Medalots (parts) and medals that will appear in "2" have been largely renewed, and the previous medalot and its successor medalot were limited to the medalot used by specific characters and the hidden medalot of the previous work. On the other hand, new actions such as first aid and posture destruction were added, and the variation of parts was greatly expanded compared to the previous work.
The story is set in an underground city, an undersea city, an aerial city, as well as the universe and the moon, and the story is the core of the series, which delves into the origin of medalot.
Medarot 2 was released in 1999 for the Nintendo Game Boy. It's a direct sequel to Medarot 1, and follows the first adventures of Ikki Tenryou and his friends in the town of Omikuji. Unlike its predecessor, Medarot 2 can be played in full color on a Game Boy Color.
Like the other RPGs, the game was released in two versions where the main difference is the player's starting Medarot: Kabuto (Rhinoceros beetle, Metabee) and Kuwagata (Stag beetle, Rokusho). Along with the starting Medarots, there are some Medarots and Medals that can only be obtained in a specific version.
A remake of the game for Game Boy Advance, titled Medarot 2 Core, was released in 2002. While the remake saw releases in North America and Europe, the original Game Boy version of Medarot 2 has never been translated into English.
Godzilla: The Series is a shooter game developed by Crawfish Interactive and published by Crave for the Gameboy Color based on the Godzilla series. It is the prequel to Godzilla The Series: Monster Wars.
The game follows the anime storyline from the beginning of the Loguetown Arc to the end of the Whiskey Peak Arc, including the Warship Island Arc. Along their way, the Straw Hat Pirates fight enemies like Smoker, Nelson Royale and others.
From TV Animation One Piece: Yume no Luffy Kaizoku-dan Tanjou! is a tactical RPG for the Game Boy Color console based on the manga and anime series One Piece. Developed by Alpha Unit and published by Banpresto (a future subsidiary of Bandai), it was released on April 27, 2001.
A Game Boy version of the Windows puzzle suite of the same name, featuring 6 of the 10 games released on PC, designed by Alexey Pajitnov, the original Tetris designer, on one Gameboy Color cartridge.
Jewel Chase. A level based game. Every level consists of a labyrinth of colored pathways, scattered valuables, locked doors, keys, a thief (the player), on some levels an opposing thief and a door marked exit. The goal is to reach the exit to proceed to the next level, valuables can be 'stolen' for score. If the opposing (computer controlled) thief reaches the exit before the player, the game is lost. Movement is not possible between differently colored tiles, unless a special, multicolor 'bridge' stone is used. 99 levels total.
Spring weekend. A rotation puzzle, where a given pattern needs to be recreated by rotating elements on the playfield.
Lineup. Using 'Tetris' style blocks, a continuous line from a screen border to an opposite screen border needs to be build. Elements appear on an element stack, and can be se
Dance Dance Revolution GB 2 is the second Dance Dance Revolution game for the Game Boy Color. Once again, a finger pad is the replacement for the typical dance pad.
Dance Dance Revolution GB was the start of a DDR series for the Game Color. Instead of the usual dance pads, it came with a miniature finger pad that could be strapped onto the handheld.
Similar to Army Men: Air Tactics and Army Men: Air Attack, except in pocket form. There are 16 missions in total, ranging from saving fellow Army Men to destroying enemy territory or delivering supplies.