You are part of the elite police force team. Find the culprit and his identity before he finds you. Investigate urban legends associated with bloody murders via scientific or occult methods leading to different results. And only combination of these methods can reveal the truth behind the case.
From chain mails that leads to murder, mysterious suicides and missing children, you, as a police officer have to put all your brain cells to work, connect the events together to discover the truth.
Built by a team of adventure-game lovers, The Fifteenth Floor is an adventure game featuring original character art, 3D models, and music. The game (developed by MindWave) has been 5 months into production, and is nearing completion. It has been inspired by games such as Myst, Crimson Room and Phoenix Wright.
Operation Libra is a escape the room game for the NDS. You must use the objects to interact with other items in the room to find a way to escape.
This is a full version game made in Actionscript for an in-school class, the game was originally named Entrapment. Over the course of a month, the art and game engine were created in Flash and was later used for the intended project. The game was ported onto the DS with extra features that were not previously included in the original Flash project.
It was ranked 1st in the NEO Summer Coding Compo 2009, Game section.
Maze of Apocrypha is a first person mazes adventure puzzle game in 3D for the Nintendo DS.
This homebrew was presented in the annual competition Drunken Coders 2010, ranked 1st.
Fireman Sam is a video game released for the Nintendo DS in 2010 of the same name. Based on the TV series. The game features several mini-games, such as spot the difference games, observation games, and music games.
A homebrew horror game for the Nintendo DS.
Cell is a horror escape game where you need to solve puzzles in order to escape a room. It is very similar to the adventure-game design that was used on the main project by Tom Pike, The Fifteenth Floor, but smaller which takes advantage of music, sounds and detail.
An unreleased spinoff in the Mass Effect series that got cancelled due to high production costs for the DS game cartridge.
The game would have been a combination of the games Privateer and Star Control set "in a part of the galaxy that was more piratey and not really fully explored", and the player would play as an independent character that explores, collects cargo, and sells information to the Human alliance.
Step right up to Carnival Games. Each game is designed from the ground up to take full advantage of the Nintendo DS control mechanism. A frenzied combination of tapping, blowing, speaking and stylus maneuvering brings the now-famous midway to life!