After 26 years Dizzy finally returns with a brand new adventure for the ZX Spectrum. As with previous entries in the series the player must navigate Dizzy the egg through the perilous world while solving puzzles to progress.
Wonderful Dizzy is designed by The Oliver Twins and is inspired by The Wonderful Wizard of Oz.
In order to succeed in making your team league and cup champions you must answer questions. You can't select your team but you can train them instead by answering questions. If you get the question correct then they improve, answer wrong and they get worse. To play a game against a team you have to answer questions as well. If they're attacking, get the question right and it's saved. Get it wrong and they score. Likewise if you are attacking, right means you score, wrong and it's saved.
In the future, the last cups of tea have have been scattered across the solar system. Our heroine, Jupiter, is on a mission to get them back at all costs!
Godzilla: The Atomar Nightmare is a 1995 strategy video game for the Sinclair ZX Spectrum developed by Leszek Daniel of the Austrian game development studio Tiger's Claw.
“Leap over Martian invaders — scale ladders — jump the man traps — rescue “the girl of your dreams” — oxygen pollution and time limited — for SUPERHUMANS only."
Godzilla & the Martians is a 1984 platformer video game for the Sinclair ZX Spectrum developed by Neil Streeter of Temptation Software Ltd.
Corey Coolbrew has been trapped in a robot laboratory.
Help him escape by completing all of the levels. Collect the microchips to gain extra lives, pick up the key to open the door to exit to the next level.
You play the role of Matthew 'Metal Man' Cranston, a police officer fighting against Mafia syndicates in a futuristic New York. Your job is to fight your way through the various clans and the machines protecting them in order to reach and eliminate the Godfather of the syndicates Frank Slayer.
Dragonia is an icon-driven RPG/adventure game with puzzles. Players control their character's movements and actions through icons on the screen. They must find the Golden Crown within a time limit while facing challenges and assembling spells. As Cebrenia, an apprentice wizard, players aim to prove themselves to the Elder wizards in Dragonia.
Nohzdyve is one of the games that starred in the Netflix interactive movie Black Mirror: Bandersnatch. In this game, you fall endlessly, avoiding obstacles and earning points for a high score. The game was made to be played on ZX Spectrum emulators and distributed via a mock website for the fictional Tuckersoft company, the company from the movie.
'Twas a time of dread. The land, once so fair, now ravaged by the greatest pestilence since the time of the "Black Wanderer" and the "Unborn one". Three thousand years have passed, years in which the once beautiful land has all but been destroyed.
For three thousand years nothing has been heard of the "Mysterious Stranger", but now on a dark, wet and windy night be returns, to you, a descendent of the "Singer of the Song". You are a mere child, still flushed with the vigour of youth, but it is to you he comes. You who have never done anything heroic in all of your seventeen years.
"The Trouble With Trolls" - or at least so my old Mum used to keep telling me - was that they simply never knew when to give up. If they found themselves faced with a plateful of best, prime quality "deviled orc's eyes" then they would just sit there and eat them all until they were sick. Or else they would do battle with their strongest enemies until neither of them were capable of swinging another blow. Worse still, they held on to their gold with a grip that few could break and had even been known to lay down their very life to protect it or to take yours in the process!!!
As for getting them to part with treasure such as diamonds and pearls that was almost a task beyond the talents of even the most ardent of the adventurers that chose to undertake it. So it was that such a task needed to be carried
out and so it was that BRIAN WOODLOUSE was the poor unfortunate sod that had to do it.
Russian game adaptation of the board game with the same name. Each player has six round pits and a Kalah, which is a longer pit. When starting out stones are evenly distributed to the round pits (3-6 in each depending on game options chosen) and the aim of the game is to collect more than half of the stones in the player's Kalah.