/128/MAX
    In this section, Rex is kidnapped to the magical world.
  • Arcade Game Construction Kit

    1988

    Arcade Game Construction Kit

    1988

    Platform Arcade
    Commodore C64/128/MAX
    Arcade Game Construction Kit is a 1988 game creation system that allows users to design arcade-style games.[1] It was developed by Mike Livesay and published by Brøderbund for the Commodore 64. AGCK contained four floppy disks. The program features a joystick-driven menu system and a few pre-made games to play. Included Games AGCK TUTORIAL GAME -- This is a simple variation on classic arcade shooters such as Galaxian. KANGARANG (designed by Gregory Hammond) -- You play as a kangaroo mother looking to rescue your baby and return to safety. Hazards include falling boulders, jumping fish, monkeys and natives. ISLE QUEST (designed by Greg Johnson and Paul Reiche III) -- You play as a brave explorer in search of new lands and riches. Hazards include pirate ships, hostile natives. MUSASHI (designed by Greg Johnson and Paul Reiche III) -- You play as an ancient samurai warrior looking to rescue his princess. You must fight your way through a fortress, collecting gold, sushi, and the mighty Sword of the Samurai. G
  • Acid Runner

    1993

    Acid Runner

    1993

    Platform Puzzle
    Commodore C64/128/MAX
    Acid Runner is a variant of famous Lode Runner. The game is all about timing and proper usage of ladders and ropes while avoiding all the enemies and obstacles. The protagonist needs to collect all items scattered out over the levels and reach the escape doors before the time runs out. The task is complicated by numerous enemies roaming around which should be avoided and various electrical discharges. The only way to get rid of a guard is to make a hole in the ground, which may be used as temporary prison. After a certain amount of time a hole is filled up and the guard regains freedom. The game features 30 levels.
  • B-Bobs

    1990

    B-Bobs

    1990

    Commodore C64/128/MAX
    Behead your way through the levels of a mysterious world ruled by the Wizard Aroon. This game has a nice idea, you have to bump boulders in from below with your helmet on your head, but the gameplay is unfair, in some situations it's just luck, a good idea changed into a frustrating game. Then on the other hand it is easily possible to leech endless score in the bonus round. Not good. Move joystick left/right on title screen to toggle 1/2 player mode.
  • Clystron

    1991

    Clystron

    1991

    Platform Adventure
    Commodore C64/128/MAX
    In Clystron you control a walker-like cyborg on its mission to find eight machine parts. The parts must be collected in the correct order. Whenever a part is found, a new transporter destination is unlocked. All parts must be found within a time limit of 15 minutes in order to complete the game. The game is a very basic platformer with rather weired controls. You can only shoot or jump while walking. Moreover, you keep walking in one direction until you press the joystick down, which feels very odd in the beginning and makes the game quite hard to play. Clystron was originally released for the C64 and later ported to the Commodore Amiga. Especially the C64 version was lauded for its great music and graphics.
  • Bruce Lee II

    2014

    Bruce Lee II

    2014

    Fighting Platform
    Commodore C64/128/MAX
    In 2013, Bruno R. Marcos released a spiritual successor to the Bruce Lee game on his website. The game was called Bruce Lee II. It featured an Amstrad CPC mode and a Commodore 64 mode which gave the game a retro look like it was created for those two platforms in the first place. It also featured sampled sound from the 1984 Bruce Lee game in addition to some new ones.
  • Number Builder

    1985

    Number Builder

    1985

    Platform
    Commodore C64/128/MAX
    Number Builder is an single screen educational platformer to help you improve your maths over twelve levels. You play the role of a builder who must move around a building site, climbing ladders, looking for sums to make a target number. You are given a starting number and you must pick up sums to add or subtract from that number to make the target number. Each level is split into three different target numbers and each must be completed before a bucket is lifted to the top of the screen. Once a level is completed you get paid money before attempting the next level. Before you play the game you can select your starting level as well as your builder who vary in different speeds. There is also a Self Test where you choose a level of difficulty and attempt to give the correct answers to ten sums before receiving a score.
  • Fay: That Math Woman!

    1983

    Fay: That Math Woman!

    1983

    Adventure
    Commodore C64/128/MAX
    The educational program is intended to analyze the addition, subtraction, multiplication, and division questions with answers from 0 to 18 typed in by the player manually. Correct answer gives the player 10 points and wrong answer takes 1 point from the player. Fay is a woman, who should be guided by player's knowledge in arithmetic to the top of a structure, containing 15 stages. Correct answer transfers her to the next question in each of the 4 basic operations levels. Additional two levels are combinations of two and four operations. Highest score is stored to beat it up, and a list of wrong answers can be displayed or printed for the analysis.
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