El conductor Bob tiene una huelga entre manos. Tu eres quien controla a Bob, cuyo peligroso trabajo consiste en recorrer todo el edificio, pintando los lugares por donde pasa. Antes de pasar al siguiente andamio, debe pintar totalmente el actual. Los trabajadores en huelga tratarán de detenerle, le perseguirán, por lo que debes evitar que le alcancen. Estos trabajadores no son tan tontos como piensas, ya que conocen el terreno que pisan, aunque Bob puede retrasar su avance derramando pegamento en su camino o saltando de nivel a nivel, pero midiendo sus pasos.
Controlarás a Nanako en el Infierno buscando los cuatro trozos del artefacto ese. El maldito Infierno se te presentará usando una perspectiva cenital. Podrás mover a Nanako en las cuatro direcciones, guardándote de darte una morrada contra los enemigos que pululan por ahí con el baile de san Vito (de todos es conocido que no hay servicios públicos en el Infierno; de hecho el Martirio Infernal se reduce a que no puedes ir a mear en toda la eternidad – según la doctrina de Vah-Ka).
Además, a lo largo del juego encontrarás otros objetos (además de los cuatro trozos del artefacto) que te serán necesarios en tu aventura:
Agua bendita: Portando un frasco de agua bendita hará que la próxima morrada contra un enemigo no nos reste una vida.
Cizallas: Las cizallas sirven para abrirse paso a través de las rejas metálicas. Para usarlas, colócate junto a la verja y pulsa la dirección en la que esté junto con FIRE.
Hacha: El hacha sirve para abrirse paso a través de los árboles. Se emplea de la misma form
After loading, press the DEL key and the ship is now under your control, in
the Map Scene.
To move the ship up, down, left or right use either the AMSOFT JY1 Joystick
or the cursor control keys.
To move from the map !o another scene, you must dock the ship against the
quays (the grey zones). Your first visit must be to Powder Quay to collect
ammunition. After Roland has collected ammunition, he must move as far as
possible to the left and then jump on board using both the fire button and
left direction simultaneously. The map will then reappear with the ship in the
appropriate position.
To fire a cannon ball or to make Roland jump upwards, press the joystick
button or the key marked X on the keyboard. To make Roland run left or right
use the joystick or the left and right cursor control keys.
After losing a life, the boom is rebuilt, but Roland retains the ammunition
and treasure that is on board the ship.
After treasure has been deposited at the back of the cave, or has been stolen
from the harbour, Roland boards
You must guide Karl through each of the forty rooms collecting a key from each.Once forty have been collected you may leave by the exit and open the treasure chest.
1000 BORNES est l'adaptation fidèle du célèbre jeu
de société du même nom. Tout y est : accidents,
crevaisons, pannes d'essence, coups fourrés et j'en
passe ! Vous jouerez contre votre ordinateur des
parties acharnées en plusieurs manches. Des heures
et des heures de plaisir !
Six fighters will compete all around the world! These totally opposite warriors will use various techniques and nothing will stop them to win. Tale part in the fight alone or with friends in this new game that allows up to 16 players to compete!
Bubble Bobble is one of those games that are very difficult to dislike. It's relentlessly charming and pathologically upbeat, with lead characters that are so instantly loveable if you dropped pictures of them on a desert island whose inhabitants had no contact with society you would be guaranteed a dragon-centric Cargo Cult within seven days. The original port of the game to the Amstrad CPC, however, was inarguably one of the poor relations of the franchise. It lacked the spirit that made the arcade version so great, and it is an unadulterated pleasure to play a new, shiny port of the game that shows what could have been done with more time and effort. Bubble Bobble for the CPC, abbreviated concisely by the developer into BB4CPC, underlines the excellence that can be achieved by one person working alone on a labour of love, for absolutely ages, without the pressures of working in a commercial development environment with deadlines, managers and budget restraints. The bangs and whistles, the panache and the cutenes