A horizontal scrolling shoot'em up written by Clark John Denham and published by The Power House for the Commodore 64. In a battle-armoured jet suit the player fends off enemy aircraft and guided missiles whilst avoiding deadly landscape features.
A platformer written by Gavin Raeburn in which the player takes the role of a robot who enters a series of scrolling underground caverns to dispose of all the denizens.
The player, equipped with the latest military robot suit and weapon, has to collect four pieces of a logo in a soap-bubble factory in this flip-screen platformer written by Jason Kendall.
A flight simulation game in which the player controls a jet fighter-bomber and eliminates targets like radar stations, submarine bases or naval dockyards.
1st person shooter where the player controls a cross-hair and tries to protect six generators on the bottom of the screen by shooting down bombs dropped by aliens.
A mixture of a platformer and a flying jetpack shoot'em up in which the player has to collect four objects on each planet and than land on the surface to complete the game.
Super Bowl XX recreates the Chicago vs. New England matchup and puts you in control of key plays. During kicks you adjust power and accuracy with the fire button, while direction is handled indirectly and returns only succeed with perfect timing. On offense you choose between short and long passes, select a receiver with the cursor and take control after the catch. On defense you can apply different formations such as man coverage or assigning a chaser, and you can switch between players at any time.